Player Matchup

Fenrir
Fenrir
ElGordoPedazo
Fenrir
Level 313
God Stats
37W - 40L
1,476 SR
Queue Stats
879W - 799L
1,536 Elo+
Solo
Olorun
Olorun
MegaViciado7
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 95L
1,434 Elo+
Party 1
Hades
Hades
Ninguem7
Hades
Level 125
God Stats
3W - 4L
1,565 SR
Queue Stats
93W - 78L
1,539 Elo+
Party 1
Loki
Loki
OmegaAvenger2025
Loki
Level 64
God Stats
1W - 3L
1,514 SR
Queue Stats
237W - 229L
1,495 Elo+
Solo
Nike
Nike
TaKKarBlack
Nike
Level 103
God Stats
33W - 20L
1,607 SR
Queue Stats
1,115W - 1,121L
1,561 Elo+
Solo
Team Averages
Level 146
1,532 SR
1,513 Elo+

VS

Team Averages
Level 147
1,505 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
athos17pp
Ares
Level 158
God Stats
3W - 1L
1,629 SR
Queue Stats
143W - 139L
1,522 Elo+
Party 2
Hades
Hades
leobinho20
Hades
Level 158
God Stats
1W - 1L
1,278 SR
Queue Stats
182W - 199L
1,448 Elo+
Solo
Izanami
Izanami
tkdioh
Izanami
Level 156
God Stats
18W - 14L
1,619 SR
Queue Stats
83W - 81L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,167
561
4,910
11,049
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
0 / 4 / 0
5,537
503
2,747
8,068
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hades
Ninguem7
Hades
10
0 / 3 / 1
6,010
546
1,740
8,473
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 2 / 0
6,283
571
3,971
8,544
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
5,654
514
4,057
11,642
4,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 1 / 1
7,210
655
6,497
8,358
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
 
Nu Wa
12
1 / 1 / 7
6,555
596
7,893
3,985
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
4 / 0 / 6
7,194
654
6,569
7,362
4,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
12
6 / 1 / 4
6,916
629
5,817
7,833
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
tkdioh
Izanami
13
2 / 1 / 5
7,227
657
6,390
5,573
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
16
16
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
1
3.5
W
Nu Wa
 
Nu Wa
1
1
7
4.5
L
2
4
1
0.63
L
Olorun
0
4
0
0
L
Hades
Ninguem7
Hades
0
3
1
0.17
L
1
2
0
0.5
L
1
3
1
0.5
W
Ares
4
0
6
7
W
Hades
6
1
4
8
W
Izanami
tkdioh
Izanami
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
33,166
47,776
Taken
33,111
16,046
Mitigated
14,487
13,813
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,497
3,027
0
4,669
8,358
3,711
0
0
8,358
0
52,469
W
Nu Wa
 
Nu Wa
7,893
1,820
0
743
3,985
1,239
0
775
3,210
40,079
0
L
4,910
2,384
0
3,736
11,049
3,516
0
6,112
4,765
0
40,712
L
Olorun
2,747
879
60
1,614
8,068
2,287
0
1,847
6,145
33,610
0
L
Hades
Ninguem7
Hades
1,740
129
140
3,153
8,473
2,745
0
5,492
2,636
41,430
1,662
L
3,971
757
0
2,511
8,544
2,574
0
396
8,072
0
39,515
L
4,057
312
843
1,756
11,642
4,924
0
5,635
5,879
0
22,372
W
Ares
6,569
1,384
1,334
1,956
7,362
4,750
0
1,477
5,885
24,101
0
W
Hades
5,817
1,420
640
4,980
7,833
2,943
0
594
7,239
52,738
0
W
Izanami
tkdioh
Izanami
6,390
3,471
0
2,143
5,573
1,844
365
1,753
3,820
0
59,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
35,102
351
Minions Killed
423
0
Camps Cleared
0
1,081,466
Distance Traveled
1,143,504
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,210
655
92
8
0
240,352
0
W
Nu Wa
6,555
596
92
8
0
224,943
2
L
Fenrir
6,167
561
72
7
0
249,314
0
L
Olorun
5,537
503
74
7
0
203,255
0
L
Hades
6,010
546
101
9
0
202,860
0
L
Loki
6,283
571
73
7
0
208,989
0
L
Nike
5,654
514
31
3
0
217,048
0
W
Ares
7,194
654
22
2
0
235,236
0
W
Hades
6,916
629
94
9
0
240,541
0
W
Izanami
7,227
657
123
11
0
202,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role