Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
danielgaming77
Cthulhu
Level 38
God Stats
14W - 9L
1,439 SR
Queue Stats
49W - 51L
1,378 Elo+
Solo
Amaterasu
Amaterasu
irucatus kishi
Amaterasu
Level 89
God Stats
6W - 7L
1,149 SR
Queue Stats
146W - 158L
1,355 Elo+
Solo
Loki
Loki
khullis199
Loki
Level 139
God Stats
24W - 17L
1,416 SR
Queue Stats
205W - 190L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
mänkki
Nu Wa
Level 40
God Stats
22W - 14L
1,737 SR
Queue Stats
270W - 267L
1,457 Elo+
Party 1
Team Averages
Level 86
1,448 SR
1,429 Elo+

VS

Team Averages
Level 79
1,521 SR
1,465 Elo+
Yu Huang
Yu Huang
AIeXandeR96
Yu Huang
Level 64
God Stats
3W - 3L
1,666 SR
Queue Stats
28W - 25L
1,470 Elo+
Solo
Nu Wa
Nu Wa
DIABOLICBand846
Nu Wa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 84L
1,407 Elo+
Solo
Serqet
Serqet
Traceone
Serqet
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 206L
1,464 Elo+
Solo
Skadi
Skadi
Vonpire
Skadi
Level 67
God Stats
1W - 1L
1,370 SR
Queue Stats
104W - 126L
1,519 Elo+
Solo
Cthulhu
Cthulhu
WezZ-2K-Life
Cthulhu
Level 76
God Stats
18W - 16L
1,567 SR
Queue Stats
682W - 687L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 3 / 4
8,332
595
9,951
10,663
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 2 / 5
7,778
556
6,524
13,288
10,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
irucatus kishi
Amaterasu
14
3 / 2 / 2
8,425
602
5,492
13,366
9,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 3 / 2
7,864
562
6,924
8,866
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
mänkki
Nu Wa
14
3 / 1 / 5
8,259
590
7,390
3,491
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AIeXandeR96
Yu Huang
13
1 / 2 / 3
6,961
497
4,866
6,346
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 6 / 4
6,884
492
10,054
11,424
3,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Traceone
Serqet
11
1 / 3 / 1
6,722
480
3,322
10,795
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Vonpire
Skadi
13
3 / 3 / 1
7,627
545
3,873
9,154
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WezZ-2K-Life
Cthulhu
12
2 / 4 / 4
7,154
511
7,045
12,758
5,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
10
11
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
4
2
L
Yu Huang
AIeXandeR96
Yu Huang
1
2
3
1.25
L
3
6
4
0.83
L
Serqet
Traceone
Serqet
1
3
1
0.5
L
Skadi
Vonpire
Skadi
3
3
1
1.17
L
Cthulhu
WezZ-2K-Life
Cthulhu
2
4
4
1
W
1
2
5
1.75
W
Amaterasu
irucatus kishi
Amaterasu
3
2
2
2
W
7
3
2
2.67
W
Nu Wa
mänkki
Nu Wa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
29,160
49,674
Taken
50,477
26,583
Mitigated
17,550
16,940
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,951
3,299
167
5,661
10,663
3,070
2,276
4,705
5,958
62,083
3,618
L
Yu Huang
AIeXandeR96
Yu Huang
4,866
467
0
180
6,346
2,129
0
4,414
1,932
47,177
0
L
10,054
3,373
0
3,333
11,424
3,154
378
6,620
4,804
32,824
0
L
Serqet
Traceone
Serqet
3,322
1,047
0
240
10,795
3,836
0
2,948
7,847
0
42,739
L
Skadi
Vonpire
Skadi
3,873
1,374
0
2,795
9,154
2,980
629
4,777
4,377
0
50,271
L
Cthulhu
WezZ-2K-Life
Cthulhu
7,045
556
0
3,970
12,758
5,451
0
4,835
7,923
39,621
766
W
6,524
648
404
3,479
13,288
10,091
0
7,627
5,661
31,345
0
W
Amaterasu
irucatus kishi
Amaterasu
5,492
2,420
0
6,371
13,366
9,607
0
4,192
9,174
647
58,616
W
6,924
1,463
0
358
8,866
2,913
0
3,243
5,449
0
60,380
W
Nu Wa
mänkki
Nu Wa
7,390
487
0
500
3,491
902
315
2,192
1,299
50,172
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
35,348
439
Minions Killed
353
0
Camps Cleared
0
1,359,931
Distance Traveled
1,297,395
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,332
595
113
8
0
231,273
0
L
Yu Huang
6,961
497
92
7
0
293,842
4
L
Nu Wa
6,884
492
40
3
0
238,385
0
L
Serqet
6,722
480
69
5
0
293,664
0
L
Skadi
7,627
545
94
7
0
243,347
1
L
Cthulhu
7,154
511
58
4
0
228,157
0
W
Cthulhu
7,778
556
39
3
0
271,535
0
W
Amaterasu
8,425
602
97
7
0
300,767
0
W
Loki
7,864
562
93
7
0
298,296
0
W
Nu Wa
8,259
590
97
7
0
258,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role