Player Matchup

Amaterasu
Amaterasu
Bellaran
Amaterasu
Level 98
God Stats
2W - 3L
1,309 SR
Queue Stats
230W - 243L
1,492 Elo+
Party 2
Khepri
Khepri
Brezhna
Khepri
Level 126
God Stats
16W - 10L
1,610 SR
Queue Stats
289W - 299L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaisyChainsaw
Tsukuyomi
Level 104
God Stats
17W - 10L
1,476 SR
Queue Stats
264W - 265L
1,499 Elo+
Party 2
Apollo
Apollo
Eclyptica
Apollo
Level 129
God Stats
2W - 2L
1,495 SR
Queue Stats
245W - 265L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
Sausum
Ah Puch
Level 98
God Stats
21W - 6L
1,705 SR
Queue Stats
216W - 238L
1,487 Elo+
Party 2
Team Averages
Level 111
1,519 SR
1,494 Elo+

VS

Team Averages
Level 117
1,481 SR
1,467 Elo+
Merlin
Merlin
KlNG AMB
Merlin
Level 69
God Stats
16W - 15L
1,319 SR
Queue Stats
502W - 507L
1,483 Elo+
Solo
Shiva
Shiva
Nachtmeer
Shiva
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 78L
1,477 Elo+
Party 1
Geb
Geb
Punsh89
Geb
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 63L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
SirBudderBrod
Sun Wukong
Level 159
God Stats
1W - 1L
1,718 SR
Queue Stats
85W - 91L
1,528 Elo+
Party 1
Sol
Sol
boulbi_666
Sol
Level 147
God Stats
3W - 3L
1,584 SR
Queue Stats
138W - 146L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bellaran
Amaterasu
17
4 / 2 / 17
10,796
720
9,101
18,686
16,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Khepri
Brezhna
Khepri
17
4 / 3 / 15
11,389
759
6,614
16,026
20,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
DaisyChainsaw
Tsukuyomi
18
8 / 5 / 11
11,651
777
18,237
12,628
6,155
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Eclyptica
Apollo
18
2 / 3 / 15
11,116
741
10,992
11,354
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
Sausum
Ah Puch
18
6 / 3 / 16
11,166
744
19,513
8,608
4,060
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KlNG AMB
Merlin
18
1 / 4 / 10
10,570
705
12,952
11,138
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Nachtmeer
Shiva
16
3 / 7 / 5
10,165
678
6,019
15,101
15,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
16
1 / 6 / 10
9,494
633
2,908
15,356
13,644
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
SirBudderBrod
Sun Wukong
18
4 / 5 / 8
10,828
722
15,887
15,548
9,501
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

20
6 / 2 / 9
11,898
793
18,902
11,237
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
24
Kills
15
16
Deaths
24
74
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bellaran
Amaterasu
4
2
17
6.25
W
Khepri
Brezhna
Khepri
4
3
15
3.83
W
Tsukuyomi
DaisyChainsaw
Tsukuyomi
8
5
11
2.7
W
Apollo
Eclyptica
Apollo
2
3
15
3.17
L
Merlin
KlNG AMB
Merlin
1
4
10
1.5
L
Shiva
Nachtmeer
Shiva
3
7
5
0.79
L
Geb
1
6
10
1
W
Ah Puch
Sausum
Ah Puch
6
3
16
4.67
L
Sun Wukong
SirBudderBrod
Sun Wukong
4
5
8
1.6
L
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,457
Damage
56,668
67,302
Taken
68,380
52,373
Mitigated
48,177
28,404
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bellaran
Amaterasu
9,101
4,743
829
7,735
18,686
16,461
677
9,842
8,704
0
13,494
W
Khepri
Brezhna
Khepri
6,614
655
5,487
6,917
16,026
20,197
227
7,987
7,946
10,840
65
W
Tsukuyomi
DaisyChainsaw
Tsukuyomi
18,237
3,058
798
2,044
12,628
6,155
551
7,172
5,411
0
50,434
W
Apollo
Eclyptica
Apollo
10,992
4,064
480
920
11,354
5,500
1,825
6,430
4,821
0
32,439
L
Merlin
KlNG AMB
Merlin
12,952
359
515
2,073
11,138
4,606
362
4,557
6,443
40,188
0
L
Shiva
Nachtmeer
Shiva
6,019
518
1,269
1,185
15,101
15,729
0
5,175
9,487
172
9,800
L
Geb
2,908
0
178
301
15,356
13,644
31
5,103
10,069
6,169
318
W
Ah Puch
Sausum
Ah Puch
19,513
817
1,116
2,078
8,608
4,060
343
3,276
5,242
38,843
225
L
Sun Wukong
SirBudderBrod
Sun Wukong
15,887
2,459
1,690
2,823
15,548
9,501
184
6,174
9,131
0
29,411
L
18,902
3,606
600
5,576
11,237
4,697
820
4,944
6,248
40,958
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,118
Gold Earned
52,955
189
Minions Killed
168
0
Camps Cleared
0
1,513,255
Distance Traveled
1,323,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,796
720
14
1
0
344,169
0
W
Khepri
11,389
759
8
1
0
313,962
0
W
Tsukuyomi
11,651
777
65
4
0
291,210
0
W
Apollo
11,116
741
54
4
0
264,269
0
L
Merlin
10,570
705
56
4
0
248,747
0
L
Shiva
10,165
678
4
0
0
272,718
0
L
Geb
9,494
633
5
0
0
286,928
0
W
Ah Puch
11,166
744
48
3
0
299,645
0
L
Sun Wukong
10,828
722
31
2
0
250,860
0
L
Sol
11,898
793
72
5
0
264,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role