Player Matchup

Neith
Neith
Curbowls
Neith
Level 38
God Stats
18W - 20L
1,493 SR
Queue Stats
26W - 38L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
GetGanked22
Baron Samedi
Level 139
God Stats
0W - 2L
1,583 SR
Queue Stats
3W - 16L
1,243 Elo+
Solo
Hercules
Hercules
HeDaMan936
Hercules
Level 156
God Stats
6W - 4L
1,473 SR
Queue Stats
135W - 113L
1,495 Elo+
Solo
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 163
God Stats
152W - 132L
1,440 SR
Queue Stats
259W - 230L
1,579 Elo+
Solo
Vulcan
Vulcan
wyd_stepbro699
Vulcan
Level 152
God Stats
137W - 110L
1,572 SR
Queue Stats
1,029W - 1,005L
1,517 Elo+
Solo
Team Averages
Level 130
1,512 SR
1,442 Elo+

VS

Team Averages
Level 77
1,558 SR
1,481 Elo+
Hercules
Hercules
MotoMoto961483
Hercules
Level 29
God Stats
7W - 8L
1,415 SR
Queue Stats
58W - 75L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Pink CATctus
Cthulhu
Level 123
God Stats
53W - 42L
1,621 SR
Queue Stats
76W - 70L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
Screamschado
Ao Kuang
Level 123
God Stats
8W - 8L
1,565 SR
Queue Stats
61W - 65L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
UrMessiah4522
Danzaburou
Level 66
God Stats
9W - 0L
1,899 SR
Queue Stats
277W - 254L
1,558 Elo+
Party 1
Neith
Neith
mutual-atom24
Neith
Level 44
God Stats
3W - 7L
1,287 SR
Queue Stats
169W - 160L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Curbowls
Neith
11
1 / 4 / 2
5,895
491
3,999
7,154
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Baron Samedi
GetGanked22
Baron Samedi
11
0 / 6 / 3
5,820
485
3,493
10,582
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HeDaMan936
Hercules
11
2 / 4 / 1
6,554
546
5,635
12,636
7,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
iamIPHoRY
Fenrir
13
6 / 7 / 1
7,947
662
7,388
13,801
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 0
7,964
664
2,532
4,255
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 3 / 1
6,265
522
5,693
8,714
3,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
Pink CATctus
Cthulhu
12
4 / 0 / 8
7,158
597
7,020
5,453
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Screamschado
Ao Kuang
13
2 / 5 / 3
6,877
573
4,154
9,988
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
UrMessiah4522
Danzaburou
15
12 / 2 / 2
9,752
813
14,637
11,635
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 3
7,449
621
2,880
3,119
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
10
Kills
21
21
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Curbowls
Neith
1
4
2
0.5
L
Baron Samedi
GetGanked22
Baron Samedi
0
6
3
0.25
L
Hercules
HeDaMan936
Hercules
2
4
1
0.63
W
Hercules
3
3
1
1.17
W
Cthulhu
Pink CATctus
Cthulhu
4
0
8
8
W
Ao Kuang
Screamschado
Ao Kuang
2
5
3
0.7
W
Danzaburou
UrMessiah4522
Danzaburou
12
2
2
6.5
L
Fenrir
iamIPHoRY
Fenrir
6
7
1
0.93
W
0
0
3
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
34,384
48,428
Taken
38,909
20,098
Mitigated
16,924
12,951
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Curbowls
Neith
3,999
1,643
0
1,300
7,154
2,114
0
2,909
3,799
0
32,329
L
Baron Samedi
GetGanked22
Baron Samedi
3,493
202
167
2,786
10,582
3,684
0
1,135
9,425
37,806
0
L
Hercules
HeDaMan936
Hercules
5,635
1,284
0
3,908
12,636
7,840
0
2,564
9,632
0
26,452
W
Hercules
5,693
2,485
0
4,172
8,714
3,926
322
0
8,714
0
27,804
W
Cthulhu
Pink CATctus
Cthulhu
7,020
542
98
820
5,453
3,687
382
387
5,066
30,557
2,301
W
Ao Kuang
Screamschado
Ao Kuang
4,154
1,190
0
1,489
9,988
3,633
0
641
9,347
47,953
0
W
Danzaburou
UrMessiah4522
Danzaburou
14,637
8,600
0
5,743
11,635
4,895
611
2,763
8,872
0
71,095
L
Fenrir
iamIPHoRY
Fenrir
7,388
2,183
0
2,621
13,801
5,015
0
2,987
10,790
0
40,501
W
2,880
520
0
1,212
3,119
783
0
2,217
902
0
63,725
L
2,532
70
0
2,169
4,255
1,445
0
0
4,255
62,608
1,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
37,501
351
Minions Killed
432
0
Camps Cleared
0
1,211,991
Distance Traveled
1,248,377
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,895
491
53
4
0
238,887
0
L
Baron Samedi
5,820
485
69
6
0
225,135
0
L
Hercules
6,554
546
37
3
0
245,836
1
W
Hercules
6,265
522
56
5
0
279,967
0
W
Cthulhu
7,158
597
55
5
0
262,614
0
W
Ao Kuang
6,877
573
79
7
0
273,335
0
W
Danzaburou
9,752
813
112
9
0
234,417
0
L
Fenrir
7,947
662
58
5
0
253,564
0
W
Neith
7,449
621
130
11
0
198,044
2
L
Vulcan
7,964
664
134
11
0
248,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role