Player Matchup

Yu Huang
Yu Huang
Lcaai
Yu Huang
Level 53
God Stats
1W - 3L
1,485 SR
Queue Stats
85W - 89L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
Marlon_3011
Gilgamesh
Level 29
God Stats
3W - 4L
1,342 SR
Queue Stats
66W - 70L
1,452 Elo+
Party 2
Chernobog
Chernobog
Maximum7868
Chernobog
Level 23
God Stats
0W - 2L
1,289 SR
Queue Stats
12W - 12L
1,477 Elo+
Party 2
Lancelot
Lancelot
Trnemmi
Lancelot
Level 128
God Stats
14W - 15L
1,483 SR
Queue Stats
108W - 114L
1,495 Elo+
Party 3
Kuzenbo
Kuzenbo
oMisterDo
Kuzenbo
Level 126
God Stats
37W - 26L
1,667 SR
Queue Stats
164W - 166L
1,497 Elo+
Party 3
Team Averages
Level 72
1,453 SR
1,476 Elo+

VS

Team Averages
Level 118
1,461 SR
1,402 Elo+
Hou Yi
Hou Yi
DemonZ09
Hou Yi
Level 135
God Stats
1W - 1L
1,481 SR
Queue Stats
9W - 14L
1,339 Elo+
Party 1
Ra
Ra
Gegike
Ra
Level 127
God Stats
3W - 3L
1,509 SR
Queue Stats
54W - 44L
1,463 Elo+
Solo
Ravana
Ravana
HzFxGyRoS
Ravana
Level 160
God Stats
19W - 27L
1,532 SR
Queue Stats
609W - 608L
1,449 Elo+
Solo
Bacchus
Bacchus
Muo-San
Bacchus
Level 18
God Stats
1W - 1L
1,218 SR
Queue Stats
9W - 12L
1,361 Elo+
Party 1
Pele
Pele
Schmittiy
Pele
Level 148
God Stats
9W - 4L
1,564 SR
Queue Stats
347W - 322L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Lcaai
Yu Huang
13
0 / 2 / 3
7,583
506
5,440
7,860
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Marlon_3011
Gilgamesh
13
1 / 1 / 0
7,474
498
4,347
17,710
19,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Maximum7868
Chernobog
9
0 / 7 / 2
6,140
409
2,950
8,801
2,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Trnemmi
Lancelot
14
5 / 3 / 0
7,797
520
6,916
11,869
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
oMisterDo
Kuzenbo
10
0 / 5 / 2
6,638
443
5,259
13,552
13,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DemonZ09
Hou Yi
14
8 / 1 / 6
9,122
608
9,755
9,201
3,147
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
13
2 / 3 / 0
8,186
546
4,543
7,483
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
HzFxGyRoS
Ravana
15
1 / 1 / 0
8,764
584
12,097
6,752
8,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Muo-San
Bacchus
13
4 / 0 / 11
7,779
519
8,367
7,497
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
15
3 / 2 / 5
8,343
556
7,402
12,417
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
18
18
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DemonZ09
Hou Yi
8
1
6
11
W
Ra
2
3
0
0.67
W
Ravana
HzFxGyRoS
Ravana
1
1
0
1
L
Yu Huang
Lcaai
Yu Huang
0
2
3
0.75
L
Gilgamesh
Marlon_3011
Gilgamesh
1
1
0
1
L
Chernobog
Maximum7868
Chernobog
0
7
2
0.14
W
Bacchus
Muo-San
Bacchus
4
0
11
9.5
W
Pele
3
2
5
2.75
L
Lancelot
Trnemmi
Lancelot
5
3
0
1.67
L
Kuzenbo
oMisterDo
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
42,164
59,792
Taken
43,350
41,990
Mitigated
24,385
13,260
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DemonZ09
Hou Yi
9,755
3,211
0
3,850
9,201
3,147
483
2,010
7,191
0
67,802
W
Ra
4,543
277
760
2,557
7,483
1,871
376
4,087
2,966
52,712
677
W
Ravana
HzFxGyRoS
Ravana
12,097
4,570
0
1,548
6,752
8,228
139
0
6,752
0
66,401
L
Yu Huang
Lcaai
Yu Huang
5,440
444
0
625
7,860
2,208
0
2,345
5,182
45,188
1,527
L
Gilgamesh
Marlon_3011
Gilgamesh
4,347
1,730
0
4,588
17,710
19,934
0
0
17,710
0
46,407
L
Chernobog
Maximum7868
Chernobog
2,950
1,874
0
364
8,801
2,548
50
3,190
5,256
0
27,120
W
Bacchus
Muo-San
Bacchus
8,367
687
0
1,728
7,497
7,234
0
2,429
5,068
24,750
230
W
Pele
7,402
1,757
0
5,518
12,417
3,905
0
1,598
10,685
0
68,167
L
Lancelot
Trnemmi
Lancelot
6,916
480
0
4,397
11,869
4,193
0
2,226
9,298
0
54,454
L
Kuzenbo
oMisterDo
Kuzenbo
5,259
1,687
23
3,263
13,552
13,107
60
3,425
9,739
27,070
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
42,194
382
Minions Killed
449
0
Camps Cleared
0
1,503,662
Distance Traveled
1,528,359
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,122
608
95
6
0
276,378
1
W
Ra
8,186
546
100
7
0
293,858
0
W
Ravana
8,764
584
108
7
0
296,292
4
L
Yu Huang
7,583
506
110
7
0
288,543
0
L
Gilgamesh
7,474
498
96
6
0
268,022
0
L
Chernobog
6,140
409
46
3
0
279,665
0
W
Bacchus
7,779
519
39
3
0
326,996
8
W
Pele
8,343
556
107
7
0
334,835
0
L
Lancelot
7,797
520
96
6
0
373,016
0
L
Kuzenbo
6,638
443
34
2
0
294,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role