Player Matchup

Agni
Agni
Masters
Hanakoˆsan
Agni
Masters
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
2,419 MMR
Solo
Mulan
Mulan
Masters
KaoriˆMiyazono
Mulan
Masters
Level 157
God Stats
5W - 4L
1,691 SR
Queue Stats
287W - 238L
2,824 MMR
Solo
Ullr
Ullr
Masters
Mihawk22
Ullr
Masters
Level 109
God Stats
4W - 3L
1,716 SR
Queue Stats
151W - 103L
2,920 MMR
Solo
Geb
Geb
Diamond I
MnαPm
Geb
Diamond I
Level 159
God Stats
5W - 2L
1,712 SR
Queue Stats
91W - 57L
2,403 MMR
Solo
Ravana
Ravana
Diamond I
baianowp
Ravana
Diamond I
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
2,520 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,624 SR
2,617 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 211
1,674 SR
2,607 MMR
Ymir
Ymir
Masters
DenTTola
Ymir
Masters
Level 157
God Stats
6W - 8L
1,400 SR
Queue Stats
270W - 240L
2,322 MMR
Solo
Lancelot
Lancelot
Masters
Siylva
Lancelot
Masters
Level 267
God Stats
10W - 6L
1,833 SR
Queue Stats
113W - 72L
2,324 MMR
Solo
Set
Set
Masters
Xhitoman
Set
Masters
Level 286
God Stats
4W - 3L
1,824 SR
Queue Stats
373W - 317L
2,566 MMR
Party 1
Ishtar
Ishtar
Masters
Zurigui
Ishtar
Masters
Level 198
God Stats
7W - 6L
1,494 SR
Queue Stats
165W - 119L
2,460 MMR
Party 1
Vulcan
Vulcan
Grandmaster
nnog
Vulcan
Grandmaster
Level 145
God Stats
14W - 3L
1,819 SR
Queue Stats
224W - 143L
3,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,655
514
5,537
4,238
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 10 / 0
5,986
544
3,236
12,551
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ullr
10
0 / 3 / 0
5,833
530
2,331
6,659
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
MnαPm
Geb
7
0 / 6 / 0
4,999
454
1,969
9,555
6,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
baianowp
Ravana
10
0 / 4 / 0
5,168
470
2,013
6,507
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Xing TianKhepriAthenaAwilix

VS

Bans
AnhurTerraSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 0 / 8
6,174
561
2,594
7,179
4,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Siylva
Lancelot
13
8 / 1 / 3
8,184
744
8,602
8,196
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 5
6,442
586
3,773
7,403
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Zurigui
Ishtar
13
4 / 0 / 4
7,421
675
8,271
5,393
1,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
nnog
Vulcan
14
9 / 0 / 3
8,106
737
6,407
4,842
1,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
26
26
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
8
6
L
0
3
0
0
L
1
10
0
0.1
L
Ullr
0
3
0
0
L
Geb
MnαPm
Geb
0
6
0
0
W
Lancelot
Siylva
Lancelot
8
1
3
9.5
W
3
0
5
5.5
W
Ishtar
Zurigui
Ishtar
4
0
4
6
L
Ravana
baianowp
Ravana
0
4
0
0
W
Vulcan
nnog
Vulcan
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,086
Damage
29,647
39,510
Taken
33,013
16,217
Mitigated
14,700
5,222
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,594
956
338
2,549
7,179
4,124
0
3,179
4,000
11,168
1,690
L
5,537
180
0
625
4,238
946
0
1,686
2,444
37,314
0
L
3,236
121
0
1,929
12,551
4,591
0
1,515
10,439
0
22,128
L
Ullr
2,331
1,271
0
1,301
6,659
2,024
0
223
6,436
0
42,074
L
Geb
MnαPm
Geb
1,969
79
0
794
9,555
6,249
0
3,447
5,983
6,965
471
W
Lancelot
Siylva
Lancelot
8,602
1,213
0
3,380
8,196
3,835
0
271
7,925
0
48,214
W
3,773
1,682
0
518
7,403
3,509
0
1,546
5,857
0
59,652
W
Ishtar
Zurigui
Ishtar
8,271
6,658
0
4,336
5,393
1,920
0
294
5,099
0
61,749
L
Ravana
baianowp
Ravana
2,013
451
0
573
6,507
2,407
0
1,514
4,879
0
37,779
W
Vulcan
nnog
Vulcan
6,407
570
0
1,110
4,842
1,312
0
2,546
2,296
58,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
36,327
312
Minions Killed
427
0
Camps Cleared
0
1,125,026
Distance Traveled
1,219,567
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,174
561
20
2
0
232,078
7
L
Agni
5,655
514
92
8
0
250,660
0
L
Mulan
5,986
544
46
4
0
176,135
0
L
Ullr
5,833
530
90
8
0
212,384
0
L
Geb
4,999
454
13
1
0
227,685
0
W
Lancelot
8,184
744
91
8
0
226,104
0
W
Set
6,442
586
95
9
0
272,212
1
W
Ishtar
7,421
675
110
10
0
227,341
4
L
Ravana
5,168
470
71
6
0
258,162
0
W
Vulcan
8,106
737
111
10
0
261,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role