Player Matchup

Mulan
Mulan
Atuur
Mulan
Level 129
God Stats
13W - 10L
1,529 SR
Queue Stats
247W - 243L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Loxtys
Sylvanus
Level 79
God Stats
6W - 5L
1,488 SR
Queue Stats
332W - 322L
1,454 Elo+
Party 1
Osiris
Osiris
M1sterSpud
Osiris
Level 46
God Stats
11W - 15L
1,414 SR
Queue Stats
281W - 299L
1,405 Elo+
Party 1
Janus
Janus
ManLikeBerry
Janus
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
498W - 501L
1,424 Elo+
Party 1
Freya
Freya
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Freya
Level 87
God Stats
5W - 3L
1,312 SR
Queue Stats
33W - 31L
1,489 Elo+
Solo
Team Averages
Level 90
1,449 SR
1,447 Elo+

VS

Team Averages
Level 93
1,534 SR
1,456 Elo+
Surtr
Surtr
LockieSP
Surtr
Level 83
God Stats
12W - 13L
1,462 SR
Queue Stats
175W - 164L
1,476 Elo+
Solo
Danzaburou
Danzaburou
MasterSmite007
Danzaburou
Level 126
God Stats
6W - 8L
1,651 SR
Queue Stats
418W - 419L
1,442 Elo+
Solo
Ra
Ra
WINKYMEATANG
Ra
Level 100
God Stats
3W - 3L
1,596 SR
Queue Stats
153W - 151L
1,493 Elo+
Solo
Fenrir
Fenrir
Zenater
Fenrir
Level 77
God Stats
80W - 80L
1,441 SR
Queue Stats
450W - 420L
1,467 Elo+
Solo
Maui
Maui
mytacia
Maui
Level 80
God Stats
23W - 19L
1,520 SR
Queue Stats
512W - 532L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Atuur
Mulan
7
2 / 0 / 0
3,852
770
1,432
2,536
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Loxtys
Sylvanus
6
0 / 1 / 2
3,379
676
577
1,388
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
M1sterSpud
Osiris
7
0 / 1 / 1
3,594
719
1,209
3,485
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
1 / 2 / 0
3,833
767
1,899
2,386
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 1
4,166
833
1,315
2,434
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
LockieSP
Surtr
7
1 / 1 / 0
3,969
794
1,598
3,120
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
MasterSmite007
Danzaburou
6
1 / 2 / 0
3,784
757
1,013
3,239
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 2
3,712
742
1,259
2,414
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zenater
Fenrir
6
2 / 0 / 0
3,577
715
1,226
3,009
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
mytacia
Maui
3
0 / 1 / 0
2,865
573
393
2,420
983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
4
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
Atuur
Mulan
2
0
0
2
L
Surtr
LockieSP
Surtr
1
1
0
1
W
Sylvanus
Loxtys
Sylvanus
0
1
2
1
W
Osiris
M1sterSpud
Osiris
0
1
1
0.5
W
1
2
0
0.5
L
Danzaburou
MasterSmite007
Danzaburou
1
2
0
0.5
L
0
1
2
1
L
Fenrir
Zenater
Fenrir
2
0
0
2
L
Maui
mytacia
Maui
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,432
Damage
5,489
12,229
Taken
14,202
3,988
Mitigated
4,078
5,239
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Atuur
Mulan
1,432
349
0
1,216
2,536
787
0
474
2,062
0
15,619
L
Surtr
LockieSP
Surtr
1,598
879
0
1,544
3,120
1,047
0
0
3,120
156
21,702
W
Sylvanus
Loxtys
Sylvanus
577
348
189
301
1,388
628
340
64
1,324
7,598
3,775
W
Osiris
M1sterSpud
Osiris
1,209
542
0
1,368
3,485
1,357
0
86
3,399
0
16,447
W
1,899
105
0
500
2,386
543
0
693
1,693
16,943
0
L
Danzaburou
MasterSmite007
Danzaburou
1,013
619
0
983
3,239
730
0
787
2,320
0
14,987
L
1,259
451
0
815
2,414
580
0
714
1,598
17,339
658
L
Fenrir
Zenater
Fenrir
1,226
308
0
1,346
3,009
738
0
541
2,388
0
13,089
L
Maui
mytacia
Maui
393
111
0
480
2,420
983
0
1,103
1,105
2,682
0
W
1,315
469
0
1,665
2,434
673
492
329
2,105
17,335
1,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,824
Gold Earned
17,907
169
Minions Killed
146
0
Camps Cleared
0
508,133
Distance Traveled
462,252
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,852
770
35
7
0
125,807
0
L
Surtr
3,969
794
45
9
0
100,107
2
W
Sylvanus
3,379
676
17
3
0
75,338
1
W
Osiris
3,594
719
41
8
0
118,752
0
W
Janus
3,833
767
34
7
0
94,132
0
L
Danzaburou
3,784
757
32
6
0
75,507
0
L
Ra
3,712
742
33
7
0
104,695
3
L
Fenrir
3,577
715
30
6
0
110,796
0
L
Maui
2,865
573
6
1
0
71,147
0
W
Freya
4,166
833
42
8
0
94,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role