Player Matchup

Apollo
Apollo
 
Apollo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kabat2122
Cu Chulainn
Level 104
God Stats
8W - 4L
1,748 SR
Queue Stats
116W - 113L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Uchiha_Kolbika
Nu Wa
Level 107
God Stats
4W - 0L
1,888 SR
Queue Stats
87W - 100L
1,443 Elo+
Party 2
Medusa
Medusa
Uchiha_Yeager
Medusa
Level 46
God Stats
2W - 3L
1,154 SR
Queue Stats
90W - 87L
1,449 Elo+
Party 2
Thanatos
Thanatos
Zsombo2122
Thanatos
Level 32
God Stats
12W - 6L
1,677 SR
Queue Stats
99W - 92L
1,431 Elo+
Party 2
Team Averages
Level 67
1,593 SR
1,456 Elo+

VS

Team Averages
Level 52
1,441 SR
1,298 Elo+
Geb
Geb
Chabo_Chickano
Geb
Level 47
God Stats
2W - 5L
1,561 SR
Queue Stats
5W - 15L
1,389 Elo+
Party 1
Ravana
Ravana
El-Bronko0502
Ravana
Level 38
God Stats
0W - 5L
1,117 SR
Queue Stats
9W - 29L
1,280 Elo+
Party 1
Vamana
Vamana
M4tt4n_67
Vamana
Level 13
God Stats
1W - 4L
1,426 SR
Queue Stats
1W - 12L
1,114 Elo+
Party 1
Ishtar
Ishtar
OnlyTrueSlayer
Ishtar
Level 127
God Stats
13W - 12L
1,552 SR
Queue Stats
103W - 92L
1,398 Elo+
Solo
Janus
Janus
Sajirae
Janus
Level 37
God Stats
15W - 7L
1,552 SR
Queue Stats
251W - 258L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 3 / 2
6,366
531
2,536
5,834
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Kabat2122
Cu Chulainn
13
8 / 0 / 0
8,367
697
4,835
6,879
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 3
7,733
644
7,931
4,227
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
6,484
540
4,718
6,670
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Zsombo2122
Thanatos
12
4 / 2 / 3
6,805
567
4,562
9,062
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 8
5,821
485
1,564
7,007
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 2
6,519
543
3,806
4,016
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
M4tt4n_67
Vamana
9
0 / 5 / 0
5,409
451
770
9,159
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 5 / 2
6,639
553
5,731
8,805
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Sajirae
Janus
9
0 / 6 / 0
5,450
454
2,263
5,897
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
18
Kills
9
9
Deaths
18
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
2
1
L
0
1
8
4
L
3
1
2
4
W
Cu Chulainn
Kabat2122
Cu Chulainn
8
0
0
8
L
Vamana
M4tt4n_67
Vamana
0
5
0
0
L
6
5
2
1.4
L
Janus
Sajirae
Janus
0
6
0
0
W
2
1
3
3.5
W
2
3
3
1.17
W
Thanatos
Zsombo2122
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
14,134
32,672
Taken
34,884
11,908
Mitigated
13,582
11,086
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,536
1,218
0
578
5,834
2,054
0
405
5,429
0
26,814
L
1,564
68
0
931
7,007
4,278
274
226
6,781
12,201
0
L
3,806
1,186
0
2,262
4,016
885
0
1,242
2,774
0
41,895
W
Cu Chulainn
Kabat2122
Cu Chulainn
4,835
205
0
1,590
6,879
3,778
369
1,871
4,584
0
43,338
L
Vamana
M4tt4n_67
Vamana
770
168
0
100
9,159
3,815
0
5,563
3,596
0
23,007
L
5,731
3,855
0
1,673
8,805
2,984
324
451
8,354
0
41,685
L
Janus
Sajirae
Janus
2,263
144
0
100
5,897
1,620
0
376
5,521
26,433
0
W
7,931
1,652
0
60
4,227
1,017
0
0
4,110
57,308
1,267
W
4,718
1,597
0
2,165
6,670
1,798
0
700
5,970
0
32,623
W
Thanatos
Zsombo2122
Thanatos
4,562
1,609
0
6,693
9,062
3,261
0
459
8,561
0
44,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
29,838
343
Minions Killed
245
0
Camps Cleared
0
1,132,238
Distance Traveled
1,177,452
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,366
531
46
4
0
197,616
0
L
Geb
5,821
485
7
1
0
256,292
0
L
Ravana
6,519
543
74
6
0
274,987
2
W
Cu Chulainn
8,367
697
63
5
0
211,193
0
L
Vamana
5,409
451
43
4
0
234,540
0
L
Ishtar
6,639
553
69
6
0
196,210
0
L
Janus
5,450
454
52
4
0
215,423
0
W
Nu Wa
7,733
644
106
9
0
220,959
0
W
Medusa
6,484
540
55
5
0
226,208
0
W
Thanatos
6,805
567
73
6
0
276,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role