Player Matchup

Loki
Loki
 
Loki
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
H41GY92
Shiva
Level 129
God Stats
0W - 2L
1,081 SR
Queue Stats
117W - 112L
1,473 Elo+
Solo
Zeus
Zeus
JheezusChrist96
Zeus
Level 156
God Stats
2W - 2L
1,328 SR
Queue Stats
120W - 122L
1,531 Elo+
Solo
Martichoras
Martichoras
Lookinboy
Martichoras
Level 64
God Stats
2W - 3L
1,425 SR
Queue Stats
129W - 118L
1,494 Elo+
Party 2
Sobek
Sobek
SabanGever
Sobek
Level 41
God Stats
1W - 7L
1,307 SR
Queue Stats
96W - 90L
1,497 Elo+
Party 2
Team Averages
Level 112
1,328 SR
1,499 Elo+

VS

Team Averages
Level 84
1,589 SR
1,576 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AeonSMURF
Osiris
Level 38
God Stats
8W - 2L
1,784 SR
Queue Stats
36W - 28L
1,634 Elo+
Party 1
Erlang Shen
Erlang Shen
PVMaster
Erlang Shen
Level 106
God Stats
5W - 0L
1,869 SR
Queue Stats
27W - 22L
1,742 Elo+
Party 1
Scylla
Scylla
raffi86
Scylla
Level 60
God Stats
1W - 1L
1,293 SR
Queue Stats
97W - 110L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 4 / 0
5,381
489
1,287
6,979
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
H41GY92
Shiva
12
0 / 3 / 0
6,171
561
4,832
10,037
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
0 / 0 / 1
6,857
623
1,635
4,164
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Lookinboy
Martichoras
9
1 / 4 / 0
5,461
496
4,039
7,977
2,616
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
9
0 / 3 / 1
5,382
489
3,416
9,761
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 1 / 4
6,687
608
8,289
5,745
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
9
2 / 0 / 4
6,077
552
3,408
6,046
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
AeonSMURF
Osiris
13
1 / 0 / 5
7,592
690
6,637
8,718
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
PVMaster
Erlang Shen
11
4 / 0 / 2
6,342
577
3,531
7,480
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
raffi86
Scylla
13
3 / 1 / 2
7,287
662
3,652
3,912
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
14
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
W
Neith
 
Neith
4
1
4
6
W
Bacchus
 
Bacchus
2
0
4
4
W
Osiris
AeonSMURF
Osiris
1
0
5
3.5
L
Shiva
H41GY92
Shiva
0
3
0
0
L
0
0
1
0.5
L
Martichoras
Lookinboy
Martichoras
1
4
0
0.25
W
Erlang Shen
PVMaster
Erlang Shen
4
0
2
5
L
Sobek
0
3
1
0.17
W
Scylla
raffi86
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
25,517
38,918
Taken
31,901
16,065
Mitigated
17,239
7,417
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,287
168
0
596
6,979
1,934
0
1,426
5,432
0
35,221
W
Neith
 
Neith
8,289
3,042
0
1,856
5,745
1,663
0
1,144
4,601
0
38,519
W
Bacchus
 
Bacchus
3,408
657
0
2,308
6,046
5,156
0
1,713
4,333
14,153
0
W
Osiris
AeonSMURF
Osiris
6,637
1,234
0
5,357
8,718
5,962
0
156
8,562
0
51,360
L
Shiva
H41GY92
Shiva
4,832
1,175
0
1,940
10,037
3,154
0
0
9,230
0
46,378
L
1,635
0
0
481
4,164
1,234
0
1,192
2,972
49,539
0
L
Martichoras
Lookinboy
Martichoras
4,039
1,297
0
2,216
7,977
2,616
0
1,160
6,769
0
36,239
W
Erlang Shen
PVMaster
Erlang Shen
3,531
1,857
0
4,115
7,480
3,493
0
1,061
6,419
0
45,715
L
Sobek
3,416
486
0
2,184
9,761
7,127
0
3,222
6,490
13,561
0
W
Scylla
raffi86
Scylla
3,652
373
0
920
3,912
965
0
1,307
2,605
64,948
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
33,985
356
Minions Killed
380
0
Camps Cleared
0
1,147,340
Distance Traveled
1,247,221
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,381
489
60
5
0
263,727
0
W
Neith
6,687
608
74
7
0
229,292
2
W
Bacchus
6,077
552
14
1
0
235,988
5
W
Osiris
7,592
690
92
8
0
265,047
2
L
Shiva
6,171
561
87
8
0
231,098
1
L
Zeus
6,857
623
138
13
0
223,162
2
L
Martichoras
5,461
496
53
5
0
200,225
0
W
Erlang Shen
6,342
577
70
6
0
288,391
0
L
Sobek
5,382
489
18
2
0
229,128
7
W
Scylla
7,287
662
130
12
0
228,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role