Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cjgrove9
Medusa
Level 81
God Stats
30W - 15L
1,651 SR
Queue Stats
347W - 377L
1,481 Elo+
Party 1
Ymir
Ymir
Oezys
Ymir
Level 49
God Stats
6W - 4L
1,489 SR
Queue Stats
75W - 103L
1,395 Elo+
Party 1
Ra
Ra
Todlex
Ra
Level 156
God Stats
3W - 2L
1,537 SR
Queue Stats
227W - 224L
1,488 Elo+
Solo
Charybdis
Charybdis
frozz094
Charybdis
Level 107
God Stats
200W - 169L
1,568 SR
Queue Stats
398W - 386L
1,485 Elo+
Party 1
Team Averages
Level 95
1,549 SR
1,470 Elo+

VS

Team Averages
Level 88
1,613 SR
1,430 Elo+
Cu Chulainn
Cu Chulainn
Eterngard
Cu Chulainn
Level 61
God Stats
18W - 17L
1,534 SR
Queue Stats
70W - 88L
1,426 Elo+
Party 2
Hades
Hades
MARINS23
Hades
Level 137
God Stats
20W - 19L
1,531 SR
Queue Stats
96W - 88L
1,446 Elo+
Solo
Osiris
Osiris
MeBeccoLaPasta
Osiris
Level 86
God Stats
5W - 4L
1,844 SR
Queue Stats
189W - 207L
1,448 Elo+
Party 2
Bakasura
Bakasura
Naboli
Bakasura
Level 89
God Stats
7W - 9L
1,655 SR
Queue Stats
105W - 135L
1,402 Elo+
Party 2
Ullr
Ullr
iDawsonnn
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
4 / 0 / 0
7,496
681
2,316
5,044
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Cjgrove9
Medusa
11
6 / 3 / 1
6,684
608
6,942
8,168
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Oezys
Ymir
10
0 / 3 / 5
5,941
540
3,151
10,108
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ra
12
2 / 3 / 1
6,470
588
5,721
6,216
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
frozz094
Charybdis
10
2 / 1 / 7
6,497
591
6,990
6,094
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eterngard
Cu Chulainn
9
3 / 4 / 2
5,447
495
6,137
9,222
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
MARINS23
Hades
13
4 / 2 / 1
6,786
617
5,616
9,565
3,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
0 / 2 / 0
4,000
364
447
2,181
1,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Naboli
Bakasura
10
3 / 2 / 2
5,758
523
4,435
10,379
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
9
0 / 4 / 3
5,047
459
4,813
6,860
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
10
10
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
0
4
W
Medusa
Cjgrove9
Medusa
6
3
1
2.17
L
Cu Chulainn
Eterngard
Cu Chulainn
3
4
2
1
L
Hades
MARINS23
Hades
4
2
1
2.25
L
0
2
0
0
L
Bakasura
Naboli
Bakasura
3
2
2
2
W
Ymir
Oezys
Ymir
0
3
5
0.83
W
Ra
2
3
1
0.83
W
Charybdis
frozz094
Charybdis
2
1
7
5.5
L
Ullr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
21,448
35,630
Taken
38,207
14,164
Mitigated
14,727
10,442
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,316
385
0
500
5,044
2,682
14
76
4,820
38,538
3,521
W
Medusa
Cjgrove9
Medusa
6,942
2,142
0
1,968
8,168
2,462
627
1,816
6,180
0
41,675
L
Cu Chulainn
Eterngard
Cu Chulainn
6,137
999
140
1,517
9,222
5,018
0
2,460
6,650
551
20,712
L
Hades
MARINS23
Hades
5,616
417
240
4,680
9,565
3,401
0
3,933
5,514
44,826
3,237
L
447
142
0
533
2,181
1,194
0
945
1,106
0
4,360
L
Bakasura
Naboli
Bakasura
4,435
3,251
0
6,285
10,379
3,158
0
2,348
8,031
0
30,777
W
Ymir
Oezys
Ymir
3,151
611
0
2,797
10,108
5,498
0
65
9,464
13,782
494
W
Ra
5,721
726
395
1,804
6,216
1,831
278
3,605
2,531
42,621
919
W
Charybdis
frozz094
Charybdis
6,990
3,031
0
2,978
6,094
1,691
594
48
5,980
0
44,756
L
Ullr
4,813
2,181
0
966
6,860
1,956
58
877
5,973
0
27,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
27,038
338
Minions Killed
239
0
Camps Cleared
0
1,020,050
Distance Traveled
906,037
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,496
681
89
8
0
177,152
0
W
Medusa
6,684
608
74
7
0
222,305
0
L
Cu Chulainn
5,447
495
21
2
0
215,142
2
L
Hades
6,786
617
93
8
0
207,797
0
L
Osiris
4,000
364
8
1
0
33,956
0
L
Bakasura
5,758
523
65
6
0
269,190
0
W
Ymir
5,941
540
21
2
0
215,701
3
W
Ra
6,470
588
69
6
0
203,873
0
W
Charybdis
6,497
591
85
8
0
201,019
0
L
Ullr
5,047
459
52
5
0
179,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role