Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
ABlack-Samurai
Scylla
Gold III
Level 175
God Stats
21W - 34L
1,514 SR
Queue Stats
144W - 148L
1,424 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
FOOTDIVEW9
Erlang Shen
Gold IV
Level 215
God Stats
12W - 6L
1,787 SR
Queue Stats
184W - 193L
1,433 MMR
Solo
Medusa
Medusa
Gold III
HubuIsDaBomb
Medusa
Gold III
Level 146
God Stats
10W - 5L
2,008 SR
Queue Stats
45W - 40L
1,431 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
coucoucedric
Jormungandr
Bronze III
Level 133
God Stats
1W - 0L
1,640 SR
Queue Stats
2W - 3L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,690 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,625 SR
1,426 MMR
Chernobog
Chernobog
Silver II
DepressedRhino
Chernobog
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 MMR
Solo
Chang'e
Chang'e
Gold III
Gory-gory93
Chang'e
Gold III
Level 119
God Stats
13W - 8L
1,655 SR
Queue Stats
213W - 226L
1,463 MMR
Solo
Bastet
Bastet
Gold IV
LeLaxatif
Bastet
Gold IV
Level 141
God Stats
6W - 7L
1,553 SR
Queue Stats
39W - 40L
1,397 MMR
Solo
Cthulhu
Cthulhu
Gold III
Mr_Spicy_Waffel
Cthulhu
Gold III
Level 153
God Stats
28W - 25L
1,710 SR
Queue Stats
173W - 180L
1,426 MMR
Solo
Khepri
Khepri
Silver I
Squirelll
Khepri
Silver I
Level 138
God Stats
1W - 1L
1,710 SR
Queue Stats
72W - 80L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 3 / 17
8,832
552
5,814
14,718
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 4
8,600
538
8,609
7,599
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
FOOTDIVEW9
Erlang Shen
15
8 / 5 / 2
9,350
584
12,227
16,381
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
18
11 / 1 / 4
10,693
668
16,986
11,344
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
coucoucedric
Jormungandr
13
1 / 6 / 4
8,349
522
9,713
14,451
11,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
NutThanatosAo Kuang

VS

Bans
OsirisLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DepressedRhino
Chernobog
12
2 / 4 / 1
7,392
462
4,109
8,831
3,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
Gory-gory93
Chang'e
14
2 / 5 / 4
8,048
503
10,207
11,533
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
LeLaxatif
Bastet
15
10 / 4 / 2
9,439
590
9,865
15,700
5,542
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

15
3 / 3 / 6
8,721
545
10,702
15,293
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Squirelll
Khepri
10
0 / 8 / 4
6,601
413
2,592
17,298
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
24
Kills
17
17
Deaths
24
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
17
3.17
W
3
2
4
2.5
L
Chernobog
DepressedRhino
Chernobog
2
4
1
0.63
W
Erlang Shen
FOOTDIVEW9
Erlang Shen
8
5
2
1.8
L
Chang'e
Gory-gory93
Chang'e
2
5
4
0.8
W
Medusa
11
1
4
13
L
Bastet
LeLaxatif
Bastet
10
4
2
2.75
L
3
3
6
2
L
Khepri
Squirelll
Khepri
0
8
4
0.25
W
Jormungandr
coucoucedric
Jormungandr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,349
Damage
37,475
64,493
Taken
68,655
42,576
Mitigated
39,141
21,618
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,814
442
0
4,796
14,718
16,338
132
3,645
10,985
26,463
1,374
W
8,609
727
0
2,954
7,599
2,221
184
3,876
3,679
56,446
1,739
L
Chernobog
DepressedRhino
Chernobog
4,109
2,213
0
1,488
8,831
3,135
0
1,445
7,386
0
49,763
W
Erlang Shen
FOOTDIVEW9
Erlang Shen
12,227
6,980
0
6,375
16,381
7,899
0
5,973
10,204
0
61,185
L
Chang'e
Gory-gory93
Chang'e
10,207
450
797
2,921
11,533
3,777
0
4,652
6,529
53,010
476
W
Medusa
16,986
9,645
0
6,096
11,344
5,083
1,334
1,015
10,329
0
103,606
L
Bastet
LeLaxatif
Bastet
9,865
2,624
0
6,082
15,700
5,542
0
3,555
11,943
0
55,777
L
10,702
1,576
0
4,042
15,293
13,175
0
8,610
6,604
60,962
2,326
L
Khepri
Squirelll
Khepri
2,592
269
0
1,442
17,298
13,512
0
4,363
12,783
13,650
0
W
Jormungandr
coucoucedric
Jormungandr
9,713
3,915
0
1,397
14,451
11,035
0
6,567
6,836
53,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,824
Gold Earned
40,201
492
Minions Killed
401
0
Camps Cleared
0
1,579,537
Distance Traveled
1,558,442
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,832
552
33
2
0
353,877
0
W
Scylla
8,600
538
117
7
0
327,928
3
L
Chernobog
7,392
462
100
6
0
255,732
0
W
Erlang Shen
9,350
584
93
6
0
335,525
2
L
Chang'e
8,048
503
100
6
0
311,124
2
W
Medusa
10,693
668
155
10
0
325,204
1
L
Bastet
9,439
590
85
5
0
347,608
0
L
Cthulhu
8,721
545
103
6
0
304,029
2
L
Khepri
6,601
413
13
1
0
339,949
6
W
Jormungandr
8,349
522
94
6
0
237,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role