Player Matchup

Neith
Neith
 
Neith
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CanadianN
Awilix
Level 80
God Stats
7W - 3L
1,575 SR
Queue Stats
99W - 90L
1,496 Elo+
Solo
Sol
Sol
KanDaVasi
Sol
Level 135
God Stats
15W - 9L
1,673 SR
Queue Stats
502W - 493L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
elanglkido
Zhong Kui
Level 145
God Stats
19W - 21L
1,554 SR
Queue Stats
199W - 209L
1,535 Elo+
Solo
Janus
Janus
xxSpartan007
Janus
Level 126
God Stats
0W - 5L
1,067 SR
Queue Stats
124W - 118L
1,408 Elo+
Party 1
Team Averages
Level 140
1,474 SR
1,481 Elo+

VS

Team Averages
Level 88
1,455 SR
1,448 Elo+
Chang'e
Chang'e
BabyFlier
Chang'e
Level 116
God Stats
4W - 3L
1,835 SR
Queue Stats
108W - 106L
1,475 Elo+
Solo
Neith
Neith
Bloodylnside
Neith
Level 105
God Stats
16W - 12L
1,206 SR
Queue Stats
346W - 317L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
FiggyPop
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,397 Elo+
Solo
Mercury
Mercury
LordOswald21
Mercury
Level 82
God Stats
3W - 4L
1,235 SR
Queue Stats
92W - 104L
1,459 Elo+
Solo
Khepri
Khepri
TbeDiamond
Khepri
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
127W - 129L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 2
7,058
588
6,131
6,524
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
CanadianN
Awilix
11
1 / 3 / 3
6,057
505
3,508
9,945
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 0
6,238
520
7,131
8,264
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
elanglkido
Zhong Kui
11
3 / 5 / 3
7,040
587
7,149
8,158
4,775
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 4 / 3
5,960
497
4,092
6,585
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyFlier
Chang'e
12
7 / 2 / 3
6,965
580
6,984
7,265
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 4
7,134
595
7,774
6,825
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
FiggyPop
Gilgamesh
10
1 / 3 / 1
5,910
493
3,098
9,629
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
LordOswald21
Mercury
11
3 / 2 / 3
6,072
506
3,696
9,590
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
TbeDiamond
Khepri
11
3 / 1 / 5
6,568
547
1,539
7,157
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
17
17
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
2
3
W
Chang'e
BabyFlier
Chang'e
7
2
3
4.25
W
3
1
4
5
L
Awilix
CanadianN
Awilix
1
3
3
0.83
W
Gilgamesh
FiggyPop
Gilgamesh
1
3
1
0.5
L
2
4
0
0.5
W
Mercury
LordOswald21
Mercury
3
2
3
2.25
W
Khepri
TbeDiamond
Khepri
3
1
5
5.5
L
Zhong Kui
elanglkido
Zhong Kui
3
5
3
0.9
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,011
Damage
23,091
39,476
Taken
40,466
15,284
Mitigated
17,850
11,011
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,131
2,359
0
3,087
6,524
2,994
574
0
6,206
0
44,258
W
Chang'e
BabyFlier
Chang'e
6,984
272
120
3,236
7,265
2,093
0
4,127
2,878
36,679
0
W
7,774
2,229
0
1,395
6,825
2,265
352
3,174
3,335
0
55,109
L
Awilix
CanadianN
Awilix
3,508
1,277
0
2,237
9,945
3,590
0
1,799
8,104
0
45,937
W
Gilgamesh
FiggyPop
Gilgamesh
3,098
955
0
1,834
9,629
6,865
0
1,534
7,984
0
23,476
L
7,131
2,241
0
2,950
8,264
2,118
0
1,842
6,422
32,476
1,919
W
Mercury
LordOswald21
Mercury
3,696
1,459
0
3,367
9,590
2,818
0
3,538
5,926
0
36,672
W
Khepri
TbeDiamond
Khepri
1,539
353
0
2,431
7,157
3,809
0
4,354
2,236
15,638
0
L
Zhong Kui
elanglkido
Zhong Kui
7,149
1,476
0
1,987
8,158
4,775
583
2,503
5,655
36,102
672
L
4,092
521
0
750
6,585
1,807
40
2,379
4,206
26,563
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
32,649
322
Minions Killed
297
0
Camps Cleared
0
1,149,613
Distance Traveled
1,225,156
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,058
588
83
7
0
189,904
0
W
Chang'e
6,965
580
72
6
0
261,483
0
W
Neith
7,134
595
91
8
0
212,782
0
L
Awilix
6,057
505
76
6
0
290,683
2
W
Gilgamesh
5,910
493
45
4
0
214,590
0
L
Sol
6,238
520
53
4
0
213,746
0
W
Mercury
6,072
506
58
5
0
291,144
0
W
Khepri
6,568
547
31
3
0
245,157
3
L
Zhong Kui
7,040
587
53
4
0
209,577
0
L
Janus
5,960
497
57
5
0
245,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role