Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DYINGcause
Danzaburou
Level 155
God Stats
4W - 4L
1,322 SR
Queue Stats
418W - 354L
1,610 Elo+
Solo
Chang'e
Chang'e
DxRK7158
Chang'e
Level 158
God Stats
14W - 9L
1,632 SR
Queue Stats
834W - 810L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
HangoTango
Amaterasu
Level 126
God Stats
2W - 3L
1,721 SR
Queue Stats
107W - 87L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Joverhaul
Cthulhu
Level 153
God Stats
15W - 20L
1,532 SR
Queue Stats
342W - 361L
1,516 Elo+
Party 2
Team Averages
Level 137
1,541 SR
1,544 Elo+

VS

Team Averages
Level 135
1,628 SR
1,507 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NateTheImmortal
Tsukuyomi
Level 104
God Stats
0W - 1L
1,931 SR
Queue Stats
49W - 37L
1,524 Elo+
Party 1
Pele
Pele
OxtailBow9049
Pele
Level 146
God Stats
4W - 3L
1,618 SR
Queue Stats
292W - 327L
1,552 Elo+
Solo
Aphrodite
Aphrodite
tuitionalboar
Aphrodite
Level 144
God Stats
2W - 2L
1,539 SR
Queue Stats
159W - 211L
1,438 Elo+
Solo
Heimdallr
Heimdallr
yaboizatch773
Heimdallr
Level 121
God Stats
7W - 2L
1,553 SR
Queue Stats
135W - 120L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 0 / 3
6,729
612
5,207
7,370
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
DYINGcause
Danzaburou
12
4 / 1 / 3
6,795
618
6,661
5,863
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
DxRK7158
Chang'e
12
1 / 1 / 0
6,042
549
1,980
5,888
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
HangoTango
Amaterasu
12
1 / 2 / 2
7,187
653
3,816
9,062
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Joverhaul
Cthulhu
11
1 / 0 / 4
6,398
582
5,445
9,833
5,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 0 / 0
6,274
570
4,903
5,190
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
NateTheImmortal
Tsukuyomi
11
1 / 2 / 1
5,481
498
4,770
7,540
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
5,751
523
5,687
8,367
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Aphrodite
tuitionalboar
Aphrodite
9
0 / 4 / 0
5,166
470
2,369
9,651
5,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
yaboizatch773
Heimdallr
10
0 / 3 / 1
5,071
461
4,730
7,464
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
3
6.5
L
Ah Puch
 
Ah Puch
1
0
0
1
W
Danzaburou
DYINGcause
Danzaburou
4
1
3
5.5
W
Chang'e
DxRK7158
Chang'e
1
1
0
1
W
Amaterasu
HangoTango
Amaterasu
1
2
2
1
W
Cthulhu
Joverhaul
Cthulhu
1
0
4
3
L
Tsukuyomi
NateTheImmortal
Tsukuyomi
1
2
1
0.75
L
1
3
0
0.33
L
Aphrodite
tuitionalboar
Aphrodite
0
4
0
0
L
Heimdallr
yaboizatch773
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,109
Damage
22,459
38,016
Taken
38,212
17,088
Mitigated
14,330
15,313
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,207
695
0
4,233
7,370
2,849
0
1,577
5,793
0
52,926
L
Ah Puch
 
Ah Puch
4,903
0
0
1,687
5,190
1,648
0
1,817
3,373
51,424
769
W
Danzaburou
DYINGcause
Danzaburou
6,661
3,433
0
3,218
5,863
1,859
0
339
5,524
0
42,633
W
Chang'e
DxRK7158
Chang'e
1,980
57
190
2,037
5,888
1,790
0
2,392
3,496
41,819
0
W
Amaterasu
HangoTango
Amaterasu
3,816
1,584
0
3,409
9,062
4,644
0
0
9,062
0
50,906
W
Cthulhu
Joverhaul
Cthulhu
5,445
521
53
2,173
9,833
5,946
0
2,945
6,888
25,922
1,471
L
Tsukuyomi
NateTheImmortal
Tsukuyomi
4,770
1,410
0
3,004
7,540
2,214
0
1,374
6,166
0
32,471
L
5,687
1,502
0
1,816
8,367
2,133
0
0
7,947
0
38,479
L
Aphrodite
tuitionalboar
Aphrodite
2,369
352
1,218
3,962
9,651
5,698
0
2,469
7,182
14,091
0
L
Heimdallr
yaboizatch773
Heimdallr
4,730
2,152
0
1,324
7,464
2,637
0
1,661
5,803
0
35,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
27,743
437
Minions Killed
318
0
Camps Cleared
0
1,213,277
Distance Traveled
1,100,825
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,729
612
98
9
0
318,131
0
L
Ah Puch
6,274
570
100
9
0
213,264
0
W
Danzaburou
6,795
618
83
8
0
209,123
3
W
Chang'e
6,042
549
93
8
0
226,426
0
W
Amaterasu
7,187
653
111
10
0
212,692
1
W
Cthulhu
6,398
582
52
5
0
246,905
0
L
Tsukuyomi
5,481
498
65
6
0
262,115
0
L
Pele
5,751
523
69
6
0
192,147
0
L
Aphrodite
5,166
470
21
2
0
235,205
2
L
Heimdallr
5,071
461
63
6
0
198,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role