Player Matchup

Hou Yi
Hou Yi
RobSwatt
Hou Yi
Level 149
God Stats
0W - 2L
1,394 SR
Queue Stats
94W - 87L
1,509 Elo+
Party 1
Anhur
Anhur
Supremacy
Anhur
Level 146
God Stats
18W - 17L
1,548 SR
Queue Stats
428W - 374L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
adrr1
Sun Wukong
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
66W - 58L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
hawkheII
Sylvanus
Level 115
God Stats
2W - 5L
1,413 SR
Queue Stats
14W - 14L
1,540 Elo+
Solo
Zeus
Zeus
sootlife_92
Zeus
Level 167
God Stats
8W - 8L
1,306 SR
Queue Stats
470W - 504L
1,474 Elo+
Solo
Team Averages
Level 141
1,479 SR
1,524 Elo+

VS

Team Averages
Level 138
1,602 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Conloragaz
Terra
Level 128
God Stats
5W - 4L
1,777 SR
Queue Stats
214W - 202L
1,528 Elo+
Solo
Nu Wa
Nu Wa
DirtyMooCow69
Nu Wa
Level 157
God Stats
10W - 3L
1,803 SR
Queue Stats
276W - 259L
1,485 Elo+
Solo
Sol
Sol
NikoBlacky
Sol
Level 108
God Stats
7W - 4L
1,617 SR
Queue Stats
169W - 153L
1,522 Elo+
Solo
Cliodhna
Cliodhna
pokeboy001
Cliodhna
Level 145
God Stats
1W - 2L
1,312 SR
Queue Stats
256W - 250L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RobSwatt
Hou Yi
11
1 / 2 / 1
5,594
509
3,859
12,127
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
Supremacy
Anhur
11
2 / 3 / 0
5,758
523
3,894
8,368
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
adrr1
Sun Wukong
11
0 / 2 / 1
5,933
539
2,228
8,920
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
hawkheII
Sylvanus
8
0 / 4 / 2
4,926
448
3,139
12,961
6,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 1
5,907
537
4,099
6,088
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 3
7,009
637
7,614
4,809
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
11
1 / 2 / 6
6,250
568
5,830
10,103
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 4
6,918
629
7,873
3,565
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 1 / 1
7,767
706
4,165
6,224
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
pokeboy001
Cliodhna
13
7 / 0 / 2
7,158
651
8,971
9,658
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
14
14
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
W
Terra
1
2
6
2
W
1
0
4
3
W
2
1
1
2.5
L
Hou Yi
RobSwatt
Hou Yi
1
2
1
0.75
L
Anhur
Supremacy
Anhur
2
3
0
0.67
L
Sun Wukong
adrr1
Sun Wukong
0
2
1
0.25
L
Sylvanus
hawkheII
Sylvanus
0
4
2
0.25
W
Cliodhna
pokeboy001
Cliodhna
7
0
2
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
34,453
48,464
Taken
34,359
19,453
Mitigated
12,319
15,419
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,614
2,454
0
1,820
4,809
1,295
118
716
4,093
0
56,184
W
Terra
5,830
966
634
3,091
10,103
5,752
0
2,893
7,096
23,405
171
W
7,873
2,162
0
1,374
3,565
959
81
1,532
1,875
43,972
902
W
4,165
1,074
0
3,515
6,224
1,413
352
0
5,999
47,308
10,184
L
Hou Yi
RobSwatt
Hou Yi
3,859
1,642
0
6,118
12,127
3,197
0
3,392
8,414
0
40,918
L
Anhur
Supremacy
Anhur
3,894
2,680
0
2,377
8,368
2,211
0
1,764
6,296
0
36,790
L
Sun Wukong
adrr1
Sun Wukong
2,228
595
0
1,314
8,920
5,724
0
4,056
4,812
0
40,103
L
Sylvanus
hawkheII
Sylvanus
3,139
371
971
3,389
12,961
6,972
0
3,746
8,677
12,293
0
W
Cliodhna
pokeboy001
Cliodhna
8,971
1,747
0
5,589
9,658
2,900
0
1,591
7,841
0
52,883
L
4,099
523
0
1,250
6,088
1,349
0
2,880
3,002
46,740
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
35,102
357
Minions Killed
404
0
Camps Cleared
0
1,084,190
Distance Traveled
1,193,500
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,009
637
88
8
0
222,652
0
W
Terra
6,250
568
62
6
0
238,468
1
W
Nu Wa
6,918
629
74
7
0
236,945
2
W
Sol
7,767
706
99
9
0
210,850
5
L
Hou Yi
5,594
509
74
7
0
223,862
0
L
Anhur
5,758
523
76
7
0
211,109
1
L
Sun Wukong
5,933
539
93
8
0
217,533
0
L
Sylvanus
4,926
448
9
1
0
225,012
1
W
Cliodhna
7,158
651
81
7
0
284,585
0
L
Zeus
5,907
537
105
10
0
206,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role