Player Matchup

Set
Set
Bronze IV
IPC-Aventurine
Set
Bronze IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,097 MMR
Party 1
Bacchus
Bacchus
Silver III
Kpulee
Bacchus
Silver III
Level 144
God Stats
19W - 20L
1,380 SR
Queue Stats
395W - 414L
921 MMR
Solo
Nu Wa
Nu Wa
Silver II
PushinParker
Nu Wa
Silver II
Level 88
God Stats
11W - 6L
1,863 SR
Queue Stats
110W - 132L
1,073 MMR
Solo
Mercury
Mercury
Silver II
TacticalxOrange3
Mercury
Silver II
Level 122
God Stats
4W - 6L
1,451 SR
Queue Stats
247W - 268L
1,070 MMR
Solo
Medusa
Medusa
Bronze I
xPrince_014
Medusa
Bronze I
Level 85
God Stats
0W - 3L
1,372 SR
Queue Stats
13W - 28L
912 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,513 SR
1,015 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,590 SR
1,006 MMR
Poseidon
Poseidon
Silver III
AlanPolloton16
Poseidon
Silver III
Level 109
God Stats
5W - 1L
1,781 SR
Queue Stats
137W - 148L
956 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Big Lardo
Gilgamesh
Silver II
Level 126
God Stats
114W - 107L
1,502 SR
Queue Stats
932W - 940L
1,096 MMR
Solo
Danzaburou
Danzaburou
Silver I
Brimstone19709
Danzaburou
Silver I
Level 146
God Stats
12W - 10L
1,469 SR
Queue Stats
846W - 867L
1,085 MMR
Solo
Awilix
Awilix
Silver I
Ciel Senpai4245
Awilix
Silver I
Level 140
God Stats
19W - 18L
1,517 SR
Queue Stats
497W - 531L
1,097 MMR
Solo
Surtr
Surtr
Silver III
InstalockSet
Surtr
Silver III
Level 87
God Stats
3W - 1L
1,682 SR
Queue Stats
62W - 73L
795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,441
688
1,139
3,024
1,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Kpulee
Bacchus
3
0 / 1 / 0
2,886
577
1,287
2,663
1,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 1 / 1
4,245
849
1,766
1,765
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
993
199
0
0
0
Medusa
6
1 / 3 / 0
3,373
675
764
4,046
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ThanatosNeithMulanArachne

VS

Bans
Bake KujiraHadesAo KuangBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
7
0 / 2 / 2
4,054
811
202
2,255
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Big Lardo
Gilgamesh
6
1 / 0 / 1
4,135
827
1,211
3,226
1,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Brimstone19709
Danzaburou
7
2 / 1 / 1
4,137
827
1,836
2,132
553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 0 / 0
3,739
748
1,274
2,221
620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,383
877
1,575
3,748
1,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
0
2
2
0.5
W
Gilgamesh
Big Lardo
Gilgamesh
1
0
1
1.5
W
Danzaburou
Brimstone19709
Danzaburou
2
1
1
2.5
W
2
0
0
2
L
0
2
0
0
W
2
0
0
2
L
Bacchus
Kpulee
Bacchus
0
1
0
0
L
2
1
1
2.5
L
0
0
0
0
L
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,956
Damage
6,098
11,498
Taken
13,582
4,145
Mitigated
5,024
3,262
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
202
0
0
620
2,255
563
0
1,037
1,218
20,184
699
W
Gilgamesh
Big Lardo
Gilgamesh
1,211
315
0
1,431
3,226
1,530
190
767
2,459
0
9,759
W
Danzaburou
Brimstone19709
Danzaburou
1,836
910
0
1,006
2,132
553
694
768
1,364
0
24,501
W
1,274
315
0
294
2,221
620
0
304
1,917
0
12,841
L
1,139
531
0
935
3,024
1,445
0
57
2,758
0
16,768
W
1,575
572
0
1,471
3,748
1,758
0
170
3,578
208
21,553
L
Bacchus
Kpulee
Bacchus
1,287
366
0
918
2,663
1,354
0
0
2,663
3,972
0
L
1,766
677
0
248
1,765
395
0
176
1,589
17,032
485
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
764
175
0
1,161
4,046
951
0
0
4,046
0
13,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,938
Gold Earned
20,448
103
Minions Killed
165
0
Camps Cleared
0
337,340
Distance Traveled
566,552
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,054
811
43
9
0
102,104
0
W
Gilgamesh
4,135
827
9
2
0
130,828
2
W
Danzaburou
4,137
827
50
10
0
94,361
0
W
Awilix
3,739
748
24
5
0
120,595
0
L
Set
3,441
688
33
7
0
91,962
0
W
Surtr
4,383
877
39
8
0
118,664
0
L
Bacchus
2,886
577
7
1
0
55,136
0
L
Nu Wa
4,245
849
39
8
0
91,206
0
L
Mercury
993
199
0
0
0
0
0
L
Medusa
3,373
675
24
5
0
99,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role