Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BangLocalMoms
Lancelot
Level 109
God Stats
3W - 2L
1,549 SR
Queue Stats
108W - 91L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
DurBiggerTetter
Zhong Kui
Level 106
God Stats
2W - 4L
1,426 SR
Queue Stats
85W - 83L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
General_Gurke44
Danzaburou
Level 128
God Stats
0W - 2L
1,280 SR
Queue Stats
80W - 82L
1,508 Elo+
Party 2
Ares
Ares
raphael881992
Ares
Level 111
God Stats
5W - 6L
1,612 SR
Queue Stats
47W - 45L
1,511 Elo+
Party 2
Team Averages
Level 120
1,474 SR
1,521 Elo+

VS

Team Averages
Level 123
1,524 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Fritzolini
Bacchus
Level 28
God Stats
62W - 52L
1,531 SR
Queue Stats
66W - 64L
1,441 Elo+
Party 3
Sol
Sol
MantalopeCowGirl
Sol
Level 148
God Stats
21W - 16L
1,620 SR
Queue Stats
347W - 346L
1,520 Elo+
Solo
Awilix
Awilix
Stewie37
Awilix
Level 144
God Stats
3W - 4L
1,467 SR
Queue Stats
100W - 90L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 1
6,068
607
943
5,460
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
BangLocalMoms
Lancelot
7
0 / 3 / 1
4,587
459
843
7,004
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
DurBiggerTetter
Zhong Kui
11
2 / 2 / 0
6,686
669
9,014
6,434
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
General_Gurke44
Danzaburou
9
0 / 1 / 0
4,892
489
2,867
5,040
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 0
5,167
517
1,997
6,652
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 0
6,560
656
4,459
3,660
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
11
1 / 1 / 1
5,885
589
2,461
8,883
3,958
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
Fritzolini
Bacchus
10
1 / 0 / 2
5,983
598
2,155
5,425
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 1
5,711
571
5,204
3,938
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Stewie37
Awilix
11
4 / 0 / 3
6,198
620
5,889
7,052
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Anubis
 
Anubis
3
1
0
3
W
Ratatoskr
 
Ratatoskr
1
1
1
1.5
L
Lancelot
BangLocalMoms
Lancelot
0
3
1
0.17
L
Zhong Kui
DurBiggerTetter
Zhong Kui
2
2
0
1
W
Bacchus
Fritzolini
Bacchus
1
0
2
2
L
Danzaburou
General_Gurke44
Danzaburou
0
1
0
0
W
1
0
1
1.5
W
Awilix
Stewie37
Awilix
4
0
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,664
Damage
20,168
30,590
Taken
28,958
13,798
Mitigated
12,809
9,961
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
943
43
210
2,194
5,460
1,395
0
2,780
2,680
47,686
0
W
Anubis
 
Anubis
4,459
185
0
1,716
3,660
1,539
0
1,700
1,960
44,099
0
W
Ratatoskr
 
Ratatoskr
2,461
501
0
3,093
8,883
3,958
0
4,172
4,711
0
33,756
L
Lancelot
BangLocalMoms
Lancelot
843
373
0
956
7,004
2,126
0
1,513
5,491
0
27,151
L
Zhong Kui
DurBiggerTetter
Zhong Kui
9,014
2,841
0
2,860
6,434
4,470
156
0
6,434
40,513
12,288
W
Bacchus
Fritzolini
Bacchus
2,155
181
0
2,285
5,425
3,902
0
1,437
3,988
11,628
0
L
Danzaburou
General_Gurke44
Danzaburou
2,867
1,169
0
1,662
5,040
1,537
0
3,347
1,693
0
34,842
W
5,204
1,503
0
2,717
3,938
1,025
1,046
248
3,690
40,326
8,066
W
Awilix
Stewie37
Awilix
5,889
2,475
0
866
7,052
2,385
0
3,149
3,903
0
30,029
L
1,997
107
84
1,995
6,652
4,270
0
3,959
2,693
8,403
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
30,337
313
Minions Killed
309
0
Camps Cleared
0
1,029,947
Distance Traveled
1,064,988
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,068
607
101
10
0
212,214
0
W
Anubis
6,560
656
93
9
0
203,590
5
W
Ratatoskr
5,885
589
71
7
0
208,893
4
L
Lancelot
4,587
459
48
5
0
246,668
0
L
Zhong Kui
6,686
669
94
9
0
179,537
0
W
Bacchus
5,983
598
14
1
0
214,505
3
L
Danzaburou
4,892
489
59
6
0
186,197
0
W
Sol
5,711
571
86
9
0
182,991
0
W
Awilix
6,198
620
45
5
0
255,009
4
L
Ares
5,167
517
11
1
0
205,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role