Player Matchup

Osiris
Osiris
 
Osiris
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
AdamR65-_-
Zhong Kui
Level 116
God Stats
4W - 5L
1,606 SR
Queue Stats
197W - 190L
1,498 Elo+
Solo
Izanami
Izanami
Arhymaan
Izanami
Level 126
God Stats
10W - 3L
1,630 SR
Queue Stats
255W - 257L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
IceMint78
Kuzenbo
Level 178
God Stats
11W - 7L
1,622 SR
Queue Stats
679W - 670L
1,481 Elo+
Solo
Fenrir
Fenrir
robieboy13
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 44L
1,619 Elo+
Solo
Team Averages
Level 123
1,572 SR
1,521 Elo+

VS

Team Averages
Level 78
1,577 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
Diincan
Cu Chulainn
Level 68
God Stats
2W - 1L
1,899 SR
Queue Stats
332W - 360L
1,490 Elo+
Party 1
Maui
Maui
Mikip23
Maui
Level 73
God Stats
1W - 2L
1,750 SR
Queue Stats
163W - 142L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ptolomeyy
Morgan Le Fay
Level 57
God Stats
1W - 5L
1,401 SR
Queue Stats
213W - 221L
1,480 Elo+
Party 1
Rama
Rama
paumy
Rama
Level 146
God Stats
4W - 2L
1,570 SR
Queue Stats
162W - 148L
1,540 Elo+
Party 2
Bakasura
Bakasura
uujj16
Bakasura
Level 44
God Stats
2W - 6L
1,264 SR
Queue Stats
119W - 151L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
6 / 2 / 4
6,582
658
8,101
9,804
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
AdamR65-_-
Zhong Kui
12
2 / 0 / 2
6,947
695
7,313
8,577
6,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Arhymaan
Izanami
11
4 / 3 / 6
6,614
661
5,491
5,664
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
IceMint78
Kuzenbo
11
3 / 0 / 0
6,267
627
2,260
4,861
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
robieboy13
Fenrir
11
3 / 2 / 5
6,256
626
4,245
8,339
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Diincan
Cu Chulainn
10
1 / 2 / 0
5,597
560
5,650
10,459
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maui
Mikip23
Maui
10
4 / 4 / 1
6,295
630
2,491
8,634
6,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Ptolomeyy
Morgan Le Fay
11
1 / 2 / 0
5,842
584
3,445
4,878
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
paumy
Rama
10
1 / 6 / 4
5,586
559
3,117
8,005
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
uujj16
Bakasura
9
0 / 4 / 1
4,932
493
1,868
7,370
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
7
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
2
4
4
W
Zhong Kui
AdamR65-_-
Zhong Kui
2
0
2
3
W
Izanami
Arhymaan
Izanami
4
3
6
2.33
L
Cu Chulainn
Diincan
Cu Chulainn
1
2
0
0.5
W
Kuzenbo
IceMint78
Kuzenbo
3
0
0
3
L
Maui
Mikip23
Maui
4
4
1
1.13
L
Morgan Le Fay
Ptolomeyy
Morgan Le Fay
1
2
0
0.5
L
Rama
paumy
Rama
1
6
4
0.5
W
Fenrir
robieboy13
Fenrir
3
2
5
2.75
L
Bakasura
uujj16
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
16,571
37,245
Taken
39,346
20,219
Mitigated
17,633
14,655
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,101
2,427
0
3,551
9,804
6,694
0
1,304
8,482
0
33,223
W
Zhong Kui
AdamR65-_-
Zhong Kui
7,313
836
0
7,107
8,577
6,443
0
569
8,008
48,867
1,409
W
Izanami
Arhymaan
Izanami
5,491
3,433
0
922
5,664
1,488
444
1,187
4,466
0
33,639
L
Cu Chulainn
Diincan
Cu Chulainn
5,650
726
0
1,934
10,459
6,076
0
5,569
4,814
0
37,041
W
Kuzenbo
IceMint78
Kuzenbo
2,260
921
0
918
4,861
2,524
0
2,011
2,791
34,499
0
L
Maui
Mikip23
Maui
2,491
1,198
0
1,800
8,634
6,150
0
0
8,321
11,516
0
L
Morgan Le Fay
Ptolomeyy
Morgan Le Fay
3,445
404
0
735
4,878
1,499
0
1,985
2,817
41,476
1,507
L
Rama
paumy
Rama
3,117
2,750
0
1,267
8,005
1,807
0
0
7,691
0
33,390
W
Fenrir
robieboy13
Fenrir
4,245
1,418
0
2,157
8,339
3,070
0
1,056
7,261
0
45,782
L
Bakasura
uujj16
Bakasura
1,868
933
0
2,333
7,370
2,101
0
1,661
5,557
0
21,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
28,252
339
Minions Killed
297
0
Camps Cleared
0
1,126,231
Distance Traveled
1,088,557
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,582
658
43
4
0
218,344
2
W
Zhong Kui
6,947
695
98
10
0
205,796
0
W
Izanami
6,614
661
64
6
0
197,549
3
L
Cu Chulainn
5,597
560
66
7
0
204,658
0
W
Kuzenbo
6,267
627
66
7
0
254,541
0
L
Maui
6,295
630
11
1
0
223,202
0
L
Morgan Le Fay
5,842
584
110
11
0
213,636
0
L
Rama
5,586
559
62
6
0
205,898
0
W
Fenrir
6,256
626
68
7
0
250,001
0
L
Bakasura
4,932
493
48
5
0
241,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role