Player Matchup

Lancelot
Lancelot
Silver I
 
Lancelot
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
FelicsRibeiro
Agni
Silver II
Level 127
God Stats
0W - 1L
1,298 SR
Queue Stats
28W - 37L
1,257 MMR
Solo
Awilix
Awilix
Gold II
xurumelo
Awilix
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,182 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,460 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,400 SR
1,162 MMR
Susano
Susano
Gold III
Pauloandrade
Susano
Gold III
Level 189
God Stats
3W - 5L
1,159 SR
Queue Stats
82W - 79L
1,274 MMR
Solo
Medusa
Medusa
Gold V
diegozapata
Medusa
Gold V
Level 123
God Stats
3W - 4L
1,382 SR
Queue Stats
34W - 40L
1,265 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
fr4nc0n_0
Sun Wukong
Gold IV
Level 69
God Stats
25W - 29L
1,485 SR
Queue Stats
229W - 253L
1,280 MMR
Solo
Ares
Ares
Silver II
salufc
Ares
Silver II
Level 123
God Stats
3W - 2L
1,516 SR
Queue Stats
97W - 119L
1,149 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
tatustyle
Morgan Le Fay
Silver III
Level 139
God Stats
1W - 0L
1,459 SR
Queue Stats
91W - 115L
842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 5 / 2
5,555
556
6,337
10,918
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
 
Neith
9
0 / 4 / 0
5,403
540
2,310
6,206
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
3,542
354
0
0
0
12
4 / 2 / 2
6,329
633
3,664
4,922
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
xurumelo
Awilix
12
5 / 2 / 4
6,310
631
7,824
8,794
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaBellonaKing ArthurThoth

VS

Bans
ThanatosVulcanCthulhuBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
6 / 2 / 2
6,711
671
6,698
8,941
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
3 / 1 / 1
6,879
688
4,446
4,670
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
fr4nc0n_0
Sun Wukong
12
2 / 2 / 5
7,260
726
5,623
9,873
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
salufc
Ares
10
1 / 4 / 3
5,868
587
4,909
9,458
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
tatustyle
Morgan Le Fay
11
1 / 1 / 0
6,434
643
1,930
3,568
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
13
13
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
2
0.4
L
Neith
 
Neith
0
4
0
0
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
4
2
2
2.5
W
Susano
6
2
2
3.5
W
Medusa
3
1
1
3.5
W
Sun Wukong
fr4nc0n_0
Sun Wukong
2
2
5
2.25
W
Ares
salufc
Ares
1
4
3
0.63
W
Morgan Le Fay
tatustyle
Morgan Le Fay
1
1
0
1
L
Awilix
xurumelo
Awilix
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,135
Damage
23,606
30,840
Taken
36,510
10,503
Mitigated
17,421
5,614
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,337
1,110
0
1,830
10,918
4,274
0
771
10,147
0
31,066
L
Neith
 
Neith
2,310
436
0
1,311
6,206
1,639
0
85
6,121
0
33,826
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
3,664
302
0
1,168
4,922
1,413
0
1,730
3,010
42,963
0
W
Susano
6,698
1,719
0
3,353
8,941
2,701
0
1,294
7,647
0
46,381
W
Medusa
4,446
1,604
0
1,655
4,670
1,437
788
0
4,670
0
49,743
W
Sun Wukong
fr4nc0n_0
Sun Wukong
5,623
531
0
3,581
9,873
4,638
0
405
9,468
0
42,521
W
Ares
salufc
Ares
4,909
667
0
2,111
9,458
7,548
0
1,103
8,355
20,805
0
W
Morgan Le Fay
tatustyle
Morgan Le Fay
1,930
89
0
1,321
3,568
1,097
0
1,175
2,393
36,573
794
L
Awilix
xurumelo
Awilix
7,824
4,268
0
1,305
8,794
3,177
0
3,912
4,736
0
41,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
33,152
269
Minions Killed
357
0
Camps Cleared
0
903,792
Distance Traveled
1,064,244
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,555
556
61
6
0
219,922
3
L
Neith
5,403
540
55
6
0
191,495
0
L
Kuzenbo
3,542
354
0
0
0
0
0
L
Agni
6,329
633
89
9
0
229,057
1
W
Susano
6,711
671
69
7
0
239,056
2
W
Medusa
6,879
688
86
9
0
213,777
2
W
Sun Wukong
7,260
726
81
8
0
209,042
1
W
Ares
5,868
587
35
4
0
222,520
0
W
Morgan Le Fay
6,434
643
86
9
0
179,849
1
L
Awilix
6,310
631
64
6
0
263,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role