Player Matchup

Nut
Nut
BigWolly
Nut
Level 128
God Stats
11W - 4L
1,653 SR
Queue Stats
119W - 128L
1,460 Elo+
Solo
Arachne
Arachne
ChrisBxD
Arachne
Level 64
God Stats
17W - 7L
1,706 SR
Queue Stats
76W - 76L
1,525 Elo+
Party 1
Raijin
Raijin
Colz998
Raijin
Level 120
God Stats
4W - 0L
1,306 SR
Queue Stats
37W - 32L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
StealthfighterQ
Sun Wukong
Level 87
God Stats
1W - 3L
1,110 SR
Queue Stats
454W - 461L
1,443 Elo+
Solo
Aphrodite
Aphrodite
TamaraRose
Aphrodite
Level 83
God Stats
22W - 9L
1,435 SR
Queue Stats
83W - 61L
1,449 Elo+
Party 1
Team Averages
Level 96
1,442 SR
1,467 Elo+

VS

Team Averages
Level 84
1,456 SR
1,457 Elo+
Gilgamesh
Gilgamesh
Araxas3
Gilgamesh
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 21L
1,490 Elo+
Solo
Camazotz
Camazotz
DutchGuyCas
Camazotz
Level 137
God Stats
1W - 3L
1,417 SR
Queue Stats
18W - 22L
1,405 Elo+
Party 2
Bacchus
Bacchus
Sxtvrn
Bacchus
Level 38
God Stats
0W - 2L
1,255 SR
Queue Stats
7W - 6L
1,538 Elo+
Solo
Danzaburou
Danzaburou
eduard_103
Danzaburou
Level 56
God Stats
4W - 7L
1,420 SR
Queue Stats
116W - 129L
1,426 Elo+
Party 2
Raijin
Raijin
wilfriedveerman
Raijin
Level 120
God Stats
0W - 1L
1,686 SR
Queue Stats
54W - 68L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 9
6,571
657
10,046
7,662
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
ChrisBxD
Arachne
11
4 / 3 / 3
5,995
600
3,913
6,553
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Raijin
Colz998
Raijin
13
8 / 0 / 3
7,428
743
4,666
4,524
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
StealthfighterQ
Sun Wukong
9
0 / 6 / 0
5,414
541
2,798
9,210
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
TamaraRose
Aphrodite
10
2 / 1 / 11
6,554
655
1,886
6,354
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Araxas3
Gilgamesh
12
4 / 0 / 3
7,447
745
5,250
6,943
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
DutchGuyCas
Camazotz
10
4 / 4 / 1
5,980
598
3,867
7,951
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Sxtvrn
Bacchus
7
1 / 4 / 1
4,945
495
2,099
6,932
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
eduard_103
Danzaburou
9
0 / 6 / 2
5,184
518
3,305
7,335
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 6 / 2
6,405
641
3,665
7,097
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
12
12
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Araxas3
Gilgamesh
4
0
3
5.5
W
6
2
9
5.25
W
Arachne
ChrisBxD
Arachne
4
3
3
1.83
W
Raijin
Colz998
Raijin
8
0
3
9.5
L
Camazotz
DutchGuyCas
Camazotz
4
4
1
1.13
W
Sun Wukong
StealthfighterQ
Sun Wukong
0
6
0
0
L
Bacchus
Sxtvrn
Bacchus
1
4
1
0.38
W
Aphrodite
TamaraRose
Aphrodite
2
1
11
7.5
L
Danzaburou
eduard_103
Danzaburou
0
6
2
0.17
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
18,186
34,303
Taken
36,258
12,361
Mitigated
16,231
13,890
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Araxas3
Gilgamesh
5,250
2,105
0
1,726
6,943
5,908
136
0
6,943
0
45,487
W
10,046
7,052
0
2,488
7,662
2,358
563
2,596
5,066
0
45,573
W
Arachne
ChrisBxD
Arachne
3,913
3,022
0
2,644
6,553
1,894
56
881
5,630
0
36,672
W
Raijin
Colz998
Raijin
4,666
412
0
595
4,524
1,390
0
984
3,540
41,149
0
L
Camazotz
DutchGuyCas
Camazotz
3,867
1,511
0
1,834
7,951
2,417
0
1,689
6,262
0
34,667
W
Sun Wukong
StealthfighterQ
Sun Wukong
2,798
1,065
0
1,496
9,210
4,192
0
0
8,711
0
29,620
L
Bacchus
Sxtvrn
Bacchus
2,099
290
16
1,368
6,932
4,274
0
1,394
5,538
9,310
0
W
Aphrodite
TamaraRose
Aphrodite
1,886
218
2,683
3,984
6,354
2,527
224
1,921
4,433
16,485
0
L
Danzaburou
eduard_103
Danzaburou
3,305
1,111
0
896
7,335
1,711
0
771
6,564
0
28,466
L
3,665
298
0
350
7,097
1,921
0
2,697
4,399
36,162
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
29,961
286
Minions Killed
276
0
Camps Cleared
0
1,063,504
Distance Traveled
976,692
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,447
745
90
9
0
214,733
0
W
Nut
6,571
657
64
6
0
179,465
0
W
Arachne
5,995
600
64
6
0
259,190
3
W
Raijin
7,428
743
79
8
0
212,959
3
L
Camazotz
5,980
598
53
5
0
234,735
2
W
Sun Wukong
5,414
541
56
6
0
202,485
0
L
Bacchus
4,945
495
16
2
0
154,234
0
W
Aphrodite
6,554
655
23
2
0
209,405
2
L
Danzaburou
5,184
518
51
5
0
184,440
0
L
Raijin
6,405
641
66
7
0
188,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role