Player Matchup

Ra
Ra
 
Ra
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
aqert
Artemis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 27L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 128
God Stats
163W - 134L
1,544 SR
Queue Stats
173W - 154L
1,536 Elo+
Solo
Serqet
Serqet
xL3gendx3
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
630W - 710L
1,497 Elo+
Party 2
Team Averages
Level 152
1,509 SR
1,529 Elo+

VS

Team Averages
Level 142
1,561 SR
1,574 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Echopho YT
Neith
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 99L
1,643 Elo+
Solo
Hun Batz
Hun Batz
JaySweets
Hun Batz
Level 148
God Stats
3W - 2L
1,554 SR
Queue Stats
118W - 121L
1,611 Elo+
Solo
Surtr
Surtr
Parkified
Surtr
Level 145
God Stats
6W - 4L
1,699 SR
Queue Stats
82W - 68L
1,527 Elo+
Party 1
Scylla
Scylla
THEDRAGONWARGOD
Scylla
Level 147
God Stats
15W - 13L
1,550 SR
Queue Stats
62W - 45L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 2 / 0
7,098
546
2,464
5,246
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
9
0 / 3 / 0
5,891
453
4,111
11,218
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
aqert
Artemis
13
3 / 2 / 0
7,411
570
5,620
8,990
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
ungaybailarin
Zhong Kui
9
1 / 3 / 0
6,199
477
4,158
8,247
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
xL3gendx3
Serqet
11
0 / 3 / 0
5,927
456
1,815
9,171
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 6
6,802
523
2,539
4,486
2,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
12
1 / 3 / 1
7,092
546
6,444
8,543
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
JaySweets
Hun Batz
14
5 / 0 / 2
7,999
615
5,769
8,189
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Parkified
Surtr
12
3 / 1 / 1
7,486
576
6,877
8,841
4,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 0 / 1
8,408
647
6,870
5,185
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
13
13
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Aphrodite
 
Aphrodite
0
0
6
3
W
Neith
1
3
1
0.5
W
Hun Batz
JaySweets
Hun Batz
5
0
2
6
W
Surtr
Parkified
Surtr
3
1
1
3.5
W
4
0
1
4.5
L
Artemis
aqert
Artemis
3
2
0
1.5
L
Zhong Kui
ungaybailarin
Zhong Kui
1
3
0
0.33
L
Serqet
xL3gendx3
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,168
Damage
28,499
42,872
Taken
35,244
21,542
Mitigated
14,474
15,690
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,464
284
609
1,271
5,246
1,881
0
2,035
3,211
69,830
0
L
Cthulhu
 
Cthulhu
4,111
569
30
3,032
11,218
7,330
0
4,745
6,473
18,468
1,681
W
Aphrodite
 
Aphrodite
2,539
705
3,419
2,938
4,486
2,552
130
1,357
3,086
18,287
0
W
Neith
6,444
1,469
0
1,643
8,543
2,752
102
1,159
7,384
0
51,445
W
Hun Batz
JaySweets
Hun Batz
5,769
1,986
0
4,892
8,189
2,843
365
2,056
6,133
0
58,730
W
Surtr
Parkified
Surtr
6,877
3,200
0
3,007
8,841
4,683
353
4,189
4,652
1,981
42,115
W
6,870
833
0
2,156
5,185
1,644
0
1,737
3,276
69,561
574
L
Artemis
aqert
Artemis
5,620
1,982
0
2,393
8,990
3,399
0
550
8,440
0
49,307
L
Zhong Kui
ungaybailarin
Zhong Kui
4,158
937
0
4,492
8,247
5,562
0
358
7,889
39,771
385
L
Serqet
xL3gendx3
Serqet
1,815
518
0
3,863
9,171
3,370
0
2,180
6,991
0
41,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
37,787
430
Minions Killed
433
0
Camps Cleared
0
1,170,454
Distance Traveled
1,313,015
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,098
546
136
10
0
277,994
2
L
Cthulhu
5,891
453
24
2
0
250,807
2
W
Aphrodite
6,802
523
43
3
0
253,059
6
W
Neith
7,092
546
89
7
0
220,691
0
W
Hun Batz
7,999
615
108
8
0
316,925
4
W
Surtr
7,486
576
68
5
0
265,110
0
W
Scylla
8,408
647
125
10
0
257,230
2
L
Artemis
7,411
570
110
8
0
234,029
2
L
Zhong Kui
6,199
477
81
6
0
138,626
0
L
Serqet
5,927
456
79
6
0
268,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role