Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SCaufieldofAqua
Neith
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,378 Elo+
Party 1
Kuzenbo
Kuzenbo
WaTTup33
Kuzenbo
Level 100
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 46L
1,501 Elo+
Party 1
Yemoja
Yemoja
edennoftheeast
Yemoja
Level 108
God Stats
4W - 2L
1,680 SR
Queue Stats
124W - 117L
1,495 Elo+
Solo
Team Averages
Level 113
1,493 SR
1,475 Elo+

VS

Team Averages
Level 125
1,493 SR
1,430 Elo+
King Arthur
King Arthur
 
King Arthur
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bignutty8758
Nox
Level 109
God Stats
0W - 1L
1,432 SR
Queue Stats
11W - 14L
1,266 Elo+
Solo
Yemoja
Yemoja
ThisIsMyCityNow
Yemoja
Level 108
God Stats
1W - 2L
1,502 SR
Queue Stats
265W - 280L
1,411 Elo+
Solo
Charybdis
Charybdis
yuukichanXO
Charybdis
Level 80
God Stats
0W - 3L
1,533 SR
Queue Stats
71W - 93L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
4 / 1 / 3
6,591
1,318
3,794
3,563
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
 
Hun Batz
11
3 / 1 / 6
6,255
1,251
5,640
4,975
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 5
6,278
1,256
3,329
1,440
600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
WaTTup33
Kuzenbo
10
0 / 0 / 8
5,898
1,180
1,685
6,044
6,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 0 / 6
5,519
1,104
612
2,866
1,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 1
5,242
1,048
4,414
7,842
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
 
Susano
1
0 / 0 / 0
1,232
246
0
0
0
10
1 / 5 / 1
5,349
1,070
3,720
4,971
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
4,279
856
1,541
1,374
489
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
yuukichanXO
Charybdis
11
1 / 2 / 1
5,226
1,045
4,072
3,973
1,016
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
9
Kills
2
2
Deaths
10
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
1
3
5.5
W
Hun Batz
 
Hun Batz
3
1
6
6
L
King Arthur
 
King Arthur
0
2
1
0.25
L
Susano
 
Susano
0
0
0
0
L
1
5
1
0.3
W
2
0
5
4.5
L
0
1
0
0
W
Kuzenbo
WaTTup33
Kuzenbo
0
0
8
4
W
0
0
6
3
L
Charybdis
yuukichanXO
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
13,747
18,888
Taken
18,160
12,796
Mitigated
6,713
10,221
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
3,794
1,260
601
345
3,563
1,548
590
1,240
2,323
0
9,531
W
Hun Batz
 
Hun Batz
5,640
1,127
393
349
4,975
2,331
236
481
4,494
0
10,525
L
King Arthur
 
King Arthur
4,414
392
53
2,086
7,842
3,628
0
946
6,896
0
11,847
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
L
3,720
395
0
123
4,971
1,580
0
458
4,513
8,007
0
W
3,329
1,033
344
383
1,440
600
612
606
834
0
14,473
L
1,541
159
42
42
1,374
489
0
104
1,270
2,316
0
W
Kuzenbo
WaTTup33
Kuzenbo
1,685
890
1,599
1,538
6,044
6,499
165
1,588
4,456
3,604
515
W
612
447
4,028
641
2,866
1,818
394
1,346
1,520
2,069
0
L
Charybdis
yuukichanXO
Charybdis
4,072
1,718
356
1,371
3,973
1,016
0
682
3,291
0
9,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
21,328
61
Minions Killed
41
0
Camps Cleared
0
422,595
Distance Traveled
285,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,591
1,318
19
4
0
82,123
0
W
Hun Batz
6,255
1,251
8
2
0
89,734
0
L
King Arthur
5,242
1,048
12
2
0
88,965
0
L
Susano
1,232
246
0
0
0
0
0
L
Nox
5,349
1,070
9
2
0
95,214
0
W
Neith
6,278
1,256
27
5
0
88,517
0
L
Yemoja
4,279
856
1
0
0
11,834
0
W
Kuzenbo
5,898
1,180
4
1
0
85,693
0
W
Yemoja
5,519
1,104
3
1
0
76,528
0
L
Charybdis
5,226
1,045
19
4
0
89,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role