Player Matchup

Neith
Neith
MantalopeCowGirl
Neith
Level 148
God Stats
22W - 22L
1,443 SR
Queue Stats
347W - 346L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Taratatata
Nu Wa
Level 57
God Stats
12W - 11L
1,662 SR
Queue Stats
87W - 78L
1,429 Elo+
Party 2
Geb
Geb
bedvark
Geb
Level 68
God Stats
1W - 2L
1,492 SR
Queue Stats
190W - 171L
1,459 Elo+
Party 2
Loki
Loki
exnihilo83
Loki
Level 129
God Stats
4W - 4L
1,328 SR
Queue Stats
242W - 220L
1,506 Elo+
Solo
Ra
Ra
lodestoasod
Ra
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 97L
1,511 Elo+
Solo
Team Averages
Level 97
1,485 SR
1,480 Elo+

VS

Team Averages
Level 99
1,509 SR
1,557 Elo+
Bakasura
Bakasura
BangLocalMoms
Bakasura
Level 109
God Stats
1W - 6L
1,331 SR
Queue Stats
108W - 91L
1,581 Elo+
Party 1
Eset
Eset
Bratwurst322
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 192L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
DurBiggerTetter
Zhong Kui
Level 106
God Stats
2W - 4L
1,653 SR
Queue Stats
85W - 86L
1,552 Elo+
Party 1
Hercules
Hercules
SgtShades
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,654 Elo+
Party 3
Nut
Nut
VeNeXx1
Nut
Level 47
God Stats
4W - 4L
1,560 SR
Queue Stats
10W - 8L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,856
540
1,827
1,494
391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
8
0 / 1 / 1
4,284
476
3,300
1,346
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Geb
7
0 / 3 / 0
4,171
463
1,444
6,780
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 4
5,561
618
3,117
5,570
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 1 / 1
6,124
680
4,374
3,997
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BangLocalMoms
Bakasura
9
1 / 3 / 1
5,016
557
1,881
7,167
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,369
485
2,258
4,396
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
DurBiggerTetter
Zhong Kui
11
3 / 1 / 0
6,476
720
4,586
5,351
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SgtShades
Hercules
8
1 / 0 / 1
4,867
541
814
6,760
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nut
8
0 / 1 / 1
4,666
518
1,090
3,692
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
5
5
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BangLocalMoms
Bakasura
1
3
1
0.5
L
0
2
0
0
L
Zhong Kui
DurBiggerTetter
Zhong Kui
3
1
0
3
W
0
0
1
0.5
L
Hercules
SgtShades
Hercules
1
0
1
1.5
W
Nu Wa
0
1
1
0.5
L
Nut
0
1
1
0.5
W
Geb
0
3
0
0
W
2
0
4
4
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
10,629
19,187
Taken
27,366
7,127
Mitigated
12,206
6,907
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BangLocalMoms
Bakasura
1,881
1,156
0
1,359
7,167
2,518
0
1,781
5,200
0
22,603
L
2,258
164
0
1,854
4,396
1,088
0
1,980
2,196
18,744
454
L
Zhong Kui
DurBiggerTetter
Zhong Kui
4,586
1,820
0
2,942
5,351
3,540
0
1,318
3,736
37,075
12,633
W
1,827
460
0
290
1,494
391
434
0
1,494
0
31,407
L
Hercules
SgtShades
Hercules
814
156
0
3,046
6,760
3,925
55
2,019
4,627
0
10,915
W
Nu Wa
3,300
987
0
34
1,346
250
463
0
1,346
18,824
0
L
Nut
1,090
590
0
1,153
3,692
1,135
80
1,280
2,412
0
28,818
W
Geb
1,444
191
0
1,620
6,780
3,864
0
3,470
3,253
18,709
351
W
3,117
157
0
3,502
5,570
1,513
0
1,067
4,341
0
34,022
W
4,374
772
108
1,353
3,997
1,109
139
1,415
2,120
34,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
25,394
250
Minions Killed
269
0
Camps Cleared
0
888,840
Distance Traveled
886,318
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,016
557
54
6
0
214,027
0
L
Eset
4,369
485
50
6
0
137,737
0
L
Zhong Kui
6,476
720
87
10
0
154,567
0
W
Neith
4,856
540
55
6
0
152,925
0
L
Hercules
4,867
541
21
2
0
193,627
0
W
Nu Wa
4,284
476
33
4
0
175,022
0
L
Nut
4,666
518
57
6
0
186,360
0
W
Geb
4,171
463
28
3
0
160,809
1
W
Loki
5,561
618
61
7
0
222,917
0
W
Ra
6,124
680
73
8
0
177,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role