Player Matchup

Thor
Thor
Flookii11
Thor
Level 129
God Stats
3W - 3L
1,579 SR
Queue Stats
313W - 345L
1,435 Elo+
Party 1
Bacchus
Bacchus
Limmitless
Bacchus
Level 92
God Stats
6W - 7L
1,421 SR
Queue Stats
34W - 46L
1,412 Elo+
Party 1
Xbalanque
Xbalanque
TheMechanicc92
Xbalanque
Level 120
God Stats
54W - 54L
1,492 SR
Queue Stats
132W - 155L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
Vreyzor
Ah Puch
Level 85
God Stats
4W - 1L
1,619 SR
Queue Stats
210W - 210L
1,466 Elo+
Solo
Surtr
Surtr
ramiinn
Surtr
Level 65
God Stats
36W - 37L
1,527 SR
Queue Stats
88W - 106L
1,438 Elo+
Party 1
Team Averages
Level 98
1,528 SR
1,437 Elo+

VS

Team Averages
Level 94
1,452 SR
1,427 Elo+
Osiris
Osiris
AdVeNcC
Osiris
Level 83
God Stats
5W - 4L
1,547 SR
Queue Stats
30W - 33L
1,476 Elo+
Solo
Bacchus
Bacchus
Fritzolini
Bacchus
Level 28
God Stats
30W - 19L
1,550 SR
Queue Stats
31W - 25L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 178
God Stats
308W - 268L
1,509 SR
Queue Stats
577W - 580L
1,469 Elo+
Solo
Izanami
Izanami
Stewie37
Izanami
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,484 Elo+
Party 2
Nemesis
Nemesis
Thlevzz
Nemesis
Level 38
God Stats
6W - 17L
1,155 SR
Queue Stats
15W - 39L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
3 / 2 / 7
10,259
540
7,004
16,591
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Limmitless
Bacchus
14
3 / 0 / 2
10,019
527
7,012
11,318
11,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
TheMechanicc92
Xbalanque
17
6 / 1 / 6
10,463
551
15,344
12,502
4,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Vreyzor
Ah Puch
17
6 / 1 / 4
10,854
571
16,709
11,783
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
ramiinn
Surtr
15
1 / 5 / 1
8,816
464
9,473
22,810
16,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AdVeNcC
Osiris
17
3 / 2 / 3
11,202
590
18,927
20,583
18,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Fritzolini
Bacchus
13
0 / 5 / 4
8,283
436
5,572
19,184
22,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
13
1 / 4 / 1
7,950
418
13,368
10,353
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Stewie37
Izanami
16
1 / 6 / 1
9,974
525
6,349
14,696
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Thlevzz
Nemesis
14
3 / 2 / 2
8,618
454
5,466
12,095
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
8
9
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
AdVeNcC
Osiris
3
2
3
2.25
W
Thor
3
2
7
3.25
L
Bacchus
Fritzolini
Bacchus
0
5
4
0.4
W
Bacchus
Limmitless
Bacchus
3
0
2
4
L
Nu Wa
1
4
1
0.38
L
Izanami
Stewie37
Izanami
1
6
1
0.25
W
Xbalanque
TheMechanicc92
Xbalanque
6
1
6
9
L
Nemesis
Thlevzz
Nemesis
3
2
2
2
W
Ah Puch
Vreyzor
Ah Puch
6
1
4
8
W
Surtr
ramiinn
Surtr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,542
Damage
49,682
75,004
Taken
76,911
43,109
Mitigated
54,229
28,179
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AdVeNcC
Osiris
18,927
6,314
0
10,544
20,583
18,083
0
4,910
15,673
0
91,081
W
Thor
7,004
1,132
0
3,279
16,591
5,935
225
3,626
12,733
0
87,574
L
Bacchus
Fritzolini
Bacchus
5,572
316
0
4,591
19,184
22,879
0
7,048
12,136
18,573
0
W
Bacchus
Limmitless
Bacchus
7,012
466
0
4,325
11,318
11,307
0
4,544
6,728
42,836
621
L
Nu Wa
13,368
3,027
0
3,267
10,353
2,969
0
6,680
3,673
59,534
743
L
Izanami
Stewie37
Izanami
6,349
3,309
0
4,365
14,696
5,465
1,042
2,920
11,776
0
85,760
W
Xbalanque
TheMechanicc92
Xbalanque
15,344
5,588
0
5,486
12,502
4,379
1,961
3,288
9,214
0
92,410
L
Nemesis
Thlevzz
Nemesis
5,466
1,070
0
1,549
12,095
4,833
0
2,590
9,505
0
59,416
W
Ah Puch
Vreyzor
Ah Puch
16,709
824
114
6,136
11,783
4,661
0
5,349
6,326
91,876
1,261
W
Surtr
ramiinn
Surtr
9,473
3,866
0
8,839
22,810
16,827
200
2,352
19,198
1,129
50,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,411
Gold Earned
46,027
560
Minions Killed
529
0
Camps Cleared
0
2,019,006
Distance Traveled
1,935,966
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,202
590
158
8
0
405,165
1
W
Thor
10,259
540
128
7
0
415,827
2
L
Bacchus
8,283
436
17
1
0
383,084
4
W
Bacchus
10,019
527
60
3
0
448,671
5
L
Nu Wa
7,950
418
110
6
0
331,322
7
L
Izanami
9,974
525
149
8
0
345,862
0
W
Xbalanque
10,463
551
139
7
0
387,210
0
L
Nemesis
8,618
454
95
5
0
470,533
1
W
Ah Puch
10,854
571
152
8
0
395,528
0
W
Surtr
8,816
464
81
4
0
371,770
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role