Player Matchup

Bakasura
Bakasura
Adless
Bakasura
Level 122
God Stats
0W - 1L
1,591 SR
Queue Stats
43W - 38L
1,569 Elo+
Solo
Hades
Hades
Kloppmaniac
Hades
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 114L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
TeeJaay93
Heimdallr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 140L
1,597 Elo+
Party 1
Ymir
Ymir
ZyreBrellent
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,570 Elo+
Party 1
Amaterasu
Amaterasu
lGelAl
Amaterasu
Level 158
God Stats
6W - 1L
1,968 SR
Queue Stats
195W - 173L
1,509 Elo+
Solo
Team Averages
Level 135
1,612 SR
1,568 Elo+

VS

Team Averages
Level 71
1,660 SR
1,527 Elo+
Izanami
Izanami
Aracmon
Izanami
Level 129
God Stats
9W - 8L
1,854 SR
Queue Stats
224W - 170L
1,632 Elo+
Solo
Fenrir
Fenrir
Aymanone
Fenrir
Level 69
God Stats
3W - 0L
1,423 SR
Queue Stats
298W - 276L
1,526 Elo+
Solo
Da Ji
Da Ji
CaptivityFox
Da Ji
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cristofiu
Cu Chulainn
Level 28
God Stats
3W - 1L
1,795 SR
Queue Stats
62W - 59L
1,495 Elo+
Party 2
Yu Huang
Yu Huang
LEGGOLAS54
Yu Huang
Level 89
God Stats
2W - 0L
1,728 SR
Queue Stats
129W - 121L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adless
Bakasura
11
5 / 6 / 0
6,983
499
9,563
12,827
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 8 / 1
6,368
455
5,141
13,490
4,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
TeeJaay93
Heimdallr
13
3 / 6 / 2
8,149
582
5,632
8,051
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 5 / 2
6,623
473
5,076
12,248
8,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
lGelAl
Amaterasu
13
3 / 5 / 0
8,034
574
10,512
18,002
15,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aracmon
Izanami
16
5 / 1 / 7
9,494
678
9,891
7,331
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Aymanone
Fenrir
15
5 / 5 / 7
8,049
575
6,309
14,112
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 3 / 11
8,783
627
9,788
12,092
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
Cristofiu
Cu Chulainn
14
6 / 3 / 6
8,359
597
13,166
15,693
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Yu Huang
LEGGOLAS54
Yu Huang
14
7 / 2 / 3
8,916
637
11,298
6,920
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
14
Kills
30
30
Deaths
14
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Adless
Bakasura
5
6
0
0.83
W
Izanami
Aracmon
Izanami
5
1
7
8.5
W
Fenrir
Aymanone
Fenrir
5
5
7
1.7
W
7
3
11
4.17
W
Cu Chulainn
Cristofiu
Cu Chulainn
6
3
6
3
L
1
8
1
0.19
W
Yu Huang
LEGGOLAS54
Yu Huang
7
2
3
4.25
L
Heimdallr
TeeJaay93
Heimdallr
3
6
2
0.67
L
2
5
2
0.6
L
Amaterasu
lGelAl
Amaterasu
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,924
Damage
50,452
64,618
Taken
56,148
35,631
Mitigated
27,621
15,604
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Adless
Bakasura
9,563
6,645
0
2,404
12,827
5,205
0
1,848
10,689
0
28,574
W
Izanami
Aracmon
Izanami
9,891
8,288
0
2,004
7,331
2,605
2,008
1,605
5,706
0
84,611
W
Fenrir
Aymanone
Fenrir
6,309
1,335
0
4,120
14,112
5,789
0
2,807
10,053
0
53,296
W
9,788
3,023
0
4,481
12,092
5,162
215
3,307
8,085
0
34,432
W
Cu Chulainn
Cristofiu
Cu Chulainn
13,166
3,656
0
4,347
15,693
11,891
0
1,287
13,861
0
54,086
L
5,141
889
125
3,158
13,490
4,703
0
4,213
8,760
29,635
444
W
Yu Huang
LEGGOLAS54
Yu Huang
11,298
1,870
0
1,095
6,920
2,174
471
979
5,701
59,228
1,244
L
Heimdallr
TeeJaay93
Heimdallr
5,632
2,995
0
1,523
8,051
2,009
0
1,399
6,594
0
40,612
L
5,076
1,175
0
1,314
12,248
8,553
0
2,032
10,064
18,847
1,074
L
Amaterasu
lGelAl
Amaterasu
10,512
5,272
0
7,080
18,002
15,161
0
509
16,469
0
54,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
43,601
329
Minions Killed
459
0
Camps Cleared
0
1,241,871
Distance Traveled
1,419,840
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,983
499
61
4
0
233,152
1
W
Izanami
9,494
678
152
11
0
295,631
0
W
Fenrir
8,049
575
79
6
0
299,773
0
W
Da Ji
8,783
627
41
3
0
341,313
0
W
Cu Chulainn
8,359
597
73
5
0
247,701
0
L
Hades
6,368
455
58
4
0
248,952
0
W
Yu Huang
8,916
637
114
8
0
235,422
5
L
Heimdallr
8,149
582
74
5
0
254,718
0
L
Ymir
6,623
473
28
2
0
255,856
2
L
Amaterasu
8,034
574
108
8
0
249,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role