Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LMKDRose
Nemesis
Level 136
God Stats
2W - 5L
1,408 SR
Queue Stats
82W - 68L
1,576 Elo+
Party 1
Anhur
Anhur
ShadowGamer-__-
Anhur
Level 179
God Stats
3W - 8L
1,352 SR
Queue Stats
146W - 146L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Tmuels7079
Nu Wa
Level 154
God Stats
0W - 2L
1,306 SR
Queue Stats
84W - 57L
1,510 Elo+
Solo
Geb
Geb
bandnerd1998
Geb
Level 155
God Stats
2W - 1L
1,861 SR
Queue Stats
151W - 139L
1,523 Elo+
Party 1
Team Averages
Level 145
1,486 SR
1,531 Elo+

VS

Team Averages
Level 117
1,489 SR
1,531 Elo+
Nox
Nox
DaddyDolph
Nox
Level 106
God Stats
3W - 1L
1,493 SR
Queue Stats
57W - 34L
1,544 Elo+
Solo
Scylla
Scylla
Not Pyrz
Scylla
Level 127
God Stats
4W - 4L
1,319 SR
Queue Stats
391W - 366L
1,465 Elo+
Solo
Sol
Sol
PaulAtreidesNuts
Sol
Level 147
God Stats
6W - 6L
1,708 SR
Queue Stats
153W - 119L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
VeryNewToTheGame
Tsukuyomi
Level 117
God Stats
2W - 1L
1,474 SR
Queue Stats
262W - 231L
1,606 Elo+
Solo
Serqet
Serqet
gavnlol-_-
Serqet
Level 89
God Stats
3W - 3L
1,452 SR
Queue Stats
476W - 469L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 6 / 0
6,492
649
4,554
13,075
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
LMKDRose
Nemesis
9
0 / 5 / 1
5,168
517
3,371
9,481
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 1
4,856
486
1,211
8,071
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
12
2 / 2 / 2
6,360
636
4,426
3,813
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
5,639
564
1,776
7,863
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,403
640
3,693
4,094
2,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Not Pyrz
Scylla
12
0 / 2 / 3
6,516
652
796
3,399
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 1 / 2
7,505
751
10,281
7,209
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
12
7 / 3 / 1
7,268
727
10,858
11,816
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
gavnlol-_-
Serqet
12
5 / 0 / 3
6,486
649
4,381
5,330
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
19
19
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
6
0
0.5
W
0
0
4
2
L
Nemesis
LMKDRose
Nemesis
0
5
1
0.1
W
Scylla
Not Pyrz
Scylla
0
2
3
0.75
W
7
1
2
8
L
0
6
1
0.08
L
Nu Wa
2
2
2
1.5
W
Tsukuyomi
7
3
1
2.5
L
1
0
0
1
W
Serqet
gavnlol-_-
Serqet
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
30,009
42,303
Taken
31,848
16,141
Mitigated
10,792
8,508
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,554
1,696
0
4,738
13,075
5,342
0
453
12,271
0
31,054
W
3,693
623
128
1,502
4,094
2,486
326
1,015
2,993
25,346
0
L
Nemesis
LMKDRose
Nemesis
3,371
1,274
0
999
9,481
3,384
0
1,615
7,645
0
31,894
W
Scylla
Not Pyrz
Scylla
796
89
0
445
3,399
813
0
2,285
865
45,249
0
W
10,281
6,256
0
4,028
7,209
2,048
3,426
1,307
5,858
53,639
7,506
L
1,211
786
0
1,015
8,071
2,403
0
5,909
2,162
0
19,752
L
Nu Wa
4,426
774
0
206
3,813
988
0
1,240
2,573
37,735
381
W
Tsukuyomi
10,858
3,311
0
3,066
11,816
3,359
0
634
11,084
0
42,435
L
1,776
0
0
1,550
7,863
4,024
0
4,631
3,232
14,755
0
W
Serqet
gavnlol-_-
Serqet
4,381
1,674
0
450
5,330
2,086
0
384
4,862
0
44,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
34,178
266
Minions Killed
393
0
Camps Cleared
0
997,059
Distance Traveled
1,090,746
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,492
649
61
6
0
203,753
0
W
Nox
6,403
640
44
4
0
228,062
2
L
Nemesis
5,168
517
56
6
0
201,839
0
W
Scylla
6,516
652
98
10
0
206,499
3
W
Sol
7,505
751
100
10
0
190,960
0
L
Anhur
4,856
486
44
4
0
178,215
0
L
Nu Wa
6,360
636
93
9
0
210,544
0
W
Tsukuyomi
7,268
727
75
8
0
205,021
5
L
Geb
5,639
564
12
1
0
202,708
1
W
Serqet
6,486
649
76
8
0
260,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role