Player Matchup

Charon
Charon
ArmoredWeedhead
Charon
Level 157
God Stats
3W - 0L
1,732 SR
Queue Stats
373W - 381L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
Be The Best7261
Zhong Kui
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 287L
1,466 Elo+
Party 1
Chaac
Chaac
Young blud1902
Chaac
Level 82
God Stats
2W - 1L
1,703 SR
Queue Stats
107W - 99L
1,506 Elo+
Party 1
Ravana
Ravana
coaders69420
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Terra
Terra
josephzin
Terra
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
1,311 Elo+
Solo
Team Averages
Level 102
1,587 SR
1,457 Elo+

VS

Team Averages
Level 101
1,465 SR
1,443 Elo+
Anhur
Anhur
ChalamanRastafa
Anhur
Level 136
God Stats
1W - 4L
1,752 SR
Queue Stats
154W - 148L
1,445 Elo+
Solo
He Bo
He Bo
DioNísioo
He Bo
Level 49
God Stats
3W - 8L
1,314 SR
Queue Stats
133W - 153L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Itz Nando GZ
Gilgamesh
Level 85
God Stats
11W - 8L
1,421 SR
Queue Stats
359W - 361L
1,497 Elo+
Solo
Discordia
Discordia
RJF7
Discordia
Level 108
God Stats
5W - 9L
1,340 SR
Queue Stats
196W - 209L
1,377 Elo+
Solo
Guan Yu
Guan Yu
YeA_iM_oNe
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 163L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
10,048
913
8,443
21,350
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Be The Best7261
Zhong Kui
15
5 / 4 / 5
9,518
865
8,834
9,594
7,664
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 2 / 8
9,797
891
11,360
11,972
10,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
14
1 / 4 / 6
8,345
759
7,026
16,382
10,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Terra
josephzin
Terra
16
1 / 1 / 8
8,907
810
2,534
9,656
6,602
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
8,271
752
4,671
10,360
4,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
16
2 / 5 / 5
8,131
739
12,831
9,834
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Itz Nando GZ
Gilgamesh
15
3 / 6 / 8
8,353
759
11,927
17,887
13,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
RJF7
Discordia
19
7 / 1 / 4
9,555
869
18,357
5,164
1,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
YeA_iM_oNe
Guan Yu
1
0 / 0 / 0
2,860
260
0
0
0

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
16
Kills
13
13
Deaths
16
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Zhong Kui
Be The Best7261
Zhong Kui
5
4
5
1.88
L
1
4
6
1
L
He Bo
2
5
5
0.9
L
Gilgamesh
Itz Nando GZ
Gilgamesh
3
6
8
1.17
L
Discordia
RJF7
Discordia
7
1
4
9
L
Guan Yu
YeA_iM_oNe
Guan Yu
0
0
0
0
W
5
2
8
4.5
W
Ravana
1
4
6
1
W
Terra
josephzin
Terra
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,197
Damage
47,786
68,954
Taken
43,245
46,284
Mitigated
23,296
33,827
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,443
286
767
7,845
21,350
11,182
367
8,498
12,623
21,028
0
W
Zhong Kui
Be The Best7261
Zhong Kui
8,834
1,065
338
903
9,594
7,664
692
4,278
5,273
18,524
886
L
4,671
2,109
407
2,188
10,360
4,616
0
4,734
4,803
0
15,026
L
He Bo
12,831
426
467
2,043
9,834
3,363
0
3,660
5,498
20,656
0
L
Gilgamesh
Itz Nando GZ
Gilgamesh
11,927
3,261
938
3,523
17,887
13,382
0
7,678
9,694
0
16,317
L
Discordia
RJF7
Discordia
18,357
274
1,085
1,236
5,164
1,935
0
2,305
2,716
40,627
0
L
Guan Yu
YeA_iM_oNe
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
11,360
127
894
5,012
11,972
10,648
0
4,827
6,914
0
26,755
W
Ravana
7,026
548
78
1,219
16,382
10,188
229
9,560
6,430
0
15,158
W
Terra
josephzin
Terra
2,534
599
12,125
4,646
9,656
6,602
185
4,025
5,532
10,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
37,170
127
Minions Killed
102
0
Camps Cleared
0
1,078,018
Distance Traveled
816,011
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,048
913
17
2
0
226,459
0
W
Zhong Kui
9,518
865
23
2
0
182,704
0
L
Anhur
8,271
752
29
3
0
178,016
1
L
He Bo
8,131
739
22
2
0
184,439
0
L
Gilgamesh
8,353
759
11
1
0
202,859
0
L
Discordia
9,555
869
40
4
0
250,697
0
L
Guan Yu
2,860
260
0
0
0
0
0
W
Chaac
9,797
891
41
4
0
227,586
0
W
Ravana
8,345
759
24
2
0
202,115
0
W
Terra
8,907
810
22
2
0
239,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role