Player Matchup

Baron Samedi
Baron Samedi
Gold IV
GhostyBones316
Baron Samedi
Gold IV
Level 175
God Stats
8W - 2L
1,926 SR
Queue Stats
149W - 176L
1,305 MMR
Party 1
Thor
Thor
Gold IV
Ginsu3
Thor
Gold IV
Level 159
God Stats
8W - 10L
1,573 SR
Queue Stats
66W - 79L
1,260 MMR
Party 1
Atlas
Atlas
Gold III
isatinflames
Atlas
Gold III
Level 156
God Stats
14W - 25L
1,391 SR
Queue Stats
193W - 256L
1,214 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,630 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,467 SR
1,321 MMR
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
demon4ire666
Chaac
Gold V
Level 156
God Stats
29W - 26L
1,586 SR
Queue Stats
125W - 180L
1,410 MMR
Solo
Ra
Ra
Bronze I
marcosdecente
Ra
Bronze I
Level 146
God Stats
2W - 6L
1,315 SR
Queue Stats
3W - 11L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GhostyBones316
Baron Samedi
13
1 / 1 / 8
7,527
753
7,929
6,813
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Ginsu3
Thor
12
4 / 0 / 4
7,551
755
6,840
6,188
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
4 / 0 / 3
7,519
752
5,844
6,412
5,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesCthulhuHorusHou Yi

VS

Bans
MulanThothAgniKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 0
6,463
646
3,575
7,903
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 1
6,533
653
6,046
12,327
7,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
6,045
605
1,509
5,231
1,952
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
0
1
W
Baron Samedi
GhostyBones316
Baron Samedi
1
1
8
5
W
Thor
Ginsu3
Thor
4
0
4
6
L
0
3
1
0.17
W
4
0
3
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,613
Damage
11,130
19,413
Taken
25,461
12,295
Mitigated
15,358
7,185
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,575
1,118
0
665
7,903
6,356
0
3,929
3,974
14,072
483
W
Baron Samedi
GhostyBones316
Baron Samedi
7,929
1,016
1,651
3,081
6,813
3,148
331
2,129
4,482
30,347
750
W
Thor
Ginsu3
Thor
6,840
1,192
0
1,318
6,188
3,543
250
1,138
4,899
0
28,002
L
6,046
965
0
4,868
12,327
7,050
0
6,755
5,572
0
22,452
W
5,844
2,428
0
1,135
6,412
5,604
0
1,305
4,993
18,228
0
L
1,509
191
206
619
5,231
1,952
0
2,862
2,369
18,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,597
Gold Earned
19,041
111
Minions Killed
102
0
Camps Cleared
0
510,902
Distance Traveled
466,513
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,463
646
24
2
0
162,757
0
W
Baron Samedi
7,527
753
55
6
0
156,713
0
W
Thor
7,551
755
40
4
0
184,793
0
L
Chaac
6,533
653
36
4
0
180,411
3
W
Atlas
7,519
752
16
2
0
169,396
1
L
Ra
6,045
605
42
4
0
123,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role