Player Matchup

Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
 
Odin
Gold V
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
OOakayTheOtaku
Tyr
Gold III
Level 147
God Stats
2W - 1L
1,293 SR
Queue Stats
314W - 316L
1,456 MMR
Solo
Anhur
Anhur
Gold IV
lHozman
Anhur
Gold IV
Level 177
God Stats
1W - 1L
1,586 SR
Queue Stats
199W - 197L
1,257 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 181
1,476 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,463 SR
1,461 MMR
Janus
Janus
Bronze III
Cоdy
Janus
Bronze III
Level 186
God Stats
0W - 1L
1,533 SR
Queue Stats
4W - 4L
1,454 MMR
Solo
Medusa
Medusa
Gold V
DEEJHUDG22
Medusa
Gold V
Level 174
God Stats
15W - 12L
1,607 SR
Queue Stats
430W - 429L
1,464 MMR
Solo
Nike
Nike
Gold III
JounaD Luffy
Nike
Gold III
Level 88
God Stats
0W - 4L
1,193 SR
Queue Stats
102W - 103L
1,457 MMR
Solo
Ymir
Ymir
Bronze IV
Sockfromwalmart_
Ymir
Bronze IV
Level 62
God Stats
0W - 1L
1,221 SR
Queue Stats
10W - 31L
1,462 MMR
Solo
Chang'e
Chang'e
Gold IV
Swisher-_8
Chang'e
Gold IV
Level 123
God Stats
7W - 7L
1,761 SR
Queue Stats
158W - 166L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 1 / 4
7,162
716
5,705
3,683
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
13
6 / 1 / 0
6,747
675
4,735
6,623
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
11
1 / 0 / 5
6,332
633
3,282
5,196
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
5,933
593
3,597
9,980
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
lHozman
Anhur
12
3 / 0 / 2
6,653
665
5,122
4,950
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
RavanaArtioCerberus

VS

Bans
XbalanqueAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cоdy
Janus
11
1 / 6 / 2
5,931
593
1,470
6,941
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DEEJHUDG22
Medusa
10
0 / 3 / 0
5,249
525
3,557
5,235
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,850
685
6,688
8,436
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
5,086
509
752
6,980
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chang'e
Swisher-_8
Chang'e
11
2 / 1 / 0
5,940
594
3,672
7,726
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
4
6
W
Zeus
 
Zeus
6
1
0
6
W
Odin
 
Odin
1
0
5
3.5
L
Janus
Cоdy
Janus
1
6
2
0.33
L
Medusa
DEEJHUDG22
Medusa
0
3
0
0
L
1
2
1
0.75
W
0
2
2
0.5
L
0
2
0
0
L
Chang'e
Swisher-_8
Chang'e
2
1
0
2
W
Anhur
lHozman
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,441
Damage
16,139
30,432
Taken
35,318
12,295
Mitigated
16,694
11,852
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,705
844
0
696
3,683
779
364
2,422
1,101
50,802
865
W
Zeus
 
Zeus
4,735
926
0
4,261
6,623
1,607
0
2,007
4,616
49,276
0
W
Odin
 
Odin
3,282
632
0
1,739
5,196
3,072
0
980
4,216
0
14,777
L
Janus
Cоdy
Janus
1,470
111
0
495
6,941
2,151
0
5,188
1,753
34,500
0
L
Medusa
DEEJHUDG22
Medusa
3,557
1,041
0
1,540
5,235
1,106
0
701
4,534
0
38,816
L
6,688
890
0
2,123
8,436
7,300
0
895
7,541
1,288
51,823
W
3,597
1,065
0
2,598
9,980
5,189
0
595
8,619
0
32,867
L
752
429
0
2,048
6,980
3,869
0
787
6,193
11,868
694
L
Chang'e
Swisher-_8
Chang'e
3,672
108
160
4,397
7,726
2,268
0
2,844
4,882
39,356
0
W
Anhur
lHozman
Anhur
5,122
2,312
0
2,558
4,950
1,648
44
306
4,644
0
53,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
29,056
376
Minions Killed
341
0
Camps Cleared
0
1,101,954
Distance Traveled
1,051,585
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,162
716
103
10
0
224,225
4
W
Zeus
6,747
675
87
9
0
219,717
0
W
Odin
6,332
633
15
2
0
230,366
0
L
Janus
5,931
593
79
8
0
211,262
1
L
Medusa
5,249
525
67
7
0
207,282
4
L
Nike
6,850
685
106
11
0
193,482
2
W
Tyr
5,933
593
74
7
0
227,688
0
L
Ymir
5,086
509
28
3
0
190,710
0
L
Chang'e
5,940
594
61
6
0
248,849
0
W
Anhur
6,653
665
97
10
0
199,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role