Player Matchup

Ix Chel
Ix Chel
Iam_Rayann
Ix Chel
Level 88
God Stats
4W - 9L
1,335 SR
Queue Stats
24W - 39L
1,316 Elo+
Solo
Thoth
Thoth
LAZKA92125
Thoth
Level 70
God Stats
1W - 1L
1,733 SR
Queue Stats
19W - 15L
1,613 Elo+
Solo
Amaterasu
Amaterasu
Rodpache
Amaterasu
Level 120
God Stats
4W - 7L
1,451 SR
Queue Stats
472W - 450L
1,501 Elo+
Solo
Izanami
Izanami
WaRRoZe_666
Izanami
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 46L
1,408 Elo+
Solo
Anubis
Anubis
cRyysick
Anubis
Level 66
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Team Averages
Level 90
1,497 SR
1,425 Elo+

VS

Team Averages
Level 92
1,540 SR
1,446 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LORN01
Thor
Level 68
God Stats
8W - 1L
1,800 SR
Queue Stats
122W - 106L
1,417 Elo+
Party 1
Baba Yaga
Baba Yaga
Laxafir
Baba Yaga
Level 81
God Stats
9W - 4L
1,367 SR
Queue Stats
120W - 106L
1,417 Elo+
Party 1
Fenrir
Fenrir
alons00
Fenrir
Level 119
God Stats
6W - 2L
1,819 SR
Queue Stats
120W - 131L
1,433 Elo+
Solo
King Arthur
King Arthur
darth_lamer
King Arthur
Level 62
God Stats
11W - 11L
1,214 SR
Queue Stats
303W - 302L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Iam_Rayann
Ix Chel
6
0 / 4 / 0
4,032
504
2,100
6,264
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
8
0 / 5 / 0
4,321
540
2,233
4,628
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
Rodpache
Amaterasu
3
0 / 2 / 0
3,469
434
568
2,053
562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
WaRRoZe_666
Izanami
7
0 / 3 / 0
3,909
489
1,634
5,261
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
cRyysick
Anubis
7
2 / 5 / 0
4,458
557
3,565
4,415
1,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 0 / 4
5,862
733
6,521
4,888
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
LORN01
Thor
9
4 / 0 / 3
6,116
765
2,673
6,250
3,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Laxafir
Baba Yaga
10
3 / 0 / 2
5,747
718
2,502
3,471
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
alons00
Fenrir
12
6 / 0 / 0
6,214
777
2,603
7,046
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
darth_lamer
King Arthur
9
3 / 2 / 2
5,702
713
3,056
7,036
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
19
19
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
4
5
L
Ix Chel
Iam_Rayann
Ix Chel
0
4
0
0
L
Thoth
0
5
0
0
W
Thor
LORN01
Thor
4
0
3
5.5
W
Baba Yaga
Laxafir
Baba Yaga
3
0
2
4
L
Amaterasu
Rodpache
Amaterasu
0
2
0
0
L
Izanami
WaRRoZe_666
Izanami
0
3
0
0
W
Fenrir
alons00
Fenrir
6
0
0
6
L
Anubis
cRyysick
Anubis
2
5
0
0.4
W
King Arthur
darth_lamer
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,100
Damage
17,355
22,621
Taken
28,691
7,344
Mitigated
10,441
5,025
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,521
3,062
0
1,208
4,888
1,389
0
884
4,004
0
34,734
L
Ix Chel
Iam_Rayann
Ix Chel
2,100
398
50
2,195
6,264
2,773
0
0
6,264
11,384
0
L
Thoth
2,233
120
0
374
4,628
1,191
0
2,465
2,163
23,689
0
W
Thor
LORN01
Thor
2,673
357
0
1,640
6,250
3,547
224
1,459
4,791
0
13,089
W
Baba Yaga
Laxafir
Baba Yaga
2,502
104
0
1,374
3,471
1,199
175
1,813
1,658
31,690
753
L
Amaterasu
Rodpache
Amaterasu
568
416
0
538
2,053
562
0
0
2,053
0
6,256
L
Izanami
WaRRoZe_666
Izanami
1,634
1,056
0
1,327
5,261
1,207
0
0
5,261
0
19,752
W
Fenrir
alons00
Fenrir
2,603
246
0
6,162
7,046
2,363
0
519
6,527
0
51,231
L
Anubis
cRyysick
Anubis
3,565
620
0
541
4,415
1,611
0
0
4,415
15,162
415
W
King Arthur
darth_lamer
King Arthur
3,056
587
0
1,465
7,036
1,943
0
3,121
3,915
0
27,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,189
Gold Earned
29,641
120
Minions Killed
276
0
Camps Cleared
0
677,949
Distance Traveled
900,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,862
733
50
6
0
161,793
0
L
Ix Chel
4,032
504
15
2
0
157,909
0
L
Thoth
4,321
540
35
4
0
164,388
0
W
Thor
6,116
765
14
2
0
194,225
0
W
Baba Yaga
5,747
718
55
7
0
185,915
0
L
Amaterasu
3,469
434
15
2
0
51,345
0
L
Izanami
3,909
489
35
4
0
174,166
0
W
Fenrir
6,214
777
106
13
0
195,170
0
L
Anubis
4,458
557
20
3
0
130,141
0
W
King Arthur
5,702
713
51
6
0
163,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role