Player Matchup

Rama
Rama
Platinum I
 
Rama
Platinum I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond III
Panzeot
Ra
Diamond III
Level 92
God Stats
6W - 11L
1,452 SR
Queue Stats
135W - 123L
2,094 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
PoroDespair
Tsukuyomi
Platinum II
Level 39
God Stats
19W - 13L
1,920 SR
Queue Stats
59W - 56L
2,154 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
zacagewea
Kuzenbo
Platinum II
Level 109
God Stats
8W - 4L
1,784 SR
Queue Stats
36W - 27L
2,032 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 96
1,631 SR
1,856 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,550 SR
1,970 MMR
Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
BlueEyesWIDragon
Cthulhu
Diamond IV
Level 164
God Stats
20W - 14L
1,719 SR
Queue Stats
219W - 200L
2,143 MMR
Solo
Cliodhna
Cliodhna
Diamond III
sooka
Cliodhna
Diamond III
Level 158
God Stats
6W - 7L
1,601 SR
Queue Stats
245W - 224L
2,085 MMR
Solo
Scylla
Scylla
Platinum II
ŘÂВÏÂŚ
Scylla
Platinum II
Level 121
God Stats
10W - 6L
1,281 SR
Queue Stats
92W - 83L
2,092 MMR
Solo
Neith
Neith
Diamond IV
αrrrigα
Neith
Diamond IV
Level 148
God Stats
11W - 9L
1,650 SR
Queue Stats
260W - 241L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 2 / 0
5,911
537
2,133
7,712
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
 
Izanami
9
0 / 3 / 2
5,388
490
3,139
8,483
2,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 2
5,637
512
1,863
4,502
1,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
PoroDespair
Tsukuyomi
12
5 / 5 / 1
6,481
589
6,103
11,473
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
zacagewea
Kuzenbo
9
2 / 4 / 0
5,101
464
3,644
10,120
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaSun WukongSkadiSusano

VS

Bans
Ao KuangSobekAnhurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 3 / 2
6,788
617
9,253
10,434
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 4
6,134
558
5,621
6,027
4,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
sooka
Cliodhna
13
4 / 1 / 3
6,880
625
4,693
6,804
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
11
6 / 3 / 2
6,422
584
5,348
5,380
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
αrrrigα
Neith
13
3 / 0 / 2
7,216
656
5,428
4,881
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
17
17
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Izanami
 
Izanami
0
3
2
0.33
W
Mulan
 
Mulan
3
3
2
1.33
W
1
0
4
3
L
0
3
2
0.33
L
Tsukuyomi
PoroDespair
Tsukuyomi
5
5
1
1.1
W
Cliodhna
sooka
Cliodhna
4
1
3
5.5
L
Kuzenbo
zacagewea
Kuzenbo
2
4
0
0.5
W
Scylla
6
3
2
2.33
W
Neith
αrrrigα
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
30,343
42,290
Taken
33,526
17,774
Mitigated
14,851
15,881
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,133
1,730
0
3,464
7,712
2,322
0
1,118
6,594
0
49,246
L
Izanami
 
Izanami
3,139
1,744
0
2,338
8,483
2,157
0
234
8,249
0
24,871
W
Mulan
 
Mulan
9,253
1,789
0
3,695
10,434
5,686
286
0
10,434
0
42,275
W
5,621
674
245
2,056
6,027
4,015
0
2,054
3,660
26,630
1,276
L
1,863
0
120
1,773
4,502
1,342
0
1,942
2,560
43,270
883
L
Tsukuyomi
PoroDespair
Tsukuyomi
6,103
1,917
0
4,667
11,473
4,023
0
1,841
9,632
0
46,518
W
Cliodhna
sooka
Cliodhna
4,693
854
0
4,698
6,804
2,097
0
731
6,031
0
50,929
L
Kuzenbo
zacagewea
Kuzenbo
3,644
1,148
0
3,519
10,120
7,930
7
5,457
4,663
12,354
0
W
Scylla
5,348
520
0
443
5,380
1,362
0
1,768
3,473
32,415
718
W
Neith
αrrrigα
Neith
5,428
1,540
0
2,051
4,881
1,691
0
291
4,557
0
60,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
33,440
317
Minions Killed
373
0
Camps Cleared
0
1,098,638
Distance Traveled
1,175,272
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,911
537
95
9
0
197,768
1
L
Izanami
5,388
490
52
5
0
210,892
0
W
Mulan
6,788
617
62
6
0
215,045
4
W
Cthulhu
6,134
558
28
3
0
255,830
3
L
Ra
5,637
512
86
8
0
202,621
1
L
Tsukuyomi
6,481
589
72
7
0
236,941
0
W
Cliodhna
6,880
625
89
8
0
270,472
0
L
Kuzenbo
5,101
464
12
1
0
250,416
0
W
Scylla
6,422
584
73
7
0
221,974
1
W
Neith
7,216
656
121
11
0
211,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role