Player Matchup

Jing Wei
Jing Wei
JailBaitCherry
Jing Wei
Level 127
God Stats
9W - 9L
1,516 SR
Queue Stats
56W - 61L
1,552 Elo+
Party 2
Awilix
Awilix
MrWhiteFoxx
Awilix
Level 89
God Stats
4W - 3L
1,852 SR
Queue Stats
154W - 176L
1,508 Elo+
Party 3
Horus
Horus
Ranke
Horus
Level 149
God Stats
13W - 11L
1,606 SR
Queue Stats
162W - 149L
1,551 Elo+
Party 2
Poseidon
Poseidon
ferryzenda
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 420L
1,489 Elo+
Party 3
Nemesis
Nemesis
大言yyy
Nemesis
Level 36
God Stats
2W - 7L
1,270 SR
Queue Stats
7W - 16L
1,288 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,478 Elo+

VS

Team Averages
Level 109
1,411 SR
1,506 Elo+
Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ABitMediocre
Baron Samedi
Level 159
God Stats
5W - 4L
1,428 SR
Queue Stats
96W - 86L
1,554 Elo+
Solo
Camazotz
Camazotz
Cooperator_Ghost
Camazotz
Level 124
God Stats
2W - 6L
1,153 SR
Queue Stats
185W - 177L
1,552 Elo+
Party 1
Anhur
Anhur
MrFresco4753
Anhur
Level 43
God Stats
3W - 0L
1,650 SR
Queue Stats
67W - 74L
1,470 Elo+
Solo
Horus
Horus
holyguacamorley
Horus
Level 155
God Stats
1W - 0L
1,324 SR
Queue Stats
71W - 77L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 1 / 0
5,774
412
2,842
3,727
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
14
1 / 3 / 1
7,099
507
3,910
9,558
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Ranke
Horus
11
1 / 2 / 0
6,811
487
5,412
12,878
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
ferryzenda
Poseidon
12
0 / 8 / 2
6,778
484
3,120
8,542
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
大言yyy
Nemesis
10
2 / 6 / 0
6,288
449
6,128
13,577
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 1 / 9
9,151
654
7,264
4,544
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ABitMediocre
Baron Samedi
14
3 / 3 / 5
9,014
644
7,262
8,191
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
12 / 1 / 4
10,180
727
9,951
13,456
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 0 / 1
7,096
507
4,268
4,751
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 1
7,921
566
5,752
10,102
8,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
20
20
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
9
7.5
W
Baron Samedi
ABitMediocre
Baron Samedi
3
3
5
1.83
W
12
1
4
14
L
Jing Wei
0
1
0
0
W
0
0
1
0.5
L
Awilix
1
3
1
0.5
L
Horus
Ranke
Horus
1
2
0
0.5
L
Poseidon
ferryzenda
Poseidon
0
8
2
0.13
W
2
0
1
2.5
L
Nemesis
大言yyy
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,412
Damage
34,497
48,282
Taken
41,044
19,590
Mitigated
21,353
10,034
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,264
257
0
1,163
4,544
1,277
353
1,294
2,968
50,161
951
W
Baron Samedi
ABitMediocre
Baron Samedi
7,262
531
354
2,922
8,191
4,836
0
596
7,508
49,778
571
W
9,951
3,220
0
4,211
13,456
5,573
1,912
733
12,615
0
72,639
L
Jing Wei
2,842
2,379
0
542
3,727
969
0
13
3,714
0
38,321
W
4,268
2,482
0
2,087
4,751
1,646
644
159
4,592
0
52,864
L
Awilix
3,910
2,127
0
750
9,558
3,540
0
3,586
5,894
0
64,455
L
Horus
Ranke
Horus
5,412
2,126
324
4,398
12,878
7,953
0
176
12,702
0
24,630
L
Poseidon
ferryzenda
Poseidon
3,120
389
0
961
8,542
2,276
0
4,125
4,339
39,414
1,716
W
5,752
1,770
598
4,300
10,102
8,021
305
646
9,456
2,092
18,493
L
Nemesis
大言yyy
Nemesis
6,128
1,641
0
3,059
13,577
4,852
0
5,898
7,043
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
43,362
344
Minions Killed
405
0
Camps Cleared
0
1,335,194
Distance Traveled
1,403,327
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,151
654
98
7
0
312,662
0
W
Baron Samedi
9,014
644
96
7
0
234,907
0
W
Camazotz
10,180
727
104
7
0
348,160
0
L
Jing Wei
5,774
412
71
5
0
245,846
0
W
Anhur
7,096
507
76
5
0
224,806
0
L
Awilix
7,099
507
99
7
0
308,596
0
L
Horus
6,811
487
32
2
0
280,161
5
L
Poseidon
6,778
484
87
6
0
258,764
2
W
Horus
7,921
566
31
2
0
282,792
0
L
Nemesis
6,288
449
55
4
0
241,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role