Player Matchup

Vamana
Vamana
Csm_Raider
Vamana
Level 81
God Stats
5W - 2L
1,582 SR
Queue Stats
56W - 70L
1,442 Elo+
Solo
Horus
Horus
Hx04Ds
Horus
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 43L
1,439 Elo+
Solo
Thor
Thor
LORN01
Thor
Level 68
God Stats
9W - 2L
1,742 SR
Queue Stats
176W - 159L
1,408 Elo+
Party 2
Baba Yaga
Baba Yaga
Laxafir
Baba Yaga
Level 81
God Stats
13W - 8L
1,232 SR
Queue Stats
172W - 158L
1,408 Elo+
Party 2
Anubis
Anubis
MrRDoyle
Anubis
Level 69
God Stats
8W - 8L
1,389 SR
Queue Stats
44W - 46L
1,461 Elo+
Solo
Team Averages
Level 84
1,489 SR
1,431 Elo+

VS

Team Averages
Level 41
1,548 SR
1,363 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alaeddin 0
Ra
Level 66
God Stats
17W - 18L
1,458 SR
Queue Stats
67W - 69L
1,435 Elo+
Solo
Athena
Athena
BapBuk
Athena
Level 47
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 6L
1,430 Elo+
Solo
Anhur
Anhur
Sajirae
Anhur
Level 37
God Stats
5W - 6L
1,588 SR
Queue Stats
232W - 236L
1,327 Elo+
Party 1
Nu Wa
Nu Wa
queenoflegend
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Csm_Raider
Vamana
8
3 / 0 / 1
4,470
894
2,561
3,921
1,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Hx04Ds
Horus
7
3 / 0 / 3
4,322
864
2,034
3,442
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
LORN01
Thor
5
1 / 1 / 3
3,840
768
1,616
3,568
974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Laxafir
Baba Yaga
5
0 / 0 / 2
3,292
658
1,077
1,524
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
MrRDoyle
Anubis
7
2 / 0 / 0
4,340
868
542
1,586
545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
1 / 3 / 0
3,577
715
2,104
4,634
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
3,256
651
1,286
2,951
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
BapBuk
Athena
4
0 / 2 / 0
3,064
613
607
3,128
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Sajirae
Anhur
3
0 / 2 / 1
2,777
555
1,971
2,642
520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
981
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
0
3
0
0
L
Athena
BapBuk
Athena
0
2
0
0
W
Vamana
Csm_Raider
Vamana
3
0
1
3.5
W
Horus
Hx04Ds
Horus
3
0
3
4.5
W
Thor
LORN01
Thor
1
1
3
2.5
W
Baba Yaga
Laxafir
Baba Yaga
0
0
2
1
W
Anubis
MrRDoyle
Anubis
2
0
0
2
L
Anhur
Sajirae
Anhur
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,830
Damage
5,968
14,041
Taken
13,355
5,098
Mitigated
4,004
5,227
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,104
621
0
1,538
4,634
1,180
0
109
4,446
0
15,003
L
1,286
261
0
721
2,951
697
0
0
2,771
14,640
0
L
Athena
BapBuk
Athena
607
256
0
1,188
3,128
1,607
0
827
2,301
3,204
0
W
Vamana
Csm_Raider
Vamana
2,561
1,154
0
1,688
3,921
1,929
0
1,254
2,667
0
22,710
W
Horus
Hx04Ds
Horus
2,034
864
120
1,033
3,442
1,303
0
103
3,339
0
17,437
W
Thor
LORN01
Thor
1,616
332
0
913
3,568
974
0
325
3,243
0
8,415
W
Baba Yaga
Laxafir
Baba Yaga
1,077
151
0
631
1,524
347
62
211
1,313
12,454
454
W
Anubis
MrRDoyle
Anubis
542
0
0
842
1,586
545
0
0
1,586
21,802
1,780
L
Anhur
Sajirae
Anhur
1,971
1,164
0
730
2,642
520
0
683
1,959
0
6,214
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,264
Gold Earned
13,655
157
Minions Killed
78
0
Camps Cleared
0
567,742
Distance Traveled
442,224
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,577
715
34
7
0
111,674
0
L
Ra
3,256
651
29
6
0
105,879
0
L
Athena
3,064
613
6
1
0
108,855
0
W
Vamana
4,470
894
47
9
0
100,984
0
W
Horus
4,322
864
34
7
0
127,723
1
W
Thor
3,840
768
16
3
0
119,295
0
W
Baba Yaga
3,292
658
28
6
0
125,565
0
W
Anubis
4,340
868
32
6
0
94,175
0
L
Anhur
2,777
555
9
2
0
115,816
0
L
Nu Wa
981
196
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role