Player Matchup

Terra
Terra
Diamond V
 
Terra
Diamond V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Diamond II
Abìto
Morgan Le Fay
Diamond II
Level 148
God Stats
2W - 0L
1,802 SR
Queue Stats
91W - 79L
2,418 MMR
Party 2
Lancelot
Lancelot
Masters
Hrup
Lancelot
Masters
Level 159
God Stats
34W - 16L
1,819 SR
Queue Stats
117W - 69L
2,799 MMR
Solo
Odin
Odin
Diamond V
Jayswervy
Odin
Diamond V
Level 186
God Stats
3W - 0L
1,500 SR
Queue Stats
215W - 181L
2,196 MMR
Party 2
Ullr
Ullr
Diamond II
SLOTHTOOTHDEATH
Ullr
Diamond II
Level 59
God Stats
2W - 1L
1,877 SR
Queue Stats
89W - 49L
2,367 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,700 SR
2,256 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,697 SR
2,487 MMR
Thor
Thor
Masters
Blaaaast
Thor
Masters
Level 206
God Stats
14W - 11L
1,682 SR
Queue Stats
500W - 466L
3,003 MMR
Party 1
Rama
Rama
Diamond IV
Brankie
Rama
Diamond IV
Level 159
God Stats
11W - 9L
1,690 SR
Queue Stats
304W - 279L
2,166 MMR
Solo
Ix Chel
Ix Chel
Diamond III
LuxSlime
Ix Chel
Diamond III
Level 121
God Stats
122W - 90L
1,729 SR
Queue Stats
333W - 314L
2,178 MMR
Solo
Ganesha
Ganesha
Diamond IV
Mikèal
Ganesha
Diamond IV
Level 52
God Stats
9W - 9L
1,741 SR
Queue Stats
139W - 124L
2,187 MMR
Solo
Sobek
Sobek
Masters
fineokay
Sobek
Masters
Level 200
God Stats
1W - 2L
1,645 SR
Queue Stats
390W - 327L
2,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 0 / 0
3,760
752
1,000
3,799
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Abìto
Morgan Le Fay
7
1 / 0 / 2
4,350
870
2,065
2,226
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Hrup
Lancelot
7
1 / 0 / 2
3,885
777
1,485
3,443
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
8
1 / 0 / 0
4,413
883
496
2,057
577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,515
703
2,548
2,256
556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Maman BrigitteAo KuangAthenaAphrodite

VS

Bans
AresJanusMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 1 / 0
3,322
664
1,131
3,656
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Brankie
Rama
6
0 / 0 / 0
3,410
682
1,782
2,227
476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
LuxSlime
Ix Chel
6
0 / 2 / 0
3,458
692
2,007
2,739
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Mikèal
Ganesha
6
0 / 0 / 0
3,601
720
1,088
3,178
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
fineokay
Sobek
1
0 / 0 / 0
2,563
513
0
370
162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
0
0
W
Morgan Le Fay
Abìto
Morgan Le Fay
1
0
2
2
L
Thor
0
1
0
0
L
Rama
Brankie
Rama
0
0
0
0
W
Lancelot
Hrup
Lancelot
1
0
2
2
W
Odin
1
0
0
1
L
Ix Chel
LuxSlime
Ix Chel
0
2
0
0
L
Ganesha
Mikèal
Ganesha
0
0
0
0
W
0
0
0
0
L
Sobek
fineokay
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,594
Damage
6,008
13,781
Taken
12,170
4,387
Mitigated
3,513
6,832
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,000
649
110
2,319
3,799
1,686
0
872
2,927
11,503
0
W
Morgan Le Fay
Abìto
Morgan Le Fay
2,065
188
0
1,008
2,226
595
0
1,082
1,008
17,099
0
L
Thor
1,131
300
0
1,722
3,656
856
0
804
2,724
0
12,952
L
Rama
Brankie
Rama
1,782
1,656
0
1,113
2,227
476
0
94
2,133
0
20,923
W
Lancelot
Hrup
Lancelot
1,485
457
0
1,908
3,443
973
0
594
2,727
0
21,096
W
Odin
496
122
0
514
2,057
577
0
121
1,936
0
25,693
L
Ix Chel
LuxSlime
Ix Chel
2,007
255
81
679
2,739
695
0
991
1,606
13,953
749
L
Ganesha
Mikèal
Ganesha
1,088
493
0
1,753
3,178
1,324
0
906
2,272
9,780
0
W
2,548
1,494
0
973
2,256
556
0
216
2,040
0
20,752
L
Sobek
fineokay
Sobek
0
0
0
147
370
162
0
0
370
935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
16,354
196
Minions Killed
141
0
Camps Cleared
0
574,554
Distance Traveled
490,304
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,760
752
18
4
0
129,727
2
W
Morgan Le Fay
4,350
870
50
10
0
113,161
0
L
Thor
3,322
664
31
6
0
125,681
0
L
Rama
3,410
682
68
14
0
110,235
0
W
Lancelot
3,885
777
35
7
0
138,752
0
W
Odin
4,413
883
57
11
0
99,754
0
L
Ix Chel
3,458
692
39
8
0
113,159
0
L
Ganesha
3,601
720
0
0
0
112,286
2
W
Ullr
3,515
703
36
7
0
93,160
0
L
Sobek
2,563
513
3
1
0
28,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role