Player Matchup

Horus
Horus
 
Horus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cannon111
Sobek
Level 67
God Stats
3W - 1L
1,400 SR
Queue Stats
115W - 107L
1,471 Elo+
Solo
Ix Chel
Ix Chel
Takeinglives
Ix Chel
Level 121
God Stats
9W - 2L
1,809 SR
Queue Stats
228W - 214L
1,586 Elo+
Solo
Cabrakan
Cabrakan
ang3lzHS
Cabrakan
Level 145
God Stats
7W - 6L
1,536 SR
Queue Stats
333W - 319L
1,508 Elo+
Solo
Neith
Neith
tonioBR
Neith
Level 103
God Stats
9W - 3L
1,598 SR
Queue Stats
112W - 128L
1,422 Elo+
Solo
Team Averages
Level 98
1,569 SR
1,497 Elo+

VS

Team Averages
Level 118
1,470 SR
1,469 Elo+
Vulcan
Vulcan
BABYGUAM671
Vulcan
Level 92
God Stats
1W - 3L
1,194 SR
Queue Stats
1W - 4L
1,317 Elo+
Solo
Ravana
Ravana
Huff94
Ravana
Level 156
God Stats
2W - 3L
1,478 SR
Queue Stats
95W - 87L
1,496 Elo+
Party 1
Vamana
Vamana
NS4K
Vamana
Level 152
God Stats
5W - 6L
1,564 SR
Queue Stats
113W - 97L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
Pronubnubs
Jormungandr
Level 110
God Stats
23W - 17L
1,666 SR
Queue Stats
466W - 460L
1,526 Elo+
Solo
Nut
Nut
ognootch
Nut
Level 82
God Stats
5W - 9L
1,449 SR
Queue Stats
130W - 139L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 0
3,371
674
2,125
4,040
2,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Cannon111
Sobek
5
0 / 0 / 1
3,521
704
1,060
4,831
2,776
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ix Chel
Takeinglives
Ix Chel
8
2 / 1 / 0
4,173
835
2,420
2,096
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ang3lzHS
Cabrakan
8
1 / 0 / 1
4,259
852
1,668
4,562
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
tonioBR
Neith
5
0 / 0 / 1
3,250
650
3,107
3,488
783
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
5
0 / 1 / 0
3,366
673
570
2,072
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
Huff94
Ravana
7
2 / 1 / 0
4,025
805
1,922
4,069
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
NS4K
Vamana
8
0 / 0 / 1
4,229
846
1,603
3,870
1,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Pronubnubs
Jormungandr
6
0 / 0 / 0
3,626
725
1,931
3,639
1,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,528
706
3,659
3,111
795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
0
0
L
Vulcan
0
1
0
0
W
Sobek
Cannon111
Sobek
0
0
1
0.5
L
Ravana
Huff94
Ravana
2
1
0
2
L
Vamana
NS4K
Vamana
0
0
1
0.5
L
Jormungandr
Pronubnubs
Jormungandr
0
0
0
0
W
Ix Chel
Takeinglives
Ix Chel
2
1
0
2
W
Cabrakan
ang3lzHS
Cabrakan
1
0
1
1.5
L
0
1
0
0
W
Neith
tonioBR
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,380
Damage
9,685
19,017
Taken
16,761
8,953
Mitigated
5,844
9,466
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,125
904
0
931
4,040
2,365
0
0
3,746
0
12,889
L
Vulcan
570
37
0
750
2,072
502
0
1,418
472
11,517
0
W
Sobek
Cannon111
Sobek
1,060
63
0
2,902
4,831
2,776
0
1,391
3,440
5,473
0
L
Ravana
Huff94
Ravana
1,922
305
0
2,476
4,069
1,278
0
1,933
2,034
0
20,666
L
Vamana
NS4K
Vamana
1,603
218
0
1,292
3,870
1,361
0
0
3,618
0
22,498
L
Jormungandr
Pronubnubs
Jormungandr
1,931
797
0
1,665
3,639
1,908
0
785
2,854
13,956
0
W
Ix Chel
Takeinglives
Ix Chel
2,420
221
715
927
2,096
535
0
447
1,649
19,734
0
W
Cabrakan
ang3lzHS
Cabrakan
1,668
405
0
2,536
4,562
2,494
0
243
4,319
21,369
0
L
3,659
1,755
0
528
3,111
795
0
728
2,383
0
22,233
W
Neith
tonioBR
Neith
3,107
1,210
0
1,455
3,488
783
0
420
3,068
0
20,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,574
Gold Earned
18,774
152
Minions Killed
183
0
Camps Cleared
0
593,646
Distance Traveled
530,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,371
674
23
5
0
118,005
0
L
Vulcan
3,366
673
28
6
0
71,823
0
W
Sobek
3,521
704
9
2
0
118,994
0
L
Ravana
4,025
805
47
9
0
124,226
0
L
Vamana
4,229
846
49
10
0
115,656
0
L
Jormungandr
3,626
725
19
4
0
112,593
0
W
Ix Chel
4,173
835
55
11
0
126,200
0
W
Cabrakan
4,259
852
41
8
0
124,134
0
L
Nut
3,528
706
40
8
0
106,073
0
W
Neith
3,250
650
24
5
0
106,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role