Player Matchup

Neith
Neith
Foogazy Ns
Neith
Level 158
God Stats
2W - 2L
1,542 SR
Queue Stats
229W - 219L
1,592 Elo+
Solo
Merlin
Merlin
Osorio26
Merlin
Level 129
God Stats
1W - 0L
1,786 SR
Queue Stats
37W - 37L
1,428 Elo+
Solo
Fenrir
Fenrir
OxtailBow9049
Fenrir
Level 146
God Stats
7W - 7L
1,660 SR
Queue Stats
292W - 327L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
RangerDyer
Baron Samedi
Level 157
God Stats
3W - 1L
1,495 SR
Queue Stats
66W - 72L
1,605 Elo+
Party 1
Kali
Kali
toxicxtacos
Kali
Level 157
God Stats
1W - 0L
1,779 SR
Queue Stats
48W - 54L
1,580 Elo+
Party 1
Team Averages
Level 149
1,653 SR
1,552 Elo+

VS

Team Averages
Level 130
1,581 SR
1,549 Elo+
Yu Huang
Yu Huang
Barbastion
Yu Huang
Level 129
God Stats
0W - 2L
1,515 SR
Queue Stats
43W - 48L
1,560 Elo+
Party 2
Cupid
Cupid
Dullknee
Cupid
Level 116
God Stats
5W - 6L
1,644 SR
Queue Stats
434W - 411L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
Joyuss
Baron Samedi
Level 124
God Stats
22W - 19L
1,690 SR
Queue Stats
498W - 498L
1,555 Elo+
Solo
Janus
Janus
NightCrawler_EsO
Janus
Level 156
God Stats
13W - 18L
1,521 SR
Queue Stats
317W - 275L
1,528 Elo+
Solo
Neith
Neith
h2sn8w
Neith
Level 126
God Stats
22W - 30L
1,537 SR
Queue Stats
380W - 319L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 0 / 1
6,992
699
6,806
7,308
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
Osorio26
Merlin
10
2 / 1 / 0
5,908
591
3,885
4,129
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 0
6,862
686
5,643
5,820
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
RangerDyer
Baron Samedi
9
0 / 0 / 4
5,497
550
3,683
3,616
2,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 2
5,907
591
1,777
8,598
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Barbastion
Yu Huang
8
0 / 5 / 1
4,891
489
4,107
6,588
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Dullknee
Cupid
8
0 / 6 / 0
5,056
506
2,204
7,262
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Joyuss
Baron Samedi
8
0 / 2 / 0
5,074
507
1,814
5,093
2,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 0
5,432
543
2,270
7,064
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
h2sn8w
Neith
11
0 / 0 / 1
5,796
580
2,940
5,854
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
15
Kills
2
2
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Barbastion
Yu Huang
0
5
1
0.1
L
Cupid
Dullknee
Cupid
0
6
0
0
W
Neith
5
0
1
5.5
L
Baron Samedi
Joyuss
Baron Samedi
0
2
0
0
L
2
2
0
1
W
Merlin
Osorio26
Merlin
2
1
0
2
W
6
0
0
6
W
Baron Samedi
RangerDyer
Baron Samedi
0
0
4
2
L
Neith
h2sn8w
Neith
0
0
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
13,335
29,471
Taken
31,861
12,568
Mitigated
10,420
14,323
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Barbastion
Yu Huang
4,107
1,057
0
2,124
6,588
1,918
0
720
5,868
21,027
5,587
L
Cupid
Dullknee
Cupid
2,204
812
0
2,044
7,262
2,338
0
0
6,875
0
25,032
W
Neith
6,806
2,310
0
3,392
7,308
2,402
434
4,458
2,850
0
49,683
L
Baron Samedi
Joyuss
Baron Samedi
1,814
87
403
1,791
5,093
2,659
0
2,675
2,200
12,672
0
L
2,270
281
0
3,721
7,064
1,878
0
880
6,086
32,987
0
W
Merlin
Osorio26
Merlin
3,885
119
0
1,152
4,129
1,254
0
1,120
3,009
33,873
0
W
5,643
1,081
0
3,232
5,820
2,496
0
0
5,388
0
39,452
W
Baron Samedi
RangerDyer
Baron Samedi
3,683
196
834
1,670
3,616
2,001
0
1,442
2,174
14,599
0
L
Neith
h2sn8w
Neith
2,940
353
0
3,409
5,854
1,627
0
2,763
2,877
0
52,778
W
1,777
691
0
4,043
8,598
4,415
0
822
7,776
0
42,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
26,249
340
Minions Killed
291
0
Camps Cleared
0
1,010,933
Distance Traveled
946,013
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,891
489
54
5
0
178,357
0
L
Cupid
5,056
506
44
4
0
174,034
0
W
Neith
6,992
699
87
9
0
180,654
2
L
Baron Samedi
5,074
507
20
2
0
198,569
6
L
Janus
5,432
543
57
6
0
200,688
0
W
Merlin
5,908
591
84
8
0
191,854
0
W
Fenrir
6,862
686
70
7
0
188,206
0
W
Baron Samedi
5,497
550
24
2
0
223,436
1
L
Neith
5,796
580
116
12
0
194,365
0
W
Kali
5,907
591
75
8
0
226,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role