Player Matchup

Serqet
Serqet
Silver II
Asaelf
Serqet
Silver II
Level 83
God Stats
1W - 3L
1,460 SR
Queue Stats
112W - 125L
950 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Ge0rgianKing
Baron Samedi
Silver III
Level 69
God Stats
3W - 1L
1,445 SR
Queue Stats
235W - 256L
967 MMR
Solo
Chernobog
Chernobog
Silver II
NotLandoNorris
Chernobog
Silver II
Level 126
God Stats
13W - 12L
1,549 SR
Queue Stats
173W - 184L
955 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
murj00n
Morgan Le Fay
Silver I
Level 125
God Stats
6W - 2L
1,830 SR
Queue Stats
81W - 95L
1,105 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
красныйперчик
Cu Chulainn
Silver IV
Level 158
God Stats
20W - 9L
1,588 SR
Queue Stats
121W - 139L
981 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,575 SR
991 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,544 SR
966 MMR
Nut
Nut
Silver V
Cueek
Nut
Silver V
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
980 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
G7_IVDGreenZone
Cthulhu
Silver IV
Level 57
God Stats
9W - 11L
1,406 SR
Queue Stats
51W - 62L
980 MMR
Party 1
Amaterasu
Amaterasu
Silver II
christiannn1
Amaterasu
Silver II
Level 148
God Stats
2W - 5L
1,597 SR
Queue Stats
129W - 148L
970 MMR
Solo
Ne Zha
Ne Zha
Silver II
westsidebejbe3
Ne Zha
Silver II
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,025 MMR
Solo
Chang'e
Chang'e
Silver III
xAvayia98
Chang'e
Silver III
Level 128
God Stats
1W - 2L
1,715 SR
Queue Stats
88W - 101L
876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Asaelf
Serqet
9
0 / 0 / 2
4,827
536
1,975
7,557
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Ge0rgianKing
Baron Samedi
9
4 / 2 / 1
5,275
586
3,432
5,201
3,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
NotLandoNorris
Chernobog
9
2 / 1 / 4
5,569
619
3,005
5,034
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
murj00n
Morgan Le Fay
10
0 / 3 / 1
5,334
593
1,906
4,694
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 2 / 2
5,669
630
5,434
8,577
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
Ao KuangBacchusThanatosNu Wa

VS

Bans
AgniAwilixAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Cueek
Nut
7
0 / 4 / 2
4,092
455
2,039
5,191
1,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 1 / 1
4,901
545
3,853
6,265
4,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
christiannn1
Amaterasu
10
2 / 2 / 0
5,308
590
5,158
8,621
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 2 / 1
5,221
580
5,591
6,806
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
xAvayia98
Chang'e
10
1 / 0 / 2
5,082
565
2,304
3,292
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
8
8
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
Asaelf
Serqet
0
0
2
1
L
Nut
Cueek
Nut
0
4
2
0.25
L
1
1
1
1.5
W
Baron Samedi
Ge0rgianKing
Baron Samedi
4
2
1
2.25
W
Chernobog
NotLandoNorris
Chernobog
2
1
4
4
L
Amaterasu
christiannn1
Amaterasu
2
2
0
1
W
Morgan Le Fay
murj00n
Morgan Le Fay
0
3
1
0.17
L
4
2
1
2.25
L
Chang'e
xAvayia98
Chang'e
1
0
2
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,752
Damage
18,945
31,063
Taken
30,175
12,692
Mitigated
15,878
11,118
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Asaelf
Serqet
1,975
451
0
3,334
7,557
2,207
0
960
6,503
0
27,871
L
Nut
Cueek
Nut
2,039
1,488
0
1,635
5,191
1,475
0
1,013
4,028
0
19,639
L
3,853
699
0
2,418
6,265
4,288
0
1,476
4,789
20,042
0
W
Baron Samedi
Ge0rgianKing
Baron Samedi
3,432
801
212
1,516
5,201
3,392
140
1,436
3,719
19,052
0
W
Chernobog
NotLandoNorris
Chernobog
3,005
1,857
0
2,782
5,034
1,359
0
2,053
2,981
0
36,597
L
Amaterasu
christiannn1
Amaterasu
5,158
2,000
0
4,089
8,621
6,863
0
0
8,621
0
29,471
W
Morgan Le Fay
murj00n
Morgan Le Fay
1,906
0
0
875
4,694
1,146
136
1,324
3,126
36,909
70
L
5,591
1,149
0
1,154
6,806
2,409
0
1,769
4,887
0
35,233
L
Chang'e
xAvayia98
Chang'e
2,304
136
160
2,364
3,292
843
0
1,039
2,253
26,300
0
W
5,434
1,042
0
2,399
8,577
4,588
0
0
7,912
0
32,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
24,604
290
Minions Killed
230
0
Camps Cleared
0
865,645
Distance Traveled
849,474
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,827
536
64
7
0
213,929
0
L
Nut
4,092
455
38
4
0
127,721
0
L
Cthulhu
4,901
545
35
4
0
189,849
1
W
Baron Samedi
5,275
586
28
3
0
157,268
1
W
Chernobog
5,569
619
76
8
0
160,191
0
L
Amaterasu
5,308
590
54
6
0
172,220
0
W
Morgan Le Fay
5,334
593
69
8
0
163,902
0
L
Ne Zha
5,221
580
56
6
0
196,103
1
L
Chang'e
5,082
565
47
5
0
163,581
0
W
Cu Chulainn
5,669
630
53
6
0
170,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role