Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DarealSulfur
Mercury
Level 102
God Stats
2W - 4L
1,264 SR
Queue Stats
204W - 196L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Marlymarl91
Nu Wa
Level 149
God Stats
7W - 2L
1,866 SR
Queue Stats
278W - 278L
1,497 Elo+
Solo
Atlas
Atlas
Worst5upportNA
Atlas
Level 161
God Stats
2W - 1L
1,522 SR
Queue Stats
135W - 136L
1,509 Elo+
Solo
Artemis
Artemis
khantastic007
Artemis
Level 68
God Stats
20W - 13L
1,834 SR
Queue Stats
65W - 70L
1,500 Elo+
Solo
Team Averages
Level 108
1,597 SR
1,500 Elo+

VS

Team Averages
Level 63
1,507 SR
1,427 Elo+
Janus
Janus
DemonicLogic-
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,324 Elo+
Party 1
Shiva
Shiva
KinDASouth
Shiva
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Sol
Sol
StickyNoteJay
Sol
Level 126
God Stats
6W - 10L
1,491 SR
Queue Stats
135W - 126L
1,570 Elo+
Solo
Loki
Loki
WingNuutzz
Loki
Level 153
God Stats
36W - 26L
1,543 SR
Queue Stats
583W - 595L
1,462 Elo+
Party 1
Hachiman
Hachiman
lil-dave666
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 2 / 1
6,176
618
3,272
5,463
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
DarealSulfur
Mercury
11
2 / 4 / 3
6,156
616
2,720
9,147
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
7 / 1 / 4
6,595
660
8,521
3,779
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
6 / 0 / 4
7,316
732
3,764
5,583
4,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
12
6 / 0 / 2
7,136
714
3,649
4,455
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,119
512
1,853
5,375
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
10
3 / 1 / 1
5,945
595
2,080
7,235
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 3 / 0
5,200
520
3,207
6,353
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 2
5,842
584
3,928
7,900
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
lil-dave666
Hachiman
7
0 / 8 / 0
4,276
428
1,009
6,411
1,209
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
21
Kills
6
7
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
2
1
0.25
W
Mercury
DarealSulfur
Mercury
2
4
3
0.88
L
0
5
2
0.2
L
Shiva
3
1
1
3.5
W
7
1
4
9
L
1
3
0
0.33
L
2
4
2
0.75
W
6
0
4
8
W
Artemis
6
0
2
7
L
Hachiman
lil-dave666
Hachiman
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
12,077
28,427
Taken
33,274
12,015
Mitigated
7,836
6,452
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,272
235
0
1,315
5,463
1,735
0
0
5,463
38,368
863
W
Mercury
DarealSulfur
Mercury
2,720
1,354
0
1,550
9,147
3,173
112
815
8,290
0
46,458
L
1,853
308
0
362
5,375
1,011
0
4,173
1,202
21,223
264
L
Shiva
2,080
286
0
1,153
7,235
2,108
62
2,940
4,263
0
21,701
W
8,521
1,579
0
394
3,779
1,104
0
1,889
1,750
35,151
1,665
L
3,207
715
0
2,502
6,353
1,356
0
2,561
3,792
26,833
4,408
L
3,928
1,325
0
2,600
7,900
2,152
0
3,122
4,771
0
33,482
W
3,764
1,261
0
1,741
5,583
4,580
0
1,158
4,423
21,009
1,809
W
Artemis
3,649
954
0
1,452
4,455
1,423
512
823
3,632
0
41,359
L
Hachiman
lil-dave666
Hachiman
1,009
569
0
171
6,411
1,209
0
2,578
3,833
0
6,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
26,382
306
Minions Killed
223
0
Camps Cleared
0
992,866
Distance Traveled
1,025,467
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,176
618
68
7
0
198,796
0
W
Mercury
6,156
616
75
8
0
211,031
0
L
Janus
5,119
512
46
5
0
196,708
0
L
Shiva
5,945
595
45
5
0
205,279
0
W
Nu Wa
6,595
660
60
6
0
190,157
2
L
Sol
5,200
520
58
6
0
197,204
2
L
Loki
5,842
584
62
6
0
215,339
0
W
Atlas
7,316
732
21
2
0
208,695
1
W
Artemis
7,136
714
82
8
0
184,187
0
L
Hachiman
4,276
428
12
1
0
210,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role