Player Matchup

Merlin
Merlin
AdmiralKidd
Merlin
Level 108
God Stats
3W - 7L
1,199 SR
Queue Stats
51W - 55L
1,518 Elo+
Party 1
Fenrir
Fenrir
HeWhoIsFeared58
Fenrir
Level 82
God Stats
8W - 9L
1,965 SR
Queue Stats
79W - 60L
1,600 Elo+
Solo
Olorun
Olorun
Leverox
Olorun
Level 124
God Stats
8W - 6L
1,616 SR
Queue Stats
365W - 357L
1,524 Elo+
Solo
King Arthur
King Arthur
lawrence_wolfxX
King Arthur
Level 124
God Stats
62W - 77L
1,492 SR
Queue Stats
448W - 416L
1,471 Elo+
Solo
Sylvanus
Sylvanus
mcknickletooke
Sylvanus
Level 158
God Stats
34W - 26L
1,551 SR
Queue Stats
339W - 334L
1,511 Elo+
Party 1
Team Averages
Level 119
1,565 SR
1,525 Elo+

VS

Team Averages
Level 102
1,517 SR
1,512 Elo+
Charon
Charon
 
Charon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Riggamortiz
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
asneakyninja3
Cu Chulainn
Level 158
God Stats
48W - 32L
1,524 SR
Queue Stats
248W - 271L
1,523 Elo+
Solo
Anhur
Anhur
killer-tony1227
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,524 Elo+
Solo
Arachne
Arachne
skittlezFyM
Arachne
Level 75
God Stats
32W - 31L
1,562 SR
Queue Stats
439W - 431L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 2
5,290
529
2,358
3,758
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
3 / 0 / 1
6,072
607
3,635
8,843
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Olorun
Leverox
Olorun
11
4 / 0 / 0
6,064
606
6,468
4,546
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
lawrence_wolfxX
King Arthur
8
0 / 5 / 0
4,815
482
1,100
7,990
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sylvanus
9
1 / 3 / 3
5,030
503
5,289
8,285
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 1 / 3
5,281
528
2,368
6,727
3,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 2
5,523
552
4,911
4,901
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
asneakyninja3
Cu Chulainn
11
4 / 1 / 2
6,868
687
6,695
7,466
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 1
5,363
536
2,924
7,246
2,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
skittlezFyM
Arachne
11
2 / 1 / 2
5,679
568
2,668
8,137
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
9
9
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
3
2.5
L
Merlin
0
1
2
1
L
3
0
1
3.5
L
Olorun
Leverox
Olorun
4
0
0
4
W
2
1
2
3
W
Cu Chulainn
asneakyninja3
Cu Chulainn
4
1
2
5
W
0
4
1
0.13
L
King Arthur
lawrence_wolfxX
King Arthur
0
5
0
0
L
Sylvanus
1
3
3
0.83
W
Arachne
skittlezFyM
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
19,566
33,422
Taken
34,477
14,206
Mitigated
14,774
9,559
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,368
515
0
1,452
6,727
3,777
9
2,754
3,973
15,061
0
L
Merlin
2,358
168
0
346
3,758
1,420
0
1,574
2,184
27,822
1,106
L
3,635
598
0
1,690
8,843
3,844
0
1,683
7,160
0
48,796
L
Olorun
Leverox
Olorun
6,468
3,194
300
3,226
4,546
1,542
0
1,100
3,446
42,137
2,309
W
4,911
457
0
673
4,901
1,238
0
3,013
1,875
27,712
0
W
Cu Chulainn
asneakyninja3
Cu Chulainn
6,695
737
0
1,238
7,466
5,317
0
307
7,159
3,805
44,841
W
2,924
1,615
0
2,260
7,246
2,081
0
4,496
2,750
0
40,143
L
King Arthur
lawrence_wolfxX
King Arthur
1,100
244
0
1,099
7,990
2,668
0
635
7,355
0
26,941
L
Sylvanus
5,289
1,278
429
2,469
8,285
4,732
0
2,866
5,419
19,609
8,084
W
Arachne
skittlezFyM
Arachne
2,668
1,562
0
5,245
8,137
2,361
38
3,080
5,049
0
37,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,271
Gold Earned
28,714
324
Minions Killed
297
0
Camps Cleared
0
982,299
Distance Traveled
1,004,250
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,281
528
29
3
0
175,298
0
L
Merlin
5,290
529
74
7
0
214,208
4
L
Fenrir
6,072
607
81
8
0
244,426
1
L
Olorun
6,064
606
88
9
0
204,455
0
W
Nu Wa
5,523
552
60
6
0
202,284
0
W
Cu Chulainn
6,868
687
81
8
0
184,723
0
W
Anhur
5,363
536
67
7
0
193,876
0
L
King Arthur
4,815
482
53
5
0
121,925
0
L
Sylvanus
5,030
503
28
3
0
197,285
1
W
Arachne
5,679
568
60
6
0
248,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role