Player Matchup

Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BigSam67
Surtr
Level 154
God Stats
121W - 91L
1,547 SR
Queue Stats
321W - 318L
1,501 Elo+
Solo
Cerberus
Cerberus
BunionJ
Cerberus
Level 28
God Stats
0W - 2L
1,748 SR
Queue Stats
36W - 30L
1,514 Elo+
Party 1
Serqet
Serqet
Jaydog7075
Serqet
Level 127
God Stats
0W - 6L
1,087 SR
Queue Stats
171W - 152L
1,539 Elo+
Solo
Team Averages
Level 127
1,476 SR
1,511 Elo+

VS

Team Averages
Level 131
1,554 SR
1,559 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BREAD5075
Loki
Level 143
God Stats
31W - 19L
1,590 SR
Queue Stats
306W - 279L
1,593 Elo+
Solo
Tiamat
Tiamat
JuanchoCrazyBoy
Tiamat
Level 144
God Stats
10W - 7L
1,480 SR
Queue Stats
284W - 250L
1,619 Elo+
Solo
Bellona
Bellona
santos50
Bellona
Level 154
God Stats
7W - 4L
1,642 SR
Queue Stats
399W - 359L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 128
God Stats
163W - 134L
1,556 SR
Queue Stats
173W - 154L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 6 / 2
5,079
508
4,303
8,297
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Apollo
 
Apollo
9
0 / 2 / 0
5,024
502
2,488
7,331
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
BigSam67
Surtr
11
0 / 0 / 1
5,730
573
7,288
8,230
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
BunionJ
Cerberus
9
1 / 1 / 1
5,057
506
3,820
9,453
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Jaydog7075
Serqet
11
3 / 2 / 1
6,303
630
3,325
7,358
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 3
6,157
616
4,950
3,767
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
5 / 0 / 5
6,387
639
4,944
5,852
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 3 / 2
6,443
644
6,082
5,885
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
santos50
Bellona
11
0 / 1 / 0
5,988
599
5,059
10,839
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ungaybailarin
Zhong Kui
9
0 / 0 / 5
5,157
516
6,840
8,200
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
11
11
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
2
0.17
L
Apollo
 
Apollo
0
2
0
0
W
Izanami
 
Izanami
0
0
3
1.5
W
Loki
5
0
5
7.5
L
Surtr
BigSam67
Surtr
0
0
1
0.5
L
Cerberus
BunionJ
Cerberus
1
1
1
1.5
L
Serqet
Jaydog7075
Serqet
3
2
1
1.75
W
6
3
2
2.33
W
Bellona
santos50
Bellona
0
1
0
0
W
Zhong Kui
ungaybailarin
Zhong Kui
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,224
Damage
27,875
40,669
Taken
34,543
15,593
Mitigated
16,146
14,685
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,303
986
0
1,715
8,297
2,332
36
4,211
3,406
28,013
0
L
Apollo
 
Apollo
2,488
1,640
0
2,129
7,331
1,867
0
1,739
5,552
0
37,399
W
Izanami
 
Izanami
4,950
3,119
0
2,468
3,767
1,291
578
254
3,441
0
48,364
W
Loki
4,944
1,813
0
3,155
5,852
1,562
0
1,235
4,131
0
44,305
L
Surtr
BigSam67
Surtr
7,288
2,999
0
3,360
8,230
4,136
0
0
8,230
2,189
37,193
L
Cerberus
BunionJ
Cerberus
3,820
335
0
3,454
9,453
4,851
0
5,043
4,081
16,085
0
L
Serqet
Jaydog7075
Serqet
3,325
211
0
4,027
7,358
2,407
0
573
6,665
0
40,147
W
6,082
983
0
2,159
5,885
2,000
0
2,417
2,966
23,477
1,395
W
Bellona
santos50
Bellona
5,059
1,785
0
5,842
10,839
6,310
0
568
10,267
0
46,341
W
Zhong Kui
ungaybailarin
Zhong Kui
6,840
1,530
102
5,527
8,200
4,983
808
3,112
4,532
31,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,193
Gold Earned
30,132
298
Minions Killed
375
0
Camps Cleared
0
1,042,956
Distance Traveled
1,022,595
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,079
508
61
6
0
182,776
0
L
Apollo
5,024
502
63
6
0
192,377
0
W
Izanami
6,157
616
106
11
0
190,363
0
W
Loki
6,387
639
68
7
0
248,506
0
L
Surtr
5,730
573
67
7
0
197,727
2
L
Cerberus
5,057
506
29
3
0
206,721
0
L
Serqet
6,303
630
78
8
0
263,355
0
W
Tiamat
6,443
644
64
6
0
197,878
0
W
Bellona
5,988
599
98
10
0
205,234
4
W
Zhong Kui
5,157
516
39
4
0
180,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role