Player Matchup

Tsukuyomi
Tsukuyomi
CALI1697
Tsukuyomi
Level 29
God Stats
5W - 5L
1,430 SR
Queue Stats
213W - 275L
1,377 Elo+
Party 3
Medusa
Medusa
ERROR-luisprota
Medusa
Level 66
God Stats
10W - 15L
1,442 SR
Queue Stats
298W - 342L
1,408 Elo+
Party 3
Loki
Loki
El_invasor77
Loki
Level 97
God Stats
10W - 6L
1,617 SR
Queue Stats
136W - 152L
1,406 Elo+
Party 3
Olorun
Olorun
Obbed
Olorun
Level 105
God Stats
1W - 3L
1,406 SR
Queue Stats
111W - 91L
1,551 Elo+
Party 1
Yemoja
Yemoja
Pandaiii2
Yemoja
Level 142
God Stats
2W - 0L
1,711 SR
Queue Stats
114W - 95L
1,563 Elo+
Party 1
Team Averages
Level 88
1,521 SR
1,461 Elo+

VS

Team Averages
Level 107
1,490 SR
1,502 Elo+
Sylvanus
Sylvanus
Finnfanaccount
Sylvanus
Level 94
God Stats
4W - 4L
1,582 SR
Queue Stats
228W - 223L
1,539 Elo+
Solo
Scylla
Scylla
Nagiko8314
Scylla
Level 132
God Stats
0W - 3L
1,315 SR
Queue Stats
218W - 203L
1,482 Elo+
Party 2
Surtr
Surtr
Sensym
Surtr
Level 127
God Stats
32W - 23L
1,609 SR
Queue Stats
180W - 169L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
iOwNxL
Danzaburou
Level 78
God Stats
18W - 17L
1,519 SR
Queue Stats
126W - 120L
1,487 Elo+
Party 2
Thanatos
Thanatos
wuaki1996
Thanatos
Level 104
God Stats
8W - 14L
1,425 SR
Queue Stats
238W - 212L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CALI1697
Tsukuyomi
12
2 / 5 / 5
7,505
441
5,382
11,595
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 1 / 6
8,529
502
12,902
8,998
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 0 / 0
9,647
567
10,232
11,745
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
Obbed
Olorun
15
6 / 5 / 3
10,022
590
11,864
14,162
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Pandaiii2
Yemoja
13
2 / 2 / 7
8,642
508
4,705
16,914
11,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 3 / 4
7,102
418
9,496
10,190
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Nagiko8314
Scylla
14
3 / 4 / 2
8,335
490
7,841
9,310
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Sensym
Surtr
15
1 / 3 / 0
9,277
546
7,752
13,027
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
iOwNxL
Danzaburou
13
1 / 2 / 2
7,508
442
5,944
9,689
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
wuaki1996
Thanatos
14
6 / 4 / 1
8,543
503
11,017
16,303
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
13
13
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CALI1697
Tsukuyomi
2
5
5
0.9
W
1
1
6
4
W
5
0
0
5
L
Sylvanus
2
3
4
1.33
L
Scylla
Nagiko8314
Scylla
3
4
2
1
W
Olorun
Obbed
Olorun
6
5
3
1.5
W
Yemoja
Pandaiii2
Yemoja
2
2
7
2.75
L
Surtr
Sensym
Surtr
1
3
0
0.33
L
Danzaburou
iOwNxL
Danzaburou
1
2
2
1
L
Thanatos
wuaki1996
Thanatos
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,085
Damage
42,050
63,414
Taken
58,519
26,554
Mitigated
26,177
18,638
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CALI1697
Tsukuyomi
5,382
1,651
0
2,122
11,595
2,816
129
1,992
9,603
0
28,188
W
12,902
4,431
0
1,852
8,998
2,766
581
2,792
6,206
0
70,874
W
10,232
2,032
0
2,437
11,745
4,327
260
578
10,453
0
77,922
L
Sylvanus
9,496
3,743
531
3,526
10,190
5,290
0
3,618
6,572
27,199
7,795
L
Scylla
Nagiko8314
Scylla
7,841
1,490
0
1,468
9,310
2,987
0
5,246
4,064
54,686
0
W
Olorun
Obbed
Olorun
11,864
5,650
534
4,356
14,162
4,775
1,020
6,562
7,498
70,243
1,707
W
Yemoja
Pandaiii2
Yemoja
4,705
1,579
2,940
4,397
16,914
11,870
377
5,146
11,666
22,398
638
L
Surtr
Sensym
Surtr
7,752
2,826
0
3,367
13,027
8,186
0
2,529
10,498
2,795
64,799
L
Danzaburou
iOwNxL
Danzaburou
5,944
2,245
0
2,205
9,689
3,041
0
1,657
8,032
0
39,197
L
Thanatos
wuaki1996
Thanatos
11,017
1,656
0
10,949
16,303
6,673
0
3,340
12,963
0
66,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
40,765
449
Minions Killed
446
0
Camps Cleared
0
1,651,261
Distance Traveled
1,495,033
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,505
441
38
2
0
366,994
2
W
Medusa
8,529
502
113
7
0
367,759
1
W
Loki
9,647
567
137
8
0
351,318
6
L
Sylvanus
7,102
418
52
3
0
229,860
2
L
Scylla
8,335
490
106
6
0
327,559
0
W
Olorun
10,022
590
119
7
0
264,774
4
W
Yemoja
8,642
508
42
2
0
300,416
7
L
Surtr
9,277
546
130
8
0
280,205
2
L
Danzaburou
7,508
442
66
4
0
314,666
0
L
Thanatos
8,543
503
92
5
0
342,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role