Player Matchup

Sobek
Sobek
 
Sobek
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bignutty8758
Horus
Level 109
God Stats
37W - 33L
1,563 SR
Queue Stats
323W - 318L
1,484 Elo+
Solo
Thanatos
Thanatos
Jounaldo
Thanatos
Level 65
God Stats
19W - 20L
1,572 SR
Queue Stats
134W - 141L
1,470 Elo+
Solo
Danzaburou
Danzaburou
ScottyB666
Danzaburou
Level 83
God Stats
4W - 0L
1,691 SR
Queue Stats
191W - 184L
1,437 Elo+
Solo
Nu Wa
Nu Wa
iiSleepyJay
Nu Wa
Level 82
God Stats
9W - 0L
1,864 SR
Queue Stats
212W - 220L
1,425 Elo+
Solo
Team Averages
Level 109
1,638 SR
1,463 Elo+

VS

Team Averages
Level 71
1,561 SR
1,439 Elo+
Artemis
Artemis
Hellissy
Artemis
Level 67
God Stats
44W - 31L
1,633 SR
Queue Stats
157W - 132L
1,547 Elo+
Solo
Bakasura
Bakasura
Not Mykiie
Bakasura
Level 67
God Stats
4W - 4L
1,872 SR
Queue Stats
13W - 12L
1,414 Elo+
Solo
Scylla
Scylla
RuhhhLaxxxx
Scylla
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 161L
1,444 Elo+
Solo
Khepri
Khepri
romi0walker
Khepri
Level 83
God Stats
7W - 3L
1,616 SR
Queue Stats
298W - 311L
1,414 Elo+
Solo
Bellona
Bellona
vSync-_-cxmbo
Bellona
Level 89
God Stats
3W - 5L
1,182 SR
Queue Stats
24W - 30L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 0 / 3
7,709
514
4,653
8,170
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
6 / 1 / 3
9,263
618
13,949
11,884
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Jounaldo
Thanatos
15
6 / 1 / 5
8,564
571
5,941
10,417
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ScottyB666
Danzaburou
15
4 / 0 / 4
8,527
568
9,197
7,808
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 3
7,702
513
8,492
7,935
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hellissy
Artemis
12
0 / 3 / 0
6,830
455
1,995
7,595
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Not Mykiie
Bakasura
11
1 / 4 / 0
6,710
447
7,042
16,352
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
14
2 / 2 / 0
8,014
534
7,494
7,729
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
12
0 / 5 / 1
6,546
436
2,794
13,916
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
12
1 / 5 / 0
7,530
502
5,652
14,776
10,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
4
4
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
3
3.5
W
6
1
3
7.5
L
Artemis
Hellissy
Artemis
0
3
0
0
W
Thanatos
Jounaldo
Thanatos
6
1
5
8.5
L
Bakasura
Not Mykiie
Bakasura
1
4
0
0.25
L
Scylla
2
2
0
1
W
Danzaburou
ScottyB666
Danzaburou
4
0
4
6
W
1
2
3
1.25
L
Khepri
0
5
1
0.1
L
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
24,977
46,214
Taken
60,368
23,155
Mitigated
29,898
22,918
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,653
94
0
4,254
8,170
5,342
631
1,049
6,250
31,944
841
W
13,949
5,037
150
4,767
11,884
9,673
387
404
11,060
850
54,327
L
Artemis
Hellissy
Artemis
1,995
573
0
1,478
7,595
1,835
0
980
6,409
0
42,324
W
Thanatos
Jounaldo
Thanatos
5,941
1,830
0
8,718
10,417
4,171
0
909
9,258
0
65,349
L
Bakasura
Not Mykiie
Bakasura
7,042
4,933
0
3,606
16,352
5,785
0
2,853
13,193
0
37,641
L
Scylla
7,494
775
0
482
7,729
2,131
670
2,709
4,743
68,849
655
W
Danzaburou
ScottyB666
Danzaburou
9,197
2,899
0
3,316
7,808
2,241
108
1,709
5,934
0
61,537
W
8,492
2,730
0
1,713
7,935
1,728
293
6,100
1,805
49,639
0
L
Khepri
2,794
119
266
1,223
13,916
10,140
235
3,411
9,946
20,215
760
L
Bellona
5,652
1,810
0
2,101
14,776
10,007
0
2,552
11,246
0
38,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
35,630
431
Minions Killed
387
0
Camps Cleared
0
1,492,306
Distance Traveled
1,371,720
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,709
514
71
5
0
296,365
0
W
Horus
9,263
618
83
6
0
282,518
0
L
Artemis
6,830
455
84
6
0
235,431
0
W
Thanatos
8,564
571
109
7
0
348,744
0
L
Bakasura
6,710
447
93
6
0
311,051
0
L
Scylla
8,014
534
116
8
0
260,293
0
W
Danzaburou
8,527
568
87
6
0
302,182
0
W
Nu Wa
7,702
513
81
5
0
262,497
0
L
Khepri
6,546
436
30
2
0
284,586
0
L
Bellona
7,530
502
64
4
0
280,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role