Player Matchup

Scylla
Scylla
Diamond V
DeadBow
Scylla
Diamond V
Level 157
God Stats
27W - 33L
1,428 SR
Queue Stats
613W - 562L
2,077 MMR
Party 1
Cupid
Cupid
Diamond IV
Heliptio
Cupid
Diamond IV
Level 80
God Stats
10W - 7L
1,832 SR
Queue Stats
363W - 338L
2,081 MMR
Party 1
Ares
Ares
Diamond V
Wasaros
Ares
Diamond V
Level 159
God Stats
3W - 7L
1,360 SR
Queue Stats
170W - 182L
2,101 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,540 SR
2,086 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 47
1,444 SR
1,482 MMR
Kuzenbo
Kuzenbo
Gold II
DeadNindor
Kuzenbo
Gold II
Level 61
God Stats
1W - 6L
1,427 SR
Queue Stats
76W - 98L
1,541 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
GoodFellaa_xD
Gilgamesh
Gold V
Level 41
God Stats
8W - 11L
1,455 SR
Queue Stats
13W - 17L
1,548 MMR
Party 2
Chiron
Chiron
Silver III
silvanus_cousin
Chiron
Silver III
Level 40
God Stats
1W - 1L
1,451 SR
Queue Stats
9W - 17L
1,357 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeadBow
Scylla
17
4 / 0 / 3
10,501
700
12,048
5,533
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Heliptio
Cupid
16
4 / 1 / 6
11,030
735
13,479
10,556
4,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Wasaros
Ares
16
2 / 1 / 8
10,213
681
15,007
13,761
12,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
Ne ZhaThothCthulhuDiscordiaAchilles

VS

Bans
AtlasXbalanqueSolAnhurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeadNindor
Kuzenbo
14
0 / 1 / 2
8,544
570
9,851
15,889
19,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
GoodFellaa_xD
Gilgamesh
14
2 / 4 / 0
8,897
593
5,749
16,220
14,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 5 / 2
9,586
639
5,551
14,007
4,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
DeadBow
Scylla
4
0
3
5.5
L
Kuzenbo
DeadNindor
Kuzenbo
0
1
2
1
L
Gilgamesh
GoodFellaa_xD
Gilgamesh
2
4
0
0.5
W
Cupid
Heliptio
Cupid
4
1
6
7
W
Ares
Wasaros
Ares
2
1
8
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,534
Damage
21,151
29,850
Taken
46,116
19,293
Mitigated
38,099
15,431
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DeadBow
Scylla
12,048
1,055
0
1,110
5,533
2,054
453
1,822
3,381
50,699
665
L
Kuzenbo
DeadNindor
Kuzenbo
9,851
2,625
0
3,243
15,889
19,091
0
8,048
6,945
25,141
954
L
Gilgamesh
GoodFellaa_xD
Gilgamesh
5,749
502
0
2,180
16,220
14,444
0
9,353
5,955
0
22,125
W
Cupid
Heliptio
Cupid
13,479
6,423
2,113
7,610
10,556
4,325
1,008
3,021
6,973
0
60,568
W
Ares
Wasaros
Ares
15,007
625
0
4,598
13,761
12,914
0
3,414
9,288
27,704
2,745
L
5,551
636
463
2,616
14,007
4,564
0
6,252
7,206
0
54,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
27,027
214
Minions Killed
166
0
Camps Cleared
0
873,919
Distance Traveled
854,147
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,501
700
98
7
0
283,576
0
L
Kuzenbo
8,544
570
23
2
0
308,599
0
L
Gilgamesh
8,897
593
34
2
0
280,036
0
W
Cupid
11,030
735
88
6
0
284,491
5
W
Ares
10,213
681
28
2
0
305,852
0
L
Chiron
9,586
639
109
7
0
265,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role