Player Matchup

Janus
Janus
Bronze V
 
Janus
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
BerlinCobi
Mercury
Gold III
Level 301
God Stats
17W - 12L
1,621 SR
Queue Stats
418W - 419L
1,508 MMR
Solo
Athena
Athena
Silver I
ColombianSnow
Athena
Silver I
Level 128
God Stats
1W - 1L
1,827 SR
Queue Stats
18W - 25L
1,467 MMR
Solo
Mulan
Mulan
Gold IV
Pksith
Mulan
Gold IV
Level 133
God Stats
1W - 1L
1,810 SR
Queue Stats
124W - 129L
1,467 MMR
Solo
Neith
Neith
Bronze III
omgitssizzle
Neith
Bronze III
Level 84
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 161
1,652 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,468 SR
1,496 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold IV
MikeTheSav
Loki
Gold IV
Level 159
God Stats
4W - 1L
1,427 SR
Queue Stats
172W - 176L
1,455 MMR
Solo
Shiva
Shiva
Gold III
Ryan_Heissler
Shiva
Gold III
Level 125
God Stats
23W - 21L
1,569 SR
Queue Stats
362W - 363L
1,521 MMR
Solo
Sobek
Sobek
Gold III
huntersmeet
Sobek
Gold III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,551 MMR
Party 1
Artemis
Artemis
Gold II
usmilitary
Artemis
Gold II
Level 182
God Stats
2W - 7L
1,345 SR
Queue Stats
98W - 90L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 2
6,857
490
1,876
6,733
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
BerlinCobi
Mercury
12
2 / 6 / 1
6,779
484
4,492
10,168
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 5 / 1
6,183
442
2,930
12,467
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Pksith
Mulan
11
1 / 2 / 0
6,440
460
4,204
11,737
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 1
5,812
415
3,147
5,863
1,843
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurLancelotSun WukongThanatos

VS

Bans
CamazotzNe ZhaHadesRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 0 / 6
8,457
604
10,034
3,984
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 4
8,408
601
3,502
9,588
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 0
8,917
637
9,334
9,872
6,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 6
7,827
559
3,502
8,416
5,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
usmilitary
Artemis
17
5 / 0 / 1
9,322
666
8,553
6,004
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
20
20
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
W
Vulcan
 
Vulcan
4
0
6
7
L
Mercury
BerlinCobi
Mercury
2
6
1
0.42
L
1
5
1
0.3
W
6
2
4
4
L
Mulan
Pksith
Mulan
1
2
0
0.5
W
3
1
0
3
W
2
1
6
5
L
0
3
1
0.17
W
Artemis
usmilitary
Artemis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
34,925
46,968
Taken
37,864
22,181
Mitigated
19,121
8,828
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,876
86
0
750
6,733
1,350
0
3,293
3,142
47,174
0
W
Vulcan
 
Vulcan
10,034
1,171
0
587
3,984
1,463
540
833
3,121
61,983
2,097
L
Mercury
BerlinCobi
Mercury
4,492
2,621
0
349
10,168
3,474
0
3,854
6,161
0
48,266
L
2,930
1,195
0
2,498
12,467
10,115
0
4,984
7,311
14,809
0
W
3,502
537
0
4,666
9,588
2,963
0
1,338
8,193
0
64,125
L
Mulan
Pksith
Mulan
4,204
570
0
3,837
11,737
5,399
0
181
11,556
0
35,751
W
9,334
1,348
0
3,001
9,872
6,809
0
207
9,665
352
67,317
W
3,502
457
1,393
3,357
8,416
5,571
19
1,785
6,527
17,848
3,960
L
3,147
1,135
0
1,394
5,863
1,843
0
191
5,672
0
34,715
W
Artemis
usmilitary
Artemis
8,553
2,913
0
1,067
6,004
2,315
208
860
5,144
0
83,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
42,931
319
Minions Killed
499
0
Camps Cleared
0
1,325,580
Distance Traveled
1,446,009
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,857
490
91
7
0
241,137
3
W
Vulcan
8,457
604
118
8
0
300,558
1
L
Mercury
6,779
484
88
6
0
306,711
0
L
Athena
6,183
442
19
1
0
289,087
0
W
Loki
8,408
601
93
7
0
330,909
0
L
Mulan
6,440
460
62
4
0
271,183
0
W
Shiva
8,917
637
108
8
0
257,625
5
W
Sobek
7,827
559
35
3
0
299,295
3
L
Neith
5,812
415
59
4
0
217,462
3
W
Artemis
9,322
666
145
10
0
257,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role