Player Matchup

Charybdis
Charybdis
Diamond III
Ar4mis
Charybdis
Diamond III
Level 158
God Stats
86W - 81L
1,655 SR
Queue Stats
339W - 320L
2,248 MMR
Solo
Osiris
Osiris
Platinum III
ErikSilvey
Osiris
Platinum III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 14L
1,965 MMR
Solo
Awilix
Awilix
Platinum I
Hiroshima tK
Awilix
Platinum I
Level 157
God Stats
0W - 2L
1,281 SR
Queue Stats
236W - 234L
1,885 MMR
Solo
Bacchus
Bacchus
Platinum IV
SUPPORTISMYLIIFE
Bacchus
Platinum IV
Level 147
God Stats
16W - 11L
1,780 SR
Queue Stats
75W - 74L
1,847 MMR
Solo
Janus
Janus
Diamond I
υzıı
Janus
Diamond I
Level 227
God Stats
70W - 64L
1,603 SR
Queue Stats
361W - 315L
2,529 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,564 SR
2,095 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,753 SR
2,095 MMR
Sobek
Sobek
Platinum III
Disgracxd
Sobek
Platinum III
Level 108
God Stats
3W - 0L
1,957 SR
Queue Stats
95W - 93L
1,808 MMR
Solo
He Bo
He Bo
Diamond II
HallowHawk
He Bo
Diamond II
Level 158
God Stats
28W - 24L
1,675 SR
Queue Stats
489W - 464L
2,218 MMR
Solo
Chang'e
Chang'e
Platinum I
JosueMRG
Chang'e
Platinum I
Level 69
God Stats
1W - 1L
1,837 SR
Queue Stats
174W - 168L
1,904 MMR
Solo
Fenrir
Fenrir
Diamond II
Zyék
Fenrir
Diamond II
Level 208
God Stats
3W - 1L
1,699 SR
Queue Stats
121W - 84L
2,272 MMR
Solo
Rama
Rama
Diamond III
Šlick
Rama
Diamond III
Level 155
God Stats
24W - 32L
1,596 SR
Queue Stats
506W - 470L
2,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ar4mis
Charybdis
11
2 / 2 / 0
6,098
554
4,518
6,520
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
ErikSilvey
Osiris
8
0 / 6 / 0
4,803
437
4,559
12,115
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
10
0 / 1 / 1
5,315
483
1,763
5,575
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 2
5,155
469
2,229
5,736
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
υzıı
Janus
12
1 / 0 / 0
6,220
565
2,891
2,479
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongBastetAthenaThoth

VS

Bans
LancelotHerculesMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Disgracxd
Sobek
8
1 / 0 / 2
5,743
522
1,965
6,210
3,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
11
3 / 2 / 2
6,378
580
4,582
5,886
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
JosueMRG
Chang'e
12
0 / 0 / 0
6,713
610
1,208
4,438
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
Zyék
Fenrir
12
3 / 0 / 3
7,603
691
8,698
11,114
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
Šlick
Rama
13
3 / 1 / 0
7,467
679
4,031
5,510
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ar4mis
Charybdis
2
2
0
1
W
Sobek
Disgracxd
Sobek
1
0
2
2
L
Osiris
ErikSilvey
Osiris
0
6
0
0
W
He Bo
3
2
2
2
L
Awilix
0
1
1
0.5
W
Chang'e
JosueMRG
Chang'e
0
0
0
0
L
0
1
2
1
W
Fenrir
Zyék
Fenrir
3
0
3
4.5
W
Rama
Šlick
Rama
3
1
0
3
L
Janus
υzıı
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
20,484
32,425
Taken
33,158
16,929
Mitigated
12,787
11,117
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ar4mis
Charybdis
4,518
2,606
0
2,774
6,520
1,927
0
1,711
4,809
0
48,972
W
Sobek
Disgracxd
Sobek
1,965
307
0
2,964
6,210
3,559
0
1,055
5,121
11,165
340
L
Osiris
ErikSilvey
Osiris
4,559
1,572
0
2,430
12,115
8,047
0
1,416
10,037
359
22,738
W
He Bo
4,582
209
0
2,307
5,886
1,347
0
729
5,143
44,398
0
L
Awilix
1,763
666
0
3,320
5,575
1,612
0
2,036
3,500
0
42,663
W
Chang'e
JosueMRG
Chang'e
1,208
120
401
3,469
4,438
1,258
0
1,209
3,087
52,646
1,664
L
2,229
325
0
1,960
5,736
4,753
0
1,430
4,306
12,156
404
W
Fenrir
Zyék
Fenrir
8,698
2,856
0
6,396
11,114
5,064
0
914
10,146
0
46,975
W
Rama
Šlick
Rama
4,031
2,998
0
3,573
5,510
1,559
533
1,097
4,413
0
56,672
L
Janus
υzıı
Janus
2,891
166
0
633
2,479
590
0
1,157
1,322
51,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
33,904
329
Minions Killed
413
0
Camps Cleared
0
1,128,661
Distance Traveled
1,126,596
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,098
554
91
8
0
193,757
4
W
Sobek
5,743
522
13
1
0
223,806
1
L
Osiris
4,803
437
29
3
0
204,114
0
W
He Bo
6,378
580
74
7
0
252,160
0
L
Awilix
5,315
483
78
7
0
261,222
0
W
Chang'e
6,713
610
120
11
0
231,201
0
L
Bacchus
5,155
469
19
2
0
232,616
3
W
Fenrir
7,603
691
84
8
0
221,364
0
W
Rama
7,467
679
122
11
0
198,065
0
L
Janus
6,220
565
112
10
0
236,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role