Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Howwever
Ares
Level 25
God Stats
1W - 0L
1,782 SR
Queue Stats
30W - 19L
1,872 Elo+
Party 1
Danzaburou
Danzaburou
LegionGo
Danzaburou
Level 87
God Stats
11W - 11L
1,591 SR
Queue Stats
186W - 156L
1,616 Elo+
Party 1
Team Averages
Level 90
1,624 SR
1,663 Elo+

VS

Team Averages
Level 72
1,550 SR
1,355 Elo+
Chaac
Chaac
Powlarbaewr
Chaac
Level 107
God Stats
2W - 3L
1,685 SR
Queue Stats
59W - 58L
1,477 Elo+
Party 2
Anubis
Anubis
RhonaChanel
Anubis
Level 86
God Stats
7W - 10L
1,465 SR
Queue Stats
12W - 20L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
ullaredneck
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 2 / 13
7,248
906
6,555
5,785
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
13
6 / 0 / 10
7,945
993
7,472
8,992
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
LegionGo
Danzaburou
14
8 / 0 / 8
8,687
1,086
8,082
5,645
2,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,615
702
5,748
9,187
7,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
1 / 6 / 1
6,021
753
3,448
7,079
3,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ullaredneck
Sun Wukong
8
1 / 5 / 1
5,506
688
1,759
8,453
5,665
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
16
Kills
2
2
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
13
4.25
W
Ares
6
0
10
11
W
Danzaburou
LegionGo
Danzaburou
8
0
8
12
L
0
5
1
0.1
L
Anubis
1
6
1
0.25
L
Sun Wukong
ullaredneck
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,109
Damage
10,955
20,422
Taken
24,719
14,860
Mitigated
16,374
6,859
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,555
1,106
0
903
5,785
4,297
537
1,537
4,248
117
23,414
W
Ares
7,472
1,393
0
2,898
8,992
7,976
0
710
8,282
16,158
0
W
Danzaburou
LegionGo
Danzaburou
8,082
3,371
0
3,058
5,645
2,587
1,681
1,381
4,264
0
42,305
L
5,748
1,043
14
1,078
9,187
7,650
0
2,424
6,349
0
15,621
L
Anubis
3,448
202
11
1,170
7,079
3,059
0
2,612
4,285
23,526
469
L
Sun Wukong
ullaredneck
Sun Wukong
1,759
131
0
280
8,453
5,665
0
1,977
6,040
0
5,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
17,142
110
Minions Killed
87
0
Camps Cleared
0
503,039
Distance Traveled
406,410
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,248
906
29
4
0
170,216
2
W
Ares
7,945
993
10
1
0
176,903
0
W
Danzaburou
8,687
1,086
71
9
0
155,920
0
L
Chaac
5,615
702
30
4
0
150,315
0
L
Anubis
6,021
753
51
6
0
112,471
0
L
Sun Wukong
5,506
688
6
1
0
143,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role