Player Matchup

Maui
Maui
 
Maui
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CiertosKMN
King Arthur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 29L
1,363 Elo+
Solo
Thanatos
Thanatos
Ruslanrahimov
Thanatos
Level 66
God Stats
8W - 8L
1,517 SR
Queue Stats
402W - 403L
1,427 Elo+
Solo
Ullr
Ullr
龙的传人中国心
Ullr
Level 144
God Stats
12W - 14L
1,519 SR
Queue Stats
466W - 465L
1,389 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,436 Elo+

VS

Team Averages
Level 77
1,527 SR
1,421 Elo+
Set
Set
 
Set
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AdmirableJack
Mulan
Level 103
God Stats
13W - 8L
1,532 SR
Queue Stats
100W - 103L
1,424 Elo+
Solo
Medusa
Medusa
BigShotMossDogg
Medusa
Level 65
God Stats
4W - 5L
1,237 SR
Queue Stats
44W - 50L
1,405 Elo+
Solo
Hera
Hera
King_Mason1212
Hera
Level 40
God Stats
21W - 10L
1,642 SR
Queue Stats
336W - 332L
1,331 Elo+
Solo
Shiva
Shiva
Senilnicovek
Shiva
Level 76
God Stats
8W - 3L
1,724 SR
Queue Stats
94W - 105L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 1 / 1
4,059
451
794
5,417
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
 
Agni
6
0 / 4 / 0
3,835
426
905
3,320
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
CiertosKMN
King Arthur
2
0 / 2 / 0
3,415
379
286
2,152
670
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thanatos
Ruslanrahimov
Thanatos
8
3 / 3 / 0
5,057
562
3,863
8,382
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 2 / 2
4,607
512
3,321
6,668
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 1 / 1
5,180
576
2,344
7,099
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 0
6,263
696
5,368
9,142
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
5,551
617
1,656
2,551
702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 3
6,236
693
4,719
1,738
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 1
6,781
753
2,433
6,366
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
12
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
1
0.5
L
Agni
 
Agni
0
4
0
0
W
Set
 
Set
1
1
1
1.5
W
4
2
0
2
W
0
1
2
1
L
King Arthur
CiertosKMN
King Arthur
0
2
0
0
W
3
0
3
4.5
L
Thanatos
Ruslanrahimov
Thanatos
3
3
0
1
W
4
0
1
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,169
Damage
16,520
25,939
Taken
26,896
8,695
Mitigated
10,644
6,495
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
794
150
0
230
5,417
2,616
0
1,568
3,849
11,397
981
L
Agni
 
Agni
905
156
0
500
3,320
600
0
376
2,757
10,060
0
W
Set
 
Set
2,344
1,268
0
863
7,099
2,970
0
228
6,871
0
33,403
W
5,368
1,279
0
2,135
9,142
3,936
0
199
8,943
0
30,764
W
1,656
611
0
1,064
2,551
702
558
78
2,473
0
29,481
L
King Arthur
CiertosKMN
King Arthur
286
193
0
420
2,152
670
0
0
2,085
0
3,140
W
4,719
1,019
0
330
1,738
372
0
0
1,738
31,058
633
L
Thanatos
Ruslanrahimov
Thanatos
3,863
1,020
0
3,922
8,382
2,755
0
1,925
6,457
0
24,515
W
2,433
661
82
1,764
6,366
2,664
349
905
5,461
0
39,543
L
3,321
1,258
0
1,423
6,668
2,054
0
809
5,859
0
25,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,973
Gold Earned
30,011
135
Minions Killed
281
0
Camps Cleared
0
703,515
Distance Traveled
904,596
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,059
451
24
3
0
171,485
0
L
Agni
3,835
426
18
2
0
110,742
0
W
Set
5,180
576
59
7
0
189,700
0
W
Mulan
6,263
696
47
5
0
178,882
0
W
Medusa
5,551
617
58
6
0
179,039
1
L
King Arthur
3,415
379
8
1
0
34,585
0
W
Hera
6,236
693
50
6
0
192,209
2
L
Thanatos
5,057
562
46
5
0
217,677
0
W
Shiva
6,781
753
67
7
0
164,766
3
L
Ullr
4,607
512
39
4
0
169,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role