Player Matchup

Achilles
Achilles
Death-_-BringerP
Achilles
Level 89
God Stats
6W - 5L
1,559 SR
Queue Stats
18W - 26L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 107
God Stats
528W - 513L
1,465 SR
Queue Stats
538W - 526L
1,397 Elo+
Solo
Raijin
Raijin
Z3LM0
Raijin
Level 108
God Stats
7W - 10L
1,217 SR
Queue Stats
430W - 397L
1,407 Elo+
Solo
Nut
Nut
cookzuka
Nut
Level 69
God Stats
7W - 4L
1,458 SR
Queue Stats
43W - 28L
1,664 Elo+
Solo
Medusa
Medusa
x29secwonderkid
Medusa
Level 126
God Stats
56W - 32L
1,572 SR
Queue Stats
211W - 212L
1,427 Elo+
Party 1
Team Averages
Level 100
1,454 SR
1,452 Elo+

VS

Team Averages
Level 107
1,497 SR
1,466 Elo+
Susano
Susano
 
Susano
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Barbarus54
Geb
Level 108
God Stats
0W - 4L
1,342 SR
Queue Stats
113W - 113L
1,425 Elo+
Solo
Ix Chel
Ix Chel
Hospipal
Ix Chel
Level 125
God Stats
3W - 3L
1,732 SR
Queue Stats
155W - 156L
1,464 Elo+
Solo
Achilles
Achilles
ICreeyh-
Achilles
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,557 Elo+
Solo
Sol
Sol
Nadass23
Sol
Level 68
God Stats
13W - 21L
1,410 SR
Queue Stats
59W - 75L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 1
3,646
729
2,222
4,642
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
7
1 / 0 / 0
3,881
776
1,109
1,041
201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Raijin
Z3LM0
Raijin
6
1 / 2 / 1
3,753
751
2,522
3,401
879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 1
3,879
776
608
2,269
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

7
2 / 0 / 0
4,139
828
2,504
2,874
714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 2 / 3
3,599
720
1,873
4,144
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,066
613
1,371
4,000
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Hospipal
Ix Chel
6
2 / 1 / 1
3,898
780
2,015
2,979
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
ICreeyh-
Achilles
6
1 / 1 / 0
3,865
773
604
3,672
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
2,675
535
534
1,427
192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
2
3
1.25
L
0
0
0
0
W
2
2
1
1.25
L
Ix Chel
Hospipal
Ix Chel
2
1
1
2.5
L
Achilles
ICreeyh-
Achilles
1
1
0
1
L
0
2
0
0
W
Nu Wa
1
0
0
1
W
Raijin
Z3LM0
Raijin
1
2
1
0.75
W
0
0
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,965
Damage
6,397
14,227
Taken
16,222
3,968
Mitigated
5,765
4,258
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,873
373
0
1,898
4,144
993
0
957
3,187
0
10,864
L
1,371
33
0
1,808
4,000
2,072
0
0
4,000
9,783
0
W
2,222
664
0
500
4,642
1,534
0
574
4,030
0
12,909
L
Ix Chel
Hospipal
Ix Chel
2,015
80
0
1,134
2,979
746
0
1,565
1,414
16,299
922
L
Achilles
ICreeyh-
Achilles
604
0
0
1,344
3,672
1,762
0
1,109
2,563
0
17,918
L
534
130
0
286
1,427
192
0
0
1,427
4,467
0
W
Nu Wa
1,109
828
0
439
1,041
201
0
0
964
12,194
0
W
Raijin
Z3LM0
Raijin
2,522
334
0
805
3,401
879
0
1,342
2,059
17,201
0
W
608
506
0
1,348
2,269
640
0
795
1,474
0
16,532
W
2,504
745
0
1,166
2,874
714
520
1,110
1,764
0
22,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,298
Gold Earned
17,103
146
Minions Killed
119
0
Camps Cleared
0
550,488
Distance Traveled
473,690
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,599
720
21
4
0
107,016
0
L
Geb
3,066
613
5
1
0
102,809
0
W
Achilles
3,646
729
21
4
0
144,926
0
L
Ix Chel
3,898
780
36
7
0
110,408
2
L
Achilles
3,865
773
45
9
0
108,727
3
L
Sol
2,675
535
12
2
0
44,730
0
W
Nu Wa
3,881
776
21
4
0
116,110
0
W
Raijin
3,753
751
27
5
0
89,089
0
W
Nut
3,879
776
40
8
0
100,549
0
W
Medusa
4,139
828
37
7
0
99,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role