Player Matchup

Ratatoskr
Ratatoskr
HunterkillerCM
Ratatoskr
Level 128
God Stats
1W - 3L
1,352 SR
Queue Stats
41W - 46L
1,471 Elo+
Solo
Izanami
Izanami
Kizoruu
Izanami
Level 63
God Stats
5W - 2L
1,553 SR
Queue Stats
48W - 42L
1,591 Elo+
Party 2
Hel
Hel
Locosamuelin
Hel
Level 129
God Stats
8W - 4L
1,545 SR
Queue Stats
109W - 102L
1,510 Elo+
Solo
Merlin
Merlin
Smokeshowing
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 77L
1,636 Elo+
Party 2
King Arthur
King Arthur
Th3Br41nz
King Arthur
Level 145
God Stats
7W - 4L
1,808 SR
Queue Stats
252W - 276L
1,501 Elo+
Solo
Team Averages
Level 124
1,551 SR
1,542 Elo+

VS

Team Averages
Level 115
1,497 SR
1,538 Elo+
Gilgamesh
Gilgamesh
AstharothMX
Gilgamesh
Level 125
God Stats
27W - 17L
1,641 SR
Queue Stats
180W - 178L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
CrimsonGuardian3
Sun Wukong
Level 107
God Stats
9W - 13L
1,503 SR
Queue Stats
692W - 629L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 116
God Stats
24W - 13L
1,630 SR
Queue Stats
156W - 148L
1,550 Elo+
Party 1
Scylla
Scylla
RedRaptor024
Scylla
Level 105
God Stats
0W - 1L
1,188 SR
Queue Stats
50W - 52L
1,524 Elo+
Solo
Cernunnos
Cernunnos
SergeantFatal
Cernunnos
Level 124
God Stats
48W - 48L
1,521 SR
Queue Stats
365W - 353L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HunterkillerCM
Ratatoskr
13
4 / 1 / 1
7,053
588
4,251
8,480
2,597
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Kizoruu
Izanami
11
1 / 4 / 3
5,985
499
4,169
7,647
1,927
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 4
6,761
563
4,635
13,014
8,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
2 / 1 / 1
6,938
578
5,506
5,380
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Th3Br41nz
King Arthur
13
3 / 0 / 1
7,636
636
8,681
8,159
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstharothMX
Gilgamesh
11
1 / 3 / 0
6,206
517
3,881
12,600
9,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
CrimsonGuardian3
Sun Wukong
8
3 / 1 / 2
5,656
471
4,731
5,939
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Djdwreck
Ao Kuang
11
1 / 3 / 4
5,968
497
6,947
9,641
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
12
0 / 3 / 0
6,872
573
3,454
5,424
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
SergeantFatal
Cernunnos
12
2 / 2 / 3
6,826
569
8,336
5,670
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
7
7
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AstharothMX
Gilgamesh
1
3
0
0.33
L
Sun Wukong
CrimsonGuardian3
Sun Wukong
3
1
2
4
L
Ao Kuang
Djdwreck
Ao Kuang
1
3
4
1
W
Ratatoskr
HunterkillerCM
Ratatoskr
4
1
1
4.5
W
Izanami
Kizoruu
Izanami
1
4
3
0.63
W
2
1
4
4
L
Scylla
0
3
0
0
L
Cernunnos
SergeantFatal
Cernunnos
2
2
3
1.75
W
Merlin
2
1
1
2.5
W
King Arthur
Th3Br41nz
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
27,349
42,680
Taken
39,274
20,590
Mitigated
17,702
21,191
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AstharothMX
Gilgamesh
3,881
1,198
0
2,453
12,600
9,290
0
0
12,600
0
39,140
L
Sun Wukong
CrimsonGuardian3
Sun Wukong
4,731
1,513
0
2,036
5,939
2,342
0
1,465
4,474
0
21,853
L
Ao Kuang
Djdwreck
Ao Kuang
6,947
1,208
0
2,783
9,641
2,809
0
3,872
5,769
38,088
8,276
W
Ratatoskr
HunterkillerCM
Ratatoskr
4,251
682
0
5,458
8,480
2,597
0
423
8,057
0
52,093
W
Izanami
Kizoruu
Izanami
4,169
2,840
0
894
7,647
1,927
0
1,522
6,125
0
39,115
W
4,635
328
4,530
8,024
13,014
8,169
0
4,712
8,260
21,942
0
L
Scylla
3,454
326
0
488
5,424
1,592
0
3,416
2,008
55,227
0
L
Cernunnos
SergeantFatal
Cernunnos
8,336
3,751
0
2,824
5,670
1,669
831
908
4,762
0
46,500
W
Merlin
5,506
429
0
545
5,380
1,652
0
3,048
2,086
51,897
2,304
W
King Arthur
Th3Br41nz
King Arthur
8,681
952
0
1,740
8,159
6,245
0
0
8,159
0
55,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
31,528
423
Minions Killed
375
0
Camps Cleared
0
1,238,583
Distance Traveled
1,124,947
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,206
517
77
6
0
228,576
0
L
Sun Wukong
5,656
471
38
3
0
204,780
0
L
Ao Kuang
5,968
497
63
5
0
259,198
0
W
Ratatoskr
7,053
588
87
7
0
277,723
1
W
Izanami
5,985
499
87
7
0
224,578
0
W
Hel
6,761
563
33
3
0
249,038
2
L
Scylla
6,872
573
113
9
0
217,482
0
L
Cernunnos
6,826
569
84
7
0
214,911
1
W
Merlin
6,938
578
111
9
0
236,230
1
W
King Arthur
7,636
636
105
9
0
251,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role