Player Matchup

Guan Yu
Guan Yu
Andreeew_21
Guan Yu
Level 67
God Stats
3W - 3L
1,595 SR
Queue Stats
70W - 74L
1,459 Elo+
Party 2
Nut
Nut
Harleyquinn95116
Nut
Level 111
God Stats
22W - 13L
1,627 SR
Queue Stats
295W - 306L
1,435 Elo+
Party 3
Sobek
Sobek
Joker830514
Sobek
Level 100
God Stats
5W - 6L
1,739 SR
Queue Stats
193W - 203L
1,440 Elo+
Party 3
Anubis
Anubis
Malvar_9
Anubis
Level 124
God Stats
90W - 110L
1,463 SR
Queue Stats
330W - 357L
1,445 Elo+
Party 2
Bellona
Bellona
bananaXD994
Bellona
Level 84
God Stats
4W - 9L
1,319 SR
Queue Stats
125W - 136L
1,500 Elo+
Party 2
Team Averages
Level 97
1,549 SR
1,456 Elo+

VS

Team Averages
Level 73
1,526 SR
1,413 Elo+
Osiris
Osiris
BlueBanana2
Osiris
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 41L
1,390 Elo+
Solo
Nut
Nut
I am NeoX I
Nut
Level 69
God Stats
12W - 6L
1,608 SR
Queue Stats
125W - 117L
1,463 Elo+
Party 1
Awilix
Awilix
IrishWolfxx
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 165L
1,446 Elo+
Solo
Fafnir
Fafnir
Jaycrowler
Fafnir
Level 44
God Stats
1W - 10L
1,186 SR
Queue Stats
91W - 92L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
featoo974
Baron Samedi
Level 47
God Stats
2W - 2L
1,836 SR
Queue Stats
40W - 67L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Andreeew_21
Guan Yu
11
1 / 2 / 1
6,760
483
3,222
10,236
7,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
0 / 3 / 1
6,996
500
3,230
7,666
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 7 / 1
6,936
495
4,828
14,534
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Malvar_9
Anubis
14
0 / 6 / 2
7,537
538
6,054
9,163
3,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
bananaXD994
Bellona
14
3 / 1 / 2
7,543
539
5,851
12,463
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 1 / 1
8,181
584
5,221
9,340
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 1 / 3
8,118
580
8,740
7,509
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
14
9 / 4 / 2
8,356
597
11,147
12,111
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Jaycrowler
Fafnir
14
0 / 0 / 10
8,601
614
4,415
8,256
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
featoo974
Baron Samedi
14
5 / 0 / 2
8,211
587
4,772
5,742
2,066
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
19
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Andreeew_21
Guan Yu
1
2
1
0.75
W
Osiris
0
1
1
0.5
L
0
3
1
0.17
W
5
1
3
6.5
W
Awilix
9
4
2
2.5
W
Fafnir
Jaycrowler
Fafnir
0
0
10
5
L
2
7
1
0.36
L
Anubis
Malvar_9
Anubis
0
6
2
0.17
L
Bellona
bananaXD994
Bellona
3
1
2
4
W
Baron Samedi
featoo974
Baron Samedi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
34,295
54,062
Taken
42,958
33,388
Mitigated
26,215
17,755
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Andreeew_21
Guan Yu
3,222
232
52
2,804
10,236
7,522
0
719
9,517
0
31,939
W
Osiris
5,221
2,099
0
4,057
9,340
8,483
0
395
8,945
0
56,694
L
3,230
1,632
50
1,415
7,666
2,318
324
747
6,919
0
55,555
W
8,740
5,731
0
2,088
7,509
2,858
559
2,717
4,792
0
75,635
W
Awilix
11,147
4,514
0
1,609
12,111
4,199
0
3,171
8,940
0
54,387
W
Fafnir
Jaycrowler
Fafnir
4,415
1,253
74
3,185
8,256
8,609
205
2,956
5,300
19,667
2,382
L
4,828
489
27
4,277
14,534
11,384
0
3,483
11,051
13,634
579
L
Anubis
Malvar_9
Anubis
6,054
256
0
2,906
9,163
3,615
0
2,151
7,012
61,201
763
L
Bellona
bananaXD994
Bellona
5,851
1,589
0
6,224
12,463
8,549
0
2,146
10,317
0
62,636
W
Baron Samedi
featoo974
Baron Samedi
4,772
351
569
2,700
5,742
2,066
0
1,615
4,127
51,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
41,467
385
Minions Killed
406
0
Camps Cleared
0
1,353,475
Distance Traveled
1,385,716
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,760
483
59
4
0
285,393
3
W
Osiris
8,181
584
92
7
0
240,351
0
L
Nut
6,996
500
99
7
0
238,497
3
W
Nut
8,118
580
121
9
0
261,632
0
W
Awilix
8,356
597
76
5
0
324,578
1
W
Fafnir
8,601
614
32
2
0
301,140
1
L
Sobek
6,936
495
17
1
0
251,515
5
L
Anubis
7,537
538
117
8
0
235,670
7
L
Bellona
7,543
539
93
7
0
342,400
0
W
Baron Samedi
8,211
587
85
6
0
258,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role