Player Matchup

Chaac
Chaac
DylanP1
Chaac
Level 83
God Stats
20W - 11L
1,565 SR
Queue Stats
314W - 293L
1,510 Elo+
Solo
Nu Wa
Nu Wa
KingDarkSouls
Nu Wa
Level 32
God Stats
1W - 2L
1,267 SR
Queue Stats
8W - 18L
1,221 Elo+
Solo
Danzaburou
Danzaburou
Oeek
Danzaburou
Level 102
God Stats
7W - 3L
1,594 SR
Queue Stats
60W - 40L
1,488 Elo+
Solo
Anubis
Anubis
Senilnicovek
Anubis
Level 76
God Stats
26W - 15L
1,607 SR
Queue Stats
94W - 105L
1,433 Elo+
Solo
Thanatos
Thanatos
barh
Thanatos
Level 133
God Stats
2W - 4L
1,299 SR
Queue Stats
125W - 128L
1,442 Elo+
Solo
Team Averages
Level 85
1,466 SR
1,419 Elo+

VS

Team Averages
Level 75
1,603 SR
1,485 Elo+
Yemoja
Yemoja
 
Yemoja
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AdmirableJack
Mulan
Level 103
God Stats
13W - 7L
1,656 SR
Queue Stats
95W - 102L
1,436 Elo+
Solo
Hades
Hades
BaceKaloqn
Hades
Level 68
God Stats
6W - 4L
1,603 SR
Queue Stats
28W - 15L
1,591 Elo+
Solo
Charybdis
Charybdis
JVCSEBI
Charybdis
Level 60
God Stats
13W - 17L
1,656 SR
Queue Stats
82W - 83L
1,423 Elo+
Solo
Loki
Loki
wesamst2
Loki
Level 107
God Stats
10W - 11L
1,601 SR
Queue Stats
164W - 164L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DylanP1
Chaac
8
3 / 1 / 2
4,871
609
7,682
6,459
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 7 / 1
3,902
488
2,871
4,556
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Oeek
Danzaburou
9
0 / 2 / 1
4,928
616
2,093
6,421
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
10
3 / 2 / 0
5,367
671
2,272
5,651
2,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
barh
Thanatos
9
2 / 1 / 2
4,958
620
2,374
5,865
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 2 / 7
4,867
608
2,706
7,170
4,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 0
5,495
687
6,430
7,000
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
10
2 / 1 / 0
5,061
633
3,158
4,239
1,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
JVCSEBI
Charybdis
8
8 / 3 / 0
5,345
668
5,065
8,286
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
3
0 / 2 / 0
3,188
399
350
1,655
229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
13
13
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
7
1.75
L
3
1
0
3
L
Hades
2
1
0
2
W
Chaac
DylanP1
Chaac
3
1
2
4
L
Charybdis
JVCSEBI
Charybdis
8
3
0
2.67
W
1
7
1
0.21
W
Danzaburou
Oeek
Danzaburou
0
2
1
0.25
W
Anubis
3
2
0
1.5
W
Thanatos
barh
Thanatos
2
1
2
3
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
17,709
28,952
Taken
28,350
11,193
Mitigated
11,960
10,065
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,706
908
404
3,140
7,170
4,280
0
1,139
6,031
13,045
0
L
6,430
1,003
0
2,652
7,000
2,996
0
91
6,909
0
36,391
L
Hades
3,158
243
60
1,720
4,239
1,962
75
1,787
2,452
21,145
1,184
W
Chaac
DylanP1
Chaac
7,682
982
0
1,726
6,459
3,995
0
1,510
4,949
0
20,103
L
Charybdis
JVCSEBI
Charybdis
5,065
3,220
0
3,285
8,286
2,493
0
1,349
6,937
0
28,405
W
2,871
1,345
0
60
4,556
934
91
1,126
3,430
14,170
416
W
Danzaburou
Oeek
Danzaburou
2,093
464
0
1,293
6,421
1,997
0
0
6,421
0
26,609
W
Anubis
2,272
149
0
2,581
5,651
2,030
0
3,002
2,649
34,106
570
W
Thanatos
barh
Thanatos
2,374
608
0
4,405
5,865
2,237
0
220
5,645
0
28,454
L
Loki
350
75
0
131
1,655
229
0
532
1,123
0
4,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
23,956
217
Minions Killed
172
0
Camps Cleared
0
787,201
Distance Traveled
647,329
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,867
608
14
2
0
152,023
1
L
Mulan
5,495
687
52
7
0
158,067
2
L
Hades
5,061
633
57
7
0
138,599
0
W
Chaac
4,871
609
32
4
0
167,579
0
L
Charybdis
5,345
668
42
5
0
144,865
2
W
Nu Wa
3,902
488
6
1
0
155,785
0
W
Danzaburou
4,928
616
57
7
0
154,240
1
W
Anubis
5,367
671
75
9
0
134,411
5
W
Thanatos
4,958
620
47
6
0
175,186
0
L
Loki
3,188
399
7
1
0
53,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role